Player Matchup

Cthulhu
Cthulhu
Bigg MacN
Cthulhu
Level 84
God Stats
5W - 8L
1,500 SR
Queue Stats
44W - 50L
1,485 Elo+
Party 3
King Arthur
King Arthur
Fr0sBite8616
King Arthur
Level 72
God Stats
4W - 6L
1,500 SR
Queue Stats
130W - 106L
1,538 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LilMacN1400
Morgan Le Fay
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 81L
1,477 Elo+
Party 3
Medusa
Medusa
OffsetPuma2
Medusa
Level 158
God Stats
36W - 26L
1,626 SR
Queue Stats
174W - 156L
1,529 Elo+
Party 2
Thanatos
Thanatos
Shr00mBrewer
Thanatos
Level 32
God Stats
26W - 17L
1,447 SR
Queue Stats
116W - 93L
1,532 Elo+
Party 2
Team Averages
Level 74
1,515 SR
1,513 Elo+

VS

Team Averages
Level 76
1,503 SR
1,561 Elo+
Rama
Rama
BleartheName
Rama
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,588 Elo+
Party 1
Discordia
Discordia
SerpentsTonguE
Discordia
Level 125
God Stats
6W - 6L
1,514 SR
Queue Stats
53W - 45L
1,472 Elo+
Party 1
Terra
Terra
WavyBoiiSUPREME
Terra
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,570 Elo+
Solo
Nemesis
Nemesis
Zhylius
Nemesis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,588 Elo+
Party 1
Geb
Geb
unRezD
Geb
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bigg MacN
Cthulhu
12
1 / 2 / 8
8,358
522
5,528
11,454
12,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Fr0sBite8616
King Arthur
14
3 / 3 / 0
8,983
561
7,712
13,152
10,014
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
LilMacN1400
Morgan Le Fay
14
1 / 0 / 2
8,725
545
6,708
6,974
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
15
8 / 1 / 1
9,665
604
13,080
9,178
3,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Shr00mBrewer
Thanatos
14
2 / 2 / 1
8,230
514
3,944
12,597
6,123
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
5,936
371
4,182
11,660
3,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
SerpentsTonguE
Discordia
14
2 / 0 / 2
7,905
494
9,575
6,800
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 2 / 0
7,353
460
7,441
13,638
10,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Zhylius
Nemesis
13
5 / 3 / 1
8,147
509
6,666
18,089
9,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
unRezD
Geb
10
0 / 3 / 1
6,293
393
2,083
12,798
9,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
15
Kills
8
8
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bigg MacN
Cthulhu
1
2
8
2.5
L
0
7
1
0.07
W
King Arthur
Fr0sBite8616
King Arthur
3
3
0
1
W
Morgan Le Fay
LilMacN1400
Morgan Le Fay
1
0
2
2
W
Medusa
8
1
1
8.5
L
Discordia
SerpentsTonguE
Discordia
2
0
2
3
W
Thanatos
Shr00mBrewer
Thanatos
2
2
1
1.25
L
1
2
0
0.5
L
Nemesis
Zhylius
Nemesis
5
3
1
1.83
L
Geb
unRezD
Geb
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,972
Damage
29,947
53,355
Taken
62,985
35,184
Mitigated
35,992
21,061
Healing
17,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bigg MacN
Cthulhu
5,528
552
37
3,016
11,454
12,375
0
3,494
7,960
36,534
0
L
4,182
3,794
0
2,146
11,660
3,848
0
2,475
9,185
0
31,885
W
King Arthur
Fr0sBite8616
King Arthur
7,712
918
0
2,890
13,152
10,014
0
6,612
6,540
0
61,077
W
Morgan Le Fay
LilMacN1400
Morgan Le Fay
6,708
918
80
2,065
6,974
2,852
134
4,460
2,514
67,517
0
W
Medusa
13,080
5,471
0
916
9,178
3,820
3,223
2,225
6,953
0
82,097
L
Discordia
SerpentsTonguE
Discordia
9,575
657
94
1,957
6,800
3,001
0
3,361
3,439
70,136
0
W
Thanatos
Shr00mBrewer
Thanatos
3,944
1,330
0
12,057
12,597
6,123
0
2,308
10,289
0
64,056
L
7,441
546
3
5,332
13,638
10,763
0
0
13,638
55,126
0
L
Nemesis
Zhylius
Nemesis
6,666
2,049
0
5,767
18,089
9,092
818
3,084
15,005
0
53,964
L
Geb
unRezD
Geb
2,083
255
220
2,247
12,798
9,288
0
3,316
9,482
19,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,961
Gold Earned
35,634
503
Minions Killed
352
0
Camps Cleared
0
1,539,019
Distance Traveled
1,587,578
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,358
522
33
2
0
313,720
5
L
Rama
5,936
371
47
3
0
274,020
1
W
King Arthur
8,983
561
91
6
0
297,775
5
W
Morgan Le Fay
8,725
545
127
8
0
328,490
2
W
Medusa
9,665
604
143
9
0
290,837
5
L
Discordia
7,905
494
112
7
0
327,483
2
W
Thanatos
8,230
514
109
7
0
308,197
6
L
Terra
7,353
460
97
6
0
275,730
4
L
Nemesis
8,147
509
75
5
0
365,079
1
L
Geb
6,293
393
21
1
0
345,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role