Player Matchup

Baron Samedi
Baron Samedi
IAntho
Baron Samedi
Level 122
God Stats
5W - 2L
1,658 SR
Queue Stats
27W - 31L
1,388 Elo+
Solo
Ah Puch
Ah Puch
Papibrambilla
Ah Puch
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
24W - 46L
1,152 Elo+
Party 1
Cupid
Cupid
Shaanbrambilla
Cupid
Level 12
God Stats
0W - 3L
1,173 SR
Queue Stats
1W - 6L
1,152 Elo+
Party 1
Ra
Ra
cameronel21
Ra
Level 114
God Stats
2W - 2L
1,400 SR
Queue Stats
74W - 78L
1,478 Elo+
Solo
Artemis
Artemis
mamibrambilla
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 48L
1,152 Elo+
Party 1
Team Averages
Level 58
1,446 SR
1,264 Elo+

VS

Team Averages
Level 80
1,326 SR
1,331 Elo+
Ares
Ares
Karma309508
Ares
Level 55
God Stats
4W - 5L
1,358 SR
Queue Stats
38W - 104L
1,145 Elo+
Party 3
Izanami
Izanami
Prideindafriez
Izanami
Level 68
God Stats
1W - 4L
1,236 SR
Queue Stats
6W - 8L
1,517 Elo+
Party 2
Mercury
Mercury
SHERIFF BIGGINS
Mercury
Level 125
God Stats
1W - 2L
1,410 SR
Queue Stats
5W - 9L
1,326 Elo+
Party 2
Bellona
Bellona
Tinkiepoo4405
Bellona
Level 28
God Stats
1W - 3L
1,128 SR
Queue Stats
16W - 42L
1,168 Elo+
Party 3
Yu Huang
Yu Huang
byTobiz
Yu Huang
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IAntho
Baron Samedi
14
1 / 5 / 3
7,905
659
9,594
13,260
7,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
14
0 / 5 / 4
7,944
662
5,033
10,962
5,442
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 10 / 1
6,889
574
2,288
13,996
6,492
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
5 / 0 / 1
9,886
824
8,471
4,000
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
14
0 / 8 / 1
8,011
668
4,686
14,254
6,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 5
9,284
774
8,230
11,671
11,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 1 / 7
9,828
819
11,022
7,526
3,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
9 / 0 / 10
10,231
853
14,147
8,703
3,829
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
15
2 / 1 / 5
8,569
714
2,661
13,819
9,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
byTobiz
Yu Huang
17
5 / 1 / 8
9,863
822
12,809
10,855
5,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
6
Kills
28
28
Deaths
6
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
IAntho
Baron Samedi
1
5
3
0.5
W
7
3
5
3.17
L
Ah Puch
0
5
4
0.4
W
5
1
7
8.5
W
9
0
10
14
L
0
10
1
0.05
W
Bellona
2
1
5
4.5
W
Yu Huang
byTobiz
Yu Huang
5
1
8
9
L
5
0
1
5.5
L
Artemis
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,072
Damage
48,869
56,472
Taken
52,574
28,045
Mitigated
33,834
7,501
Healing
11,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
IAntho
Baron Samedi
9,594
624
1,136
3,352
13,260
7,557
0
4,688
8,322
25,900
0
W
8,230
275
0
116
11,671
11,104
1,246
4,798
6,873
14,310
0
L
Ah Puch
5,033
1,131
0
0
10,962
5,442
256
3,580
7,338
17,105
0
W
11,022
7,438
0
2,015
7,526
3,345
1,787
3,481
4,045
0
46,690
W
14,147
6,824
0
71
8,703
3,829
1,354
5,281
3,422
0
26,633
L
2,288
1,624
0
109
13,996
6,492
0
6,541
7,215
0
4,334
W
Bellona
2,661
666
0
6,868
13,819
9,659
1,417
3,949
9,870
0
24,472
W
Yu Huang
byTobiz
Yu Huang
12,809
2,113
225
2,188
10,855
5,897
590
5,589
5,266
45,666
0
L
8,471
560
1,327
1,577
4,000
1,964
0
1,670
2,170
50,632
0
L
Artemis
4,686
2,163
0
0
14,254
6,590
516
3,818
10,388
0
21,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,635
Gold Earned
47,775
190
Minions Killed
277
0
Camps Cleared
0
1,009,249
Distance Traveled
1,218,803
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,905
659
32
3
0
205,869
3
W
Ares
9,284
774
23
2
0
224,905
0
L
Ah Puch
7,944
662
28
2
0
204,978
1
W
Izanami
9,828
819
88
7
0
225,419
1
W
Mercury
10,231
853
42
4
0
288,612
0
L
Cupid
6,889
574
1
0
0
173,150
0
W
Bellona
8,569
714
28
2
0
248,303
0
W
Yu Huang
9,863
822
96
8
0
231,564
2
L
Ra
9,886
824
83
7
0
253,360
1
L
Artemis
8,011
668
46
4
0
171,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role