Player Matchup

Aphrodite
Aphrodite
DarkchiIde
Aphrodite
Level 117
God Stats
45W - 15L
1,700 SR
Queue Stats
358W - 454L
1,367 Elo+
Party 2
Nemesis
Nemesis
blessed_nerissa
Nemesis
Level 109
God Stats
4W - 4L
1,732 SR
Queue Stats
254W - 223L
1,530 Elo+
Party 2
Medusa
Medusa
gustbrito
Medusa
Level 127
God Stats
12W - 24L
1,432 SR
Queue Stats
366W - 415L
1,439 Elo+
Solo
Team Averages
Level 118
1,621 SR
1,445 Elo+

VS

Team Averages
Level 70
1,802 SR
1,598 Elo+
Horus
Horus
DjJellybeans
Horus
Level 77
God Stats
6W - 1L
1,747 SR
Queue Stats
63W - 57L
1,516 Elo+
Party 1
Olorun
Olorun
PapaXavi1214
Olorun
Level 3
God Stats
4W - 0L
1,759 SR
Queue Stats
13W - 4L
1,837 Elo+
Party 1
Cerberus
Cerberus
Shotgun582
Cerberus
Level 129
God Stats
4W - 1L
1,901 SR
Queue Stats
121W - 117L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DarkchiIde
Aphrodite
12
0 / 7 / 2
7,940
567
10,749
14,589
7,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 1
8,423
602
14,605
23,481
10,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
gustbrito
Medusa
11
1 / 7 / 1
8,565
612
13,618
18,188
5,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 14
10,715
765
10,769
20,453
21,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
15
12 / 1 / 6
11,291
807
27,695
16,852
10,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
Shotgun582
Cerberus
13
2 / 0 / 13
10,271
734
8,454
20,573
25,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
2
Kills
18
19
Deaths
2
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DarkchiIde
Aphrodite
0
7
2
0.14
W
4
1
14
11
W
Olorun
12
1
6
15
W
Cerberus
Shotgun582
Cerberus
2
0
13
8.5
L
1
5
1
0.3
L
Medusa
gustbrito
Medusa
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,972
Damage
46,918
56,258
Taken
57,878
23,937
Mitigated
57,341
12,293
Healing
28,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DarkchiIde
Aphrodite
10,749
871
4,376
4,339
14,589
7,155
36
9,927
4,662
31,134
0
W
10,769
5,237
5,746
6,825
20,453
21,093
414
3,685
16,768
0
20,918
W
Olorun
27,695
11,515
1,824
5,834
16,852
10,387
1,943
4,412
12,440
50,926
5,476
W
Cerberus
Shotgun582
Cerberus
8,454
519
841
7,455
20,573
25,861
450
3,804
16,769
38,104
0
L
14,605
7,019
0
3,332
23,481
10,793
270
12,549
10,932
0
28,507
L
Medusa
gustbrito
Medusa
13,618
6,544
0
246
18,188
5,989
223
10,895
7,293
0
34,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,928
Gold Earned
32,277
100
Minions Killed
159
1
Camps Cleared
9
747,443
Distance Traveled
812,215
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,940
567
30
2
0
238,069
0
W
Horus
10,715
765
14
1
1
287,352
3
W
Olorun
11,291
807
66
5
4
234,896
3
W
Cerberus
10,271
734
79
6
4
289,967
5
L
Nemesis
8,423
602
34
2
1
277,609
0
L
Medusa
8,565
612
36
3
0
231,765
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role