Player Matchup

Izanami
Izanami
AWookiieCookiie
Izanami
Level 116
God Stats
17W - 7L
1,719 SR
Queue Stats
83W - 68L
1,596 Elo+
Party 2
Atlas
Atlas
BozaOzias
Atlas
Level 27
God Stats
11W - 6L
1,900 SR
Queue Stats
61W - 47L
1,618 Elo+
Party 2
Nu Wa
Nu Wa
KMoney9
Nu Wa
Level 103
God Stats
2W - 5L
1,484 SR
Queue Stats
168W - 140L
1,617 Elo+
Party 2
Lancelot
Lancelot
Torak141
Lancelot
Level 126
God Stats
6W - 2L
1,757 SR
Queue Stats
157W - 122L
1,654 Elo+
Party 2
Mulan
Mulan
mootroot3
Mulan
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
176W - 151L
1,599 Elo+
Party 2
Team Averages
Level 96
1,672 SR
1,617 Elo+

VS

Team Averages
Level 82
1,696 SR
1,622 Elo+
Ah Puch
Ah Puch
DingleMyWingle
Ah Puch
Level 107
God Stats
14W - 10L
1,781 SR
Queue Stats
508W - 465L
1,669 Elo+
Party 1
Loki
Loki
F6ORReport
Loki
Level 18
God Stats
20W - 11L
1,814 SR
Queue Stats
59W - 33L
1,736 Elo+
Party 1
Neith
Neith
Haall
Neith
Level 109
God Stats
11W - 9L
1,614 SR
Queue Stats
631W - 695L
1,631 Elo+
Party 1
Cthulhu
Cthulhu
TheDrPhilip
Cthulhu
Level 68
God Stats
2W - 4L
1,773 SR
Queue Stats
434W - 476L
1,464 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WrektButWhole
Morgan Le Fay
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
275W - 268L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
7,371
567
3,496
4,136
1,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
BozaOzias
Atlas
10
3 / 0 / 2
7,188
553
6,250
8,638
6,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
KMoney9
Nu Wa
12
0 / 0 / 2
6,908
531
5,416
5,065
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Torak141
Lancelot
11
2 / 0 / 1
6,474
498
1,976
8,729
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Mulan
mootroot3
Mulan
13
1 / 0 / 1
7,977
614
9,136
10,760
5,623
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,136
549
6,443
10,527
4,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 1 / 0
6,538
503
1,878
9,429
3,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Haall
Neith
12
0 / 1 / 1
6,580
506
1,262
4,904
2,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
TheDrPhilip
Cthulhu
8
0 / 4 / 0
5,328
410
2,566
11,031
6,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
WrektButWhole
Morgan Le Fay
11
0 / 0 / 0
6,084
468
5,544
4,076
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
8
Kills
1
1
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
Atlas
BozaOzias
Atlas
3
0
2
4
L
0
2
0
0
L
1
1
0
1
L
Neith
Haall
Neith
0
1
1
0.5
W
Nu Wa
KMoney9
Nu Wa
0
0
2
1
L
Cthulhu
TheDrPhilip
Cthulhu
0
4
0
0
W
Lancelot
Torak141
Lancelot
2
0
1
2.5
L
Morgan Le Fay
WrektButWhole
Morgan Le Fay
0
0
0
0
W
Mulan
mootroot3
Mulan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,274
Damage
17,693
37,328
Taken
39,967
19,727
Mitigated
17,881
15,506
Healing
9,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,496
2,118
0
1,755
4,136
1,412
0
564
3,560
0
63,350
W
Atlas
BozaOzias
Atlas
6,250
3,206
0
2,570
8,638
6,961
0
2,226
6,294
21,158
0
L
6,443
478
0
3,823
10,527
4,297
0
356
10,087
57,311
0
L
1,878
409
0
1,298
9,429
3,387
0
1,050
8,267
0
60,391
L
Neith
Haall
Neith
1,262
169
0
1,819
4,904
2,105
0
1,789
3,031
0
55,653
W
Nu Wa
KMoney9
Nu Wa
5,416
2,110
0
709
5,065
2,279
32
3,978
693
51,162
0
L
Cthulhu
TheDrPhilip
Cthulhu
2,566
173
0
852
11,031
6,450
0
6,060
4,867
16,115
0
W
Lancelot
Torak141
Lancelot
1,976
101
0
3,608
8,729
3,452
0
1,274
7,375
0
45,561
L
Morgan Le Fay
WrektButWhole
Morgan Le Fay
5,544
170
0
1,590
4,076
1,642
0
1,883
2,049
47,590
0
W
Mulan
mootroot3
Mulan
9,136
1,637
0
6,864
10,760
5,623
0
5,907
4,853
0
69,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,918
Gold Earned
31,666
460
Minions Killed
429
0
Camps Cleared
0
1,294,058
Distance Traveled
1,270,639
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,371
567
115
9
0
238,504
4
W
Atlas
7,188
553
25
2
0
258,378
8
L
Ah Puch
7,136
549
115
9
0
231,546
6
L
Loki
6,538
503
87
7
0
314,010
4
L
Neith
6,580
506
119
9
0
237,049
2
W
Nu Wa
6,908
531
105
8
0
253,128
5
L
Cthulhu
5,328
410
12
1
0
224,467
0
W
Lancelot
6,474
498
73
6
0
289,243
6
L
Morgan Le Fay
6,084
468
96
7
0
263,567
2
W
Mulan
7,977
614
142
11
0
254,805
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role