Player Matchup

Artio
Artio
 
Artio
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DarkKingEsC
Neith
Level 63
God Stats
2W - 0L
1,704 SR
Queue Stats
35W - 29L
1,394 Elo+
Solo
Baba Yaga
Baba Yaga
Pepin21
Baba Yaga
Level 124
God Stats
8W - 8L
1,458 SR
Queue Stats
118W - 107L
1,613 Elo+
Solo
Nemesis
Nemesis
RockNth3KosMos
Nemesis
Level 109
God Stats
19W - 22L
1,522 SR
Queue Stats
311W - 285L
1,554 Elo+
Solo
Zeus
Zeus
Squidhug
Zeus
Level 157
God Stats
3W - 5L
1,228 SR
Queue Stats
298W - 317L
1,491 Elo+
Solo
Team Averages
Level 115
1,482 SR
1,510 Elo+

VS

Team Averages
Level 104
1,539 SR
1,547 Elo+
Hercules
Hercules
GracefulKarma83
Hercules
Level 103
God Stats
0W - 4L
1,715 SR
Queue Stats
40W - 36L
1,582 Elo+
Solo
Chiron
Chiron
White_Rhyno45
Chiron
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,510 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
dfunk19
Morgan Le Fay
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 85L
1,534 Elo+
Party 1
Awilix
Awilix
guchoo
Awilix
Level 123
God Stats
20W - 43L
1,531 SR
Queue Stats
287W - 283L
1,520 Elo+
Solo
Atlas
Atlas
steel43
Atlas
Level 158
God Stats
9W - 8L
1,448 SR
Queue Stats
64W - 72L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
5 / 2 / 6
8,235
824
6,492
12,701
11,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 3 / 7
7,696
770
10,906
9,346
4,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
Pepin21
Baba Yaga
15
3 / 1 / 9
8,299
830
13,784
6,925
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 0 / 5
7,335
734
7,697
8,616
3,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
13
1 / 0 / 0
6,967
697
7,398
2,147
897
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
1 / 2 / 3
7,578
758
4,279
14,366
8,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 3 / 1
6,521
652
4,537
12,196
4,925
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
dfunk19
Morgan Le Fay
13
0 / 2 / 3
6,809
681
8,243
9,121
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
guchoo
Awilix
12
3 / 5 / 0
6,899
690
4,650
9,506
3,885
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
steel43
Atlas
13
0 / 1 / 3
6,978
698
5,278
10,905
9,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
13
Kills
5
6
Deaths
13
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
5
2
6
4
W
3
3
7
2.17
L
Hercules
1
2
3
1.25
W
Baba Yaga
Pepin21
Baba Yaga
3
1
9
7.5
W
1
0
5
3.5
W
Zeus
1
0
0
1
L
1
3
1
0.5
L
Morgan Le Fay
dfunk19
Morgan Le Fay
0
2
3
0.75
L
Awilix
guchoo
Awilix
3
5
0
0.6
L
Atlas
steel43
Atlas
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,277
Damage
26,987
39,735
Taken
56,094
24,109
Mitigated
30,709
11,942
Healing
13,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,492
228
1,604
4,344
12,701
11,598
193
3,542
9,159
11,852
0
W
10,906
3,760
0
1,890
9,346
4,316
175
2,958
5,800
0
30,525
L
Hercules
4,279
1,334
1,643
7,248
14,366
8,602
0
5,332
8,890
0
12,659
W
Baba Yaga
Pepin21
Baba Yaga
13,784
1,026
0
1,317
6,925
3,565
406
1,570
5,355
36,421
0
W
7,697
2,752
0
2,787
8,616
3,733
0
4,159
4,457
0
27,857
W
Zeus
7,398
620
0
0
2,147
897
682
1,292
855
25,023
0
L
4,537
2,504
115
1,968
12,196
4,925
620
8,334
3,490
0
14,179
L
Morgan Le Fay
dfunk19
Morgan Le Fay
8,243
1,486
0
1,152
9,121
4,081
45
4,694
4,377
22,686
0
L
Awilix
guchoo
Awilix
4,650
1,658
0
0
9,506
3,885
0
4,350
4,984
0
16,338
L
Atlas
steel43
Atlas
5,278
1,920
0
1,812
10,905
9,216
0
4,156
6,679
20,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,532
Gold Earned
34,785
205
Minions Killed
143
0
Camps Cleared
0
1,062,108
Distance Traveled
981,825
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,235
824
7
1
0
212,480
2
W
Neith
7,696
770
49
5
0
184,408
3
L
Hercules
7,578
758
24
2
0
214,151
4
W
Baba Yaga
8,299
830
62
6
0
218,722
3
W
Nemesis
7,335
734
46
5
0
238,182
4
W
Zeus
6,967
697
41
4
0
208,316
1
L
Chiron
6,521
652
26
3
0
182,996
0
L
Morgan Le Fay
6,809
681
37
4
0
194,079
2
L
Awilix
6,899
690
24
2
0
198,779
0
L
Atlas
6,978
698
32
3
0
191,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role