Player Matchup

Jing Wei
Jing Wei
Amyst
Jing Wei
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
261W - 48L
1,874 Elo+
Party 1
Shiva
Shiva
Arkinaz
Shiva
Level 29
God Stats
43W - 3L
1,927 SR
Queue Stats
260W - 35L
1,907 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mavbric
Morgan Le Fay
Level 25
God Stats
2W - 0L
1,679 SR
Queue Stats
52W - 7L
1,994 Elo+
Party 1
Mulan
Mulan
SuperTallMidget
Mulan
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 5L
1,911 Elo+
Party 1
Kuzenbo
Kuzenbo
chaseskelton
Kuzenbo
Level 24
God Stats
21W - 1L
1,994 SR
Queue Stats
52W - 4L
1,919 Elo+
Party 1
Team Averages
Level 67
1,720 SR
1,921 Elo+

VS

Team Averages
Level 80
1,413 SR
1,492 Elo+
Chang'e
Chang'e
FeatherAngel11
Chang'e
Level 33
God Stats
3W - 16L
1,235 SR
Queue Stats
54W - 55L
1,491 Elo+
Solo
The Morrigan
The Morrigan
Samwambamfam
The Morrigan
Level 42
God Stats
5W - 7L
1,428 SR
Queue Stats
46W - 47L
1,441 Elo+
Solo
Cupid
Cupid
manuelh321
Cupid
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,431 Elo+
Party 2
Lancelot
Lancelot
meathead22146
Lancelot
Level 154
God Stats
12W - 15L
1,566 SR
Queue Stats
319W - 327L
1,505 Elo+
Solo
Medusa
Medusa
paulrubio
Medusa
Level 49
God Stats
2W - 2L
1,334 SR
Queue Stats
2W - 4L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Amyst
Jing Wei
18
7 / 0 / 21
11,922
1,192
34,706
11,446
5,320
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
Arkinaz
Shiva
17
5 / 2 / 19
11,718
1,172
20,727
14,051
16,146
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Mavbric
Morgan Le Fay
17
6 / 2 / 12
11,721
1,172
15,499
11,612
5,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
10 / 1 / 13
12,326
1,233
20,715
15,407
16,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
chaseskelton
Kuzenbo
17
1 / 1 / 18
10,317
1,032
6,624
11,671
16,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

314

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 5
9,916
992
9,358
24,400
10,473
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
Samwambamfam
The Morrigan
14
1 / 2 / 1
9,036
904
1,471
2,481
840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
15
1 / 7 / 3
10,024
1,002
12,877
28,829
13,898
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
meathead22146
Lancelot
15
3 / 7 / 2
10,599
1,060
15,799
25,240
21,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
paulrubio
Medusa
14
1 / 7 / 0
9,205
921
8,376
19,894
9,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
17
29
Kills
6
6
Deaths
29
83
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Amyst
Jing Wei
7
0
21
17.5
W
Shiva
Arkinaz
Shiva
5
2
19
7.25
L
0
6
5
0.42
W
Morgan Le Fay
Mavbric
Morgan Le Fay
6
2
12
6
L
The Morrigan
Samwambamfam
The Morrigan
1
2
1
0.75
W
10
1
13
16.5
W
Kuzenbo
chaseskelton
Kuzenbo
1
1
18
10
L
Cupid
1
7
3
0.36
L
Lancelot
meathead22146
Lancelot
3
7
2
0.57
L
Medusa
paulrubio
Medusa
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,271
Damage
47,881
64,187
Taken
100,844
60,261
Mitigated
56,738
16,475
Healing
9,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Amyst
Jing Wei
34,706
31,364
0
4,628
11,446
5,320
0
1,167
10,237
0
49,527
W
Shiva
Arkinaz
Shiva
20,727
2,758
2,438
2,134
14,051
16,146
0
3,607
10,372
0
35,940
L
9,358
222
1,547
2,478
24,400
10,473
0
4,240
20,082
25,551
0
W
Morgan Le Fay
Mavbric
Morgan Le Fay
15,499
2,339
0
1,540
11,612
5,329
0
1,358
10,212
38,827
0
L
The Morrigan
Samwambamfam
The Morrigan
1,471
168
0
0
2,481
840
0
538
1,859
2,588
0
W
20,715
3,715
0
5,285
15,407
16,502
0
2,922
10,571
0
38,880
W
Kuzenbo
chaseskelton
Kuzenbo
6,624
2,877
0
450
11,671
16,964
0
1,610
9,150
21,345
0
L
Cupid
12,877
7,873
323
3,031
28,829
13,898
0
7,826
20,817
0
34,842
L
Lancelot
meathead22146
Lancelot
15,799
1,206
0
1,885
25,240
21,987
0
6,774
18,396
0
32,257
L
Medusa
paulrubio
Medusa
8,376
2,752
0
0
19,894
9,540
0
2,273
17,567
0
22,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,004
Gold Earned
48,780
215
Minions Killed
161
10
Camps Cleared
5
1,036,934
Distance Traveled
767,673
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,922
1,192
32
3
1
223,372
1
W
Shiva
11,718
1,172
43
4
2
204,802
1
L
Chang'e
9,916
992
47
5
4
196,106
2
W
Morgan Le Fay
11,721
1,172
48
5
4
187,382
1
L
The Morrigan
9,036
904
2
0
1
31,223
0
W
Mulan
12,326
1,233
47
5
3
212,087
3
W
Kuzenbo
10,317
1,032
45
5
0
209,291
1
L
Cupid
10,024
1,002
57
6
0
187,882
0
L
Lancelot
10,599
1,060
39
4
0
209,008
0
L
Medusa
9,205
921
16
2
0
143,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role