Player Matchup

He Bo
He Bo
Cexxie
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,429 Elo+
Party 2
Artio
Artio
Dedea
Artio
Level 157
God Stats
0W - 2L
1,289 SR
Queue Stats
57W - 62L
1,577 Elo+
Party 2
Apollo
Apollo
Jansonli
Apollo
Level 45
God Stats
2W - 4L
1,393 SR
Queue Stats
188W - 213L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
RituZoldyck
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,429 Elo+
Party 2
Ullr
Ullr
eZeuzThe3rd
Ullr
Level 147
God Stats
1W - 6L
1,393 SR
Queue Stats
116W - 101L
1,523 Elo+
Solo
Team Averages
Level 81
1,415 SR
1,488 Elo+

VS

Team Averages
Level 63
1,657 SR
1,665 Elo+
Da Ji
Da Ji
ACC600
Da Ji
Level 34
God Stats
2W - 1L
1,535 SR
Queue Stats
153W - 62L
1,703 Elo+
Party 1
Ymir
Ymir
Asperin100
Ymir
Level 28
God Stats
6W - 0L
1,847 SR
Queue Stats
169W - 60L
1,814 Elo+
Party 1
Bacchus
Bacchus
Glennish
Bacchus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 25L
1,735 Elo+
Solo
Izanami
Izanami
Maddindaboss
Izanami
Level 159
God Stats
4W - 1L
1,636 SR
Queue Stats
181W - 166L
1,508 Elo+
Solo
Cernunnos
Cernunnos
valorMan
Cernunnos
Level 66
God Stats
4W - 0L
1,769 SR
Queue Stats
89W - 67L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Cexxie
He Bo
16
3 / 6 / 2
8,626
719
8,721
12,834
5,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artio
Dedea
Artio
16
2 / 4 / 5
9,426
786
8,199
22,766
26,221
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Jansonli
Apollo
14
0 / 5 / 5
8,190
683
11,066
15,238
8,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
RituZoldyck
Gilgamesh
15
2 / 4 / 3
8,782
732
12,346
25,050
22,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 3 / 3
7,901
658
13,182
11,031
6,040
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ACC600
Da Ji
17
11 / 1 / 9
9,940
828
17,210
11,997
8,211
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 2 / 17
9,424
785
12,445
15,308
15,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
Glennish
Bacchus
14
0 / 2 / 22
7,847
654
8,495
12,035
14,265
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Maddindaboss
Izanami
17
2 / 1 / 20
9,242
770
21,178
10,819
6,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cernunnos
valorMan
Cernunnos
17
5 / 3 / 13
9,823
819
20,078
13,865
7,452
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
103
9
Kills
22
22
Deaths
9
18
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Da Ji
ACC600
Da Ji
11
1
9
15.5
W
4
2
17
6.25
L
He Bo
Cexxie
He Bo
3
6
2
0.67
L
Artio
Dedea
Artio
2
4
5
1.13
W
Bacchus
Glennish
Bacchus
0
2
22
5.5
L
Apollo
Jansonli
Apollo
0
5
5
0.5
W
Izanami
Maddindaboss
Izanami
2
1
20
12
L
Gilgamesh
RituZoldyck
Gilgamesh
2
4
3
0.88
L
2
3
3
1.17
W
Cernunnos
valorMan
Cernunnos
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,514
Damage
79,406
86,919
Taken
64,024
68,970
Mitigated
51,115
29,878
Healing
25,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
ACC600
Da Ji
17,210
4,109
4,192
1,978
11,997
8,211
0
2,982
9,015
66
18,487
W
12,445
1,601
4,055
4,074
15,308
15,002
23
4,471
10,837
17,106
0
L
He Bo
Cexxie
He Bo
8,721
451
97
523
12,834
5,730
0
2,392
10,442
15,917
0
L
Artio
Dedea
Artio
8,199
127
7,436
7,547
22,766
26,221
0
6,443
16,323
15,188
0
W
Bacchus
Glennish
Bacchus
8,495
814
1,027
1,347
12,035
14,265
102
3,613
8,422
12,701
0
L
Apollo
Jansonli
Apollo
11,066
3,726
2,189
2,026
15,238
8,838
195
4,332
10,906
0
35,506
W
Izanami
Maddindaboss
Izanami
21,178
14,369
1,103
1,452
10,819
6,185
685
3,543
7,276
0
47,121
L
Gilgamesh
RituZoldyck
Gilgamesh
12,346
1,852
3,414
4,807
25,050
22,141
0
5,814
19,236
0
17,592
L
13,182
2,034
1,123
716
11,031
6,040
0
2,019
9,012
0
20,098
W
Cernunnos
valorMan
Cernunnos
20,078
7,578
852
5,028
13,865
7,452
162
2,311
11,554
0
42,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,925
Gold Earned
46,276
114
Minions Killed
128
0
Camps Cleared
0
1,098,259
Distance Traveled
1,133,899
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,940
828
2
0
0
241,076
6
W
Ymir
9,424
785
7
1
0
221,762
1
L
He Bo
8,626
719
20
2
0
223,758
0
L
Artio
9,426
786
22
2
0
223,537
2
W
Bacchus
7,847
654
3
0
0
254,858
3
L
Apollo
8,190
683
50
4
0
209,538
2
W
Izanami
9,242
770
66
6
0
216,900
3
L
Gilgamesh
8,782
732
5
0
0
245,295
2
L
Ullr
7,901
658
17
1
0
196,131
1
W
Cernunnos
9,823
819
50
4
0
199,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role