Player Matchup

Kukulkan
Kukulkan
HMICnightmare87
Kukulkan
Level 88
God Stats
3W - 0L
1,861 SR
Queue Stats
217W - 171L
1,529 Elo+
Party 1
Izanami
Izanami
M3XIC4N-L0C0Z
Izanami
Level 94
God Stats
25W - 17L
1,575 SR
Queue Stats
86W - 80L
1,467 Elo+
Party 1
Ravana
Ravana
Mattinferno
Ravana
Level 158
God Stats
6W - 5L
1,562 SR
Queue Stats
183W - 153L
1,564 Elo+
Party 1
Shiva
Shiva
TheRandomLlama1
Shiva
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 94L
1,449 Elo+
Solo
Eset
Eset
YunJaeYul
Eset
Level 152
God Stats
1W - 0L
1,790 SR
Queue Stats
21W - 25L
1,103 Elo+
Solo
Team Averages
Level 107
1,658 SR
1,422 Elo+

VS

Team Averages
Level 93
1,633 SR
1,442 Elo+
Zhong Kui
Zhong Kui
DANZIGO
Zhong Kui
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 115L
1,458 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ForeverDeciding
Ah Muzen Cab
Level 88
God Stats
1W - 1L
1,548 SR
Queue Stats
88W - 73L
1,464 Elo+
Party 3
Lancelot
Lancelot
GCB Isaia
Lancelot
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 83L
1,456 Elo+
Party 3
Terra
Terra
HuFFnPuFFnStuF
Terra
Level 138
God Stats
9W - 10L
1,714 SR
Queue Stats
308W - 327L
1,513 Elo+
Party 2
Ah Puch
Ah Puch
Radi0act1veHeat
Ah Puch
Level 32
God Stats
2W - 3L
1,904 SR
Queue Stats
3W - 8L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
2 / 1 / 10
10,823
1,082
15,201
8,254
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
16
4 / 0 / 5
11,088
1,109
8,200
7,495
2,940
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
17
9 / 2 / 6
12,081
1,208
15,637
12,525
6,003
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 2 / 12
10,855
1,086
16,874
16,696
17,510
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Eset
16
0 / 0 / 11
10,103
1,010
8,481
2,511
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

258

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DANZIGO
Zhong Kui
16
0 / 6 / 5
10,355
1,036
10,505
18,227
12,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
ForeverDeciding
Ah Muzen Cab
16
2 / 3 / 2
10,237
1,024
5,597
6,127
2,369
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
GCB Isaia
Lancelot
16
1 / 2 / 3
10,395
1,040
7,090
11,612
5,913
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 3 / 2
10,351
1,035
4,663
19,337
26,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 3 / 1
10,536
1,054
15,805
13,663
4,901
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
17
Kills
5
5
Deaths
17
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DANZIGO
Zhong Kui
0
6
5
0.42
L
Ah Muzen Cab
ForeverDeciding
Ah Muzen Cab
2
3
2
1
L
Lancelot
GCB Isaia
Lancelot
1
2
3
1.25
W
Kukulkan
2
1
10
7
L
0
3
2
0.33
W
Izanami
4
0
5
6.5
W
Ravana
9
2
6
6
L
2
3
1
0.83
W
2
2
12
4
W
Eset
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,393
Damage
43,660
47,481
Taken
68,966
31,370
Mitigated
52,008
5,496
Healing
9,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DANZIGO
Zhong Kui
10,505
480
0
2,590
18,227
12,822
0
6,337
11,890
33,979
0
L
Ah Muzen Cab
ForeverDeciding
Ah Muzen Cab
5,597
1,038
0
432
6,127
2,369
0
1,202
4,925
0
19,123
L
Lancelot
GCB Isaia
Lancelot
7,090
964
0
0
11,612
5,913
0
5,386
6,226
0
28,359
W
Kukulkan
15,201
823
224
149
8,254
3,694
0
4,654
3,600
49,544
0
L
4,663
234
2,224
2,358
19,337
26,003
0
8,497
10,840
11,541
0
W
Izanami
8,200
5,859
310
1,552
7,495
2,940
0
5,786
1,709
0
33,802
W
Ravana
15,637
4,794
367
943
12,525
6,003
0
8,204
4,321
0
18,335
L
15,805
482
0
1,999
13,663
4,901
0
2,977
10,686
38,194
0
W
16,874
1,906
151
452
16,696
17,510
0
10,395
6,301
897
30,468
W
Eset
8,481
524
564
784
2,511
1,223
0
1,934
577
20,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,950
Gold Earned
51,874
270
Minions Killed
200
8
Camps Cleared
5
1,006,290
Distance Traveled
955,964
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,355
1,036
65
7
0
179,723
0
L
Ah Muzen Cab
10,237
1,024
24
2
1
172,003
1
L
Lancelot
10,395
1,040
56
6
4
242,608
0
W
Kukulkan
10,823
1,082
107
11
2
210,210
0
L
Terra
10,351
1,035
19
2
0
179,737
0
W
Izanami
11,088
1,109
85
9
4
185,045
0
W
Ravana
12,081
1,208
7
1
1
202,782
0
L
Ah Puch
10,536
1,054
36
4
0
181,893
0
W
Shiva
10,855
1,086
42
4
0
196,822
0
W
Eset
10,103
1,010
29
3
1
211,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role