Player Matchup

Cernunnos
Cernunnos
Platinum II
Alpha J3f3
Cernunnos
Platinum II
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 44L
1,988 MMR
Party 1
Discordia
Discordia
Gold IV
ROBINxHOODS
Discordia
Gold IV
Level 146
God Stats
3W - 3L
1,709 SR
Queue Stats
62W - 43L
1,746 MMR
Party 1
Cabrakan
Cabrakan
Platinum IV
cacasdsd
Cabrakan
Platinum IV
Level 149
God Stats
136W - 81L
1,636 SR
Queue Stats
828W - 820L
1,729 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,615 SR
1,821 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 117
1,849 SR
1,903 MMR
Ullr
Ullr
Platinum III
I Laugh Spam
Ullr
Platinum III
Level 61
God Stats
4W - 1L
1,973 SR
Queue Stats
26W - 13L
1,907 MMR
Solo
King Arthur
King Arthur
Gold II
Sleestack40
King Arthur
Gold II
Level 129
God Stats
3W - 1L
1,743 SR
Queue Stats
24W - 28L
1,793 MMR
Solo
Nu Wa
Nu Wa
Diamond V
lDuhallanl
Nu Wa
Diamond V
Level 160
God Stats
1W - 1L
1,832 SR
Queue Stats
200W - 183L
2,009 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alpha J3f3
Cernunnos
18
6 / 8 / 7
13,914
732
24,755
22,214
10,645
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
ROBINxHOODS
Discordia
18
5 / 5 / 9
13,354
703
19,031
16,395
6,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
cacasdsd
Cabrakan
16
3 / 4 / 9
12,209
643
11,060
23,545
40,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AtlasBaron SamediShivaAh Muzen CabBastet

VS

Bans
ThothAresMedusaGaneshaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 6
14,675
772
17,284
22,948
9,179
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Sleestack40
King Arthur
17
6 / 6 / 5
13,147
692
15,992
24,245
26,244
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
18
1 / 3 / 15
13,207
695
20,710
14,962
7,047
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
43
14
Kills
17
17
Deaths
14
25
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Alpha J3f3
Cernunnos
6
8
7
1.19
W
10
5
6
2.6
L
Discordia
ROBINxHOODS
Discordia
5
5
9
1.9
W
King Arthur
Sleestack40
King Arthur
6
6
5
1.42
L
Cabrakan
cacasdsd
Cabrakan
3
4
9
1.88
W
Nu Wa
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,846
Damage
53,986
62,154
Taken
62,155
57,304
Mitigated
42,470
13,870
Healing
12,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Alpha J3f3
Cernunnos
24,755
13,432
0
3,434
22,214
10,645
1,723
7,419
14,795
0
88,100
W
17,284
7,332
0
4,343
22,948
9,179
1,918
10,992
11,442
0
54,963
L
Discordia
ROBINxHOODS
Discordia
19,031
863
0
3,441
16,395
6,115
760
5,238
11,157
58,780
0
W
King Arthur
Sleestack40
King Arthur
15,992
582
0
942
24,245
26,244
25
9,457
14,226
0
39,342
L
Cabrakan
cacasdsd
Cabrakan
11,060
1,171
748
6,247
23,545
40,544
210
8,434
15,111
28,440
0
W
Nu Wa
20,710
7,605
352
6,780
14,962
7,047
1,191
8,571
5,985
67,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,477
Gold Earned
41,029
225
Minions Killed
199
9
Camps Cleared
8
960,937
Distance Traveled
946,476
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
13,914
732
109
6
5
281,031
1
W
Ullr
14,675
772
66
3
3
324,468
5
L
Discordia
13,354
703
82
4
3
359,489
4
W
King Arthur
13,147
692
50
3
1
332,453
3
L
Cabrakan
12,209
643
34
2
1
320,417
4
W
Nu Wa
13,207
695
83
4
4
289,555
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role