Player Matchup

Chaac
Chaac
Bridge4Storm
Chaac
Level 17
God Stats
1W - 4L
1,285 SR
Queue Stats
3W - 9L
1,120 Elo+
Party 1
Hades
Hades
SUBzero2929
Hades
Level 108
God Stats
2W - 0L
1,270 SR
Queue Stats
44W - 80L
1,271 Elo+
Party 1
Heimdallr
Heimdallr
The Sweet Dill
Heimdallr
Level 79
God Stats
13W - 23L
1,341 SR
Queue Stats
63W - 130L
1,190 Elo+
Party 1
Team Averages
Level 68
1,299 SR
1,193 Elo+

VS

Team Averages
Level 52
1,294 SR
1,059 Elo+
Vulcan
Vulcan
Besimtheking
Vulcan
Level 23
God Stats
0W - 3L
1,102 SR
Queue Stats
1W - 4L
936 Elo+
Party 2
Arachne
Arachne
KwillFiend4596
Arachne
Level 47
God Stats
0W - 1L
1,708 SR
Queue Stats
20W - 27L
1,313 Elo+
Solo
Neith
Neith
XBajram
Neith
Level 86
God Stats
1W - 5L
1,071 SR
Queue Stats
1W - 5L
929 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 12
12,486
657
6,024
19,803
12,417
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 5 / 7
15,244
802
26,591
20,756
13,639
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
The Sweet Dill
Heimdallr
19
7 / 6 / 7
13,972
735
14,971
20,266
9,694
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
4 / 8 / 8
11,989
631
7,747
15,578
7,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 8 / 10
13,870
730
18,028
23,942
10,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
XBajram
Neith
17
8 / 7 / 5
12,859
677
20,982
19,753
9,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
39
22
Kills
16
16
Deaths
23
26
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Vulcan
4
8
8
1
W
2
5
12
1.6
L
4
8
10
1.13
W
13
5
7
3.3
W
Heimdallr
The Sweet Dill
Heimdallr
7
6
7
1.75
L
Neith
XBajram
Neith
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,586
Damage
46,757
60,825
Taken
59,273
35,750
Mitigated
27,459
17,132
Healing
7,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
7,747
1,805
0
180
15,578
7,438
154
7,280
8,298
22,002
0
W
6,024
1,112
0
3,678
19,803
12,417
0
3,207
16,596
0
22,303
L
18,028
11,014
0
3,297
23,942
10,958
125
9,466
14,470
0
49,964
W
26,591
1,839
886
6,509
20,756
13,639
628
1,926
18,830
75,097
0
W
Heimdallr
The Sweet Dill
Heimdallr
14,971
6,358
54
6,005
20,266
9,694
2,245
2,887
17,379
0
60,849
L
Neith
XBajram
Neith
20,982
8,523
365
3,540
19,753
9,063
644
10,342
9,411
0
50,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,702
Gold Earned
38,718
241
Minions Killed
139
6
Camps Cleared
7
769,994
Distance Traveled
967,885
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,989
631
25
1
0
269,330
0
W
Chaac
12,486
657
22
1
0
241,533
1
L
Arachne
13,870
730
55
3
6
404,173
3
W
Hades
15,244
802
110
6
4
259,316
1
W
Heimdallr
13,972
735
109
6
2
269,145
1
L
Neith
12,859
677
59
3
1
294,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role