Player Matchup

Cthulhu
Cthulhu
Gandall
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,203 Elo+
Party 1
Skadi
Skadi
TheNordlander
Skadi
Level 34
God Stats
1W - 2L
1,696 SR
Queue Stats
65W - 75L
1,435 Elo+
Solo
Da Ji
Da Ji
Vermillion13
Da Ji
Level 41
God Stats
0W - 3L
1,259 SR
Queue Stats
55W - 41L
1,503 Elo+
Party 1
Anubis
Anubis
Versek
Anubis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 31L
1,557 Elo+
Party 1
Gilgamesh
Gilgamesh
Zegrand
Gilgamesh
Level 80
God Stats
2W - 3L
1,590 SR
Queue Stats
25W - 16L
1,537 Elo+
Party 1
Team Averages
Level 53
1,509 SR
1,447 Elo+

VS

Team Averages
Level 61
1,640 SR
1,524 Elo+
Thanatos
Thanatos
Brosnanleaf
Thanatos
Level 21
God Stats
3W - 1L
1,889 SR
Queue Stats
41W - 31L
1,583 Elo+
Party 2
Artio
Artio
Lumabo
Artio
Level 143
God Stats
4W - 3L
1,416 SR
Queue Stats
34W - 39L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
TMadra
Sun Wukong
Level 8
God Stats
3W - 2L
1,830 SR
Queue Stats
26W - 26L
1,416 Elo+
Party 2
The Morrigan
The Morrigan
gneissose
The Morrigan
Level 46
God Stats
4W - 1L
1,633 SR
Queue Stats
106W - 111L
1,534 Elo+
Party 2
Apollo
Apollo
thecatmaster123
Apollo
Level 88
God Stats
4W - 4L
1,432 SR
Queue Stats
75W - 47L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gandall
Cthulhu
9
0 / 2 / 0
5,614
468
2,782
7,743
4,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 4 / 0
4,905
409
1,520
6,864
1,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 2 / 3
6,146
512
2,229
9,709
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
Versek
Anubis
11
3 / 3 / 2
6,608
551
5,539
7,552
3,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Zegrand
Gilgamesh
12
3 / 1 / 2
6,707
559
7,293
10,665
7,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Brosnanleaf
Thanatos
12
5 / 0 / 0
6,990
583
3,579
6,518
3,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artio
Lumabo
Artio
9
2 / 3 / 8
6,348
529
4,411
10,652
9,206
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
TMadra
Sun Wukong
10
0 / 2 / 1
5,877
490
5,067
10,407
5,161
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Morrigan
gneissose
The Morrigan
10
0 / 1 / 4
5,933
494
2,916
3,856
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 0 / 4
7,754
646
9,970
8,279
2,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
12
12
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Brosnanleaf
Thanatos
5
0
0
5
L
Cthulhu
Gandall
Cthulhu
0
2
0
0
W
Artio
Lumabo
Artio
2
3
8
2
W
Sun Wukong
TMadra
Sun Wukong
0
2
1
0.25
L
0
4
0
0
L
0
2
3
0.75
L
Anubis
Versek
Anubis
3
3
2
1.33
L
Gilgamesh
Zegrand
Gilgamesh
3
1
2
4
W
The Morrigan
gneissose
The Morrigan
0
1
4
2
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,363
Damage
25,943
42,533
Taken
39,712
21,014
Mitigated
21,766
14,162
Healing
16,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Brosnanleaf
Thanatos
3,579
928
0
7,219
6,518
3,208
0
209
6,309
0
36,429
L
Cthulhu
Gandall
Cthulhu
2,782
726
0
1,408
7,743
4,550
0
968
6,775
17,930
0
W
Artio
Lumabo
Artio
4,411
550
1,054
3,271
10,652
9,206
0
3,121
7,531
17,811
0
W
Sun Wukong
TMadra
Sun Wukong
5,067
1,619
0
1,404
10,407
5,161
36
703
9,704
0
35,578
L
1,520
611
0
1,344
6,864
1,676
0
732
6,132
0
28,684
L
2,229
351
0
4,912
9,709
3,562
0
1,678
7,835
0
38,637
L
Anubis
Versek
Anubis
5,539
865
0
3,420
7,552
3,486
205
2,278
5,274
50,847
0
L
Gilgamesh
Zegrand
Gilgamesh
7,293
1,463
0
3,078
10,665
7,740
0
630
10,035
0
39,998
W
The Morrigan
gneissose
The Morrigan
2,916
738
0
750
3,856
1,198
448
1,811
2,045
40,664
1,459
W
9,970
6,075
0
2,352
8,279
2,993
628
2,477
5,802
0
61,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,980
Gold Earned
32,902
318
Minions Killed
311
0
Camps Cleared
0
1,028,818
Distance Traveled
1,229,381
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,990
583
65
5
0
285,755
0
L
Cthulhu
5,614
468
35
3
0
218,641
2
W
Artio
6,348
529
25
2
0
235,406
6
W
Sun Wukong
5,877
490
50
4
0
232,288
3
L
Skadi
4,905
409
47
4
0
146,849
3
L
Da Ji
6,146
512
76
6
0
245,782
3
L
Anubis
6,608
551
87
7
0
190,564
1
L
Gilgamesh
6,707
559
73
6
0
226,982
5
W
The Morrigan
5,933
494
64
5
0
220,529
2
W
Apollo
7,754
646
107
9
0
255,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role