Player Matchup

Xbalanque
Xbalanque
Bronze V
ANDIMDONE158
Xbalanque
Bronze V
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 61L
1,433 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Bruhhphomet
Kuzenbo
Gold IV
Level 141
God Stats
3W - 5L
1,348 SR
Queue Stats
167W - 164L
1,407 MMR
Solo
Agni
Agni
Gold II
LEONBP
Agni
Gold II
Level 127
God Stats
8W - 16L
1,546 SR
Queue Stats
80W - 72L
1,579 MMR
Solo
Awilix
Awilix
Silver III
SIoppySuds-
Awilix
Silver III
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 33L
1,438 MMR
Solo
Sol
Sol
Gold II
papachongo03450
Sol
Gold II
Level 84
God Stats
5W - 1L
1,975 SR
Queue Stats
76W - 72L
1,561 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,574 SR
1,484 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 104
1,491 SR
1,527 MMR
Bacchus
Bacchus
Gold IV
JPrage11
Bacchus
Gold IV
Level 156
God Stats
1W - 0L
1,292 SR
Queue Stats
92W - 96L
1,480 MMR
Solo
Horus
Horus
Gold IV
Nobody_Close
Horus
Gold IV
Level 88
God Stats
8W - 8L
1,749 SR
Queue Stats
244W - 238L
1,411 MMR
Solo
Camazotz
Camazotz
Silver I
Not Bublio
Camazotz
Silver I
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,672 MMR
Party 1
Janus
Janus
Silver I
aiiddzz07
Janus
Silver I
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,677 MMR
Party 1
Freya
Freya
Gold IV
staxisac00n
Freya
Gold IV
Level 89
God Stats
1W - 1L
1,413 SR
Queue Stats
374W - 370L
1,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ANDIMDONE158
Xbalanque
8
1 / 4 / 0
5,108
464
4,957
7,947
2,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Bruhhphomet
Kuzenbo
8
1 / 1 / 1
5,181
471
3,719
6,547
5,239
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
LEONBP
Agni
9
2 / 5 / 0
5,622
511
4,373
6,087
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
10
0 / 1 / 2
5,528
503
4,699
8,112
3,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 4 / 0
5,783
526
3,204
8,073
1,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AtlasHadesKaliShiva

VS

Bans
CharybdisMedusaMercuryNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JPrage11
Bacchus
9
2 / 1 / 4
6,043
549
3,075
6,974
5,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 0 / 0
6,999
636
6,858
8,286
5,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
Not Bublio
Camazotz
9
1 / 1 / 3
5,604
509
2,114
9,771
3,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
aiiddzz07
Janus
13
6 / 0 / 1
7,265
660
7,121
6,459
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 2 / 3
5,900
536
5,541
8,465
3,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
15
15
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ANDIMDONE158
Xbalanque
1
4
0
0.25
L
Kuzenbo
Bruhhphomet
Kuzenbo
1
1
1
1.5
W
Bacchus
JPrage11
Bacchus
2
1
4
4
L
Agni
LEONBP
Agni
2
5
0
0.4
W
4
0
0
4
W
Camazotz
Not Bublio
Camazotz
1
1
3
2.5
L
Awilix
0
1
2
1
W
Janus
aiiddzz07
Janus
6
0
1
6.5
L
0
4
0
0
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,952
Damage
24,709
36,766
Taken
39,955
14,748
Mitigated
19,705
9,829
Healing
19,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ANDIMDONE158
Xbalanque
4,957
2,183
0
2,302
7,947
2,692
0
4,318
3,629
0
31,931
L
Kuzenbo
Bruhhphomet
Kuzenbo
3,719
1,325
296
2,491
6,547
5,239
0
3,197
3,350
16,077
0
W
Bacchus
JPrage11
Bacchus
3,075
304
0
1,590
6,974
5,314
0
1,409
5,565
19,039
0
L
Agni
LEONBP
Agni
4,373
265
0
639
6,087
2,183
0
4,184
1,903
31,218
0
W
6,858
2,753
0
4,880
8,286
5,455
336
3,204
5,082
0
39,917
W
Camazotz
Not Bublio
Camazotz
2,114
640
0
6,526
9,771
3,243
60
1,870
7,901
0
32,281
L
Awilix
4,699
2,180
0
1,280
8,112
3,065
0
3,291
4,783
0
39,332
W
Janus
aiiddzz07
Janus
7,121
454
0
1,500
6,459
2,101
0
2,122
4,337
56,936
0
L
3,204
1,173
0
2,821
8,073
1,569
0
0
7,570
39,479
0
W
5,541
1,732
0
4,585
8,465
3,592
58
2,691
5,774
36,387
4,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,222
Gold Earned
31,811
267
Minions Killed
356
0
Camps Cleared
0
1,013,803
Distance Traveled
1,166,914
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,108
464
51
5
0
187,805
0
L
Kuzenbo
5,181
471
21
2
0
225,090
1
W
Bacchus
6,043
549
29
3
0
219,339
3
L
Agni
5,622
511
52
5
0
195,862
6
W
Horus
6,999
636
78
7
0
244,850
7
W
Camazotz
5,604
509
63
6
0
251,783
1
L
Awilix
5,528
503
76
7
0
236,199
4
W
Janus
7,265
660
98
9
0
247,570
1
L
Sol
5,783
526
67
6
0
168,847
0
W
Freya
5,900
536
88
8
0
203,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role