Player Matchup

Yu Huang
Yu Huang
Czakominator
Yu Huang
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,565 Elo+
Party 1
Neith
Neith
Lorithaas
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
SenjuAdamo
Bacchus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,631 Elo+
Party 1
Lancelot
Lancelot
Somalianegro
Lancelot
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,733 Elo+
Party 1
Shiva
Shiva
riccske
Shiva
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,631 Elo+
Party 1
Team Averages
Level 101
1,500 SR
1,612 Elo+

VS

Team Averages
Level 66
1,495 SR
1,554 Elo+
Yu Huang
Yu Huang
HaTToo
Yu Huang
Level 120
God Stats
2W - 6L
1,431 SR
Queue Stats
97W - 113L
1,522 Elo+
Party 2
Sol
Sol
Kathrey
Sol
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 18L
1,711 Elo+
Solo
Odin
Odin
Rönnster
Odin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,463 Elo+
Party 3
Lancelot
Lancelot
thoraz
Lancelot
Level 156
God Stats
9W - 13L
1,542 SR
Queue Stats
167W - 188L
1,532 Elo+
Party 2
Cabrakan
Cabrakan
uvegy
Cabrakan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Czakominator
Yu Huang
17
1 / 7 / 5
10,758
633
11,932
15,584
7,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Lorithaas
Neith
19
6 / 3 / 6
12,229
719
18,957
12,645
7,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
SenjuAdamo
Bacchus
19
4 / 6 / 8
12,159
715
7,462
25,440
45,336
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
Somalianegro
Lancelot
18
3 / 5 / 7
11,637
685
16,563
23,358
12,545
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
riccske
Shiva
17
2 / 7 / 8
10,861
639
14,280
27,884
21,933
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
HaTToo
Yu Huang
19
3 / 2 / 12
12,327
725
18,133
14,494
7,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
20
11 / 5 / 6
14,720
866
26,097
23,322
9,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
19
4 / 3 / 14
12,445
732
13,840
16,647
22,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
thoraz
Lancelot
20
7 / 3 / 8
13,216
777
21,684
17,692
9,140
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cabrakan
uvegy
Cabrakan
18
3 / 3 / 11
12,273
722
10,328
17,606
24,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
79
16
Kills
28
28
Deaths
16
34
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Czakominator
Yu Huang
1
7
5
0.5
W
Yu Huang
HaTToo
Yu Huang
3
2
12
4.5
W
Sol
11
5
6
2.8
L
Neith
Lorithaas
Neith
6
3
6
3
W
Odin
4
3
14
3.67
L
Bacchus
SenjuAdamo
Bacchus
4
6
8
1.33
L
Lancelot
Somalianegro
Lancelot
3
5
7
1.3
L
Shiva
riccske
Shiva
2
7
8
0.86
W
Lancelot
thoraz
Lancelot
7
3
8
3.67
W
Cabrakan
uvegy
Cabrakan
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,194
Damage
90,082
104,911
Taken
89,761
94,730
Mitigated
72,921
18,245
Healing
29,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Czakominator
Yu Huang
11,932
1,138
0
652
15,584
7,461
0
10,056
5,170
40,618
0
W
Yu Huang
HaTToo
Yu Huang
18,133
977
660
3,123
14,494
7,531
816
1,764
12,730
46,007
0
W
Sol
26,097
11,900
0
9,658
23,322
9,698
7,032
6,511
16,811
81,203
0
L
Neith
Lorithaas
Neith
18,957
11,157
1,084
4,081
12,645
7,455
0
6,845
5,342
0
52,407
W
Odin
13,840
2,975
0
3,561
16,647
22,036
300
4,087
12,560
0
27,462
L
Bacchus
SenjuAdamo
Bacchus
7,462
955
0
3,088
25,440
45,336
96
12,571
11,831
25,826
0
L
Lancelot
Somalianegro
Lancelot
16,563
3,738
0
6,440
23,358
12,545
456
10,483
12,350
0
49,600
L
Shiva
riccske
Shiva
14,280
2,087
563
2,337
27,884
21,933
0
13,765
13,426
0
38,909
W
Lancelot
thoraz
Lancelot
21,684
4,102
0
9,268
17,692
9,140
156
2,977
14,715
0
69,926
W
Cabrakan
uvegy
Cabrakan
10,328
1,462
0
2,803
17,606
24,516
351
4,055
13,551
20,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,644
Gold Earned
64,981
288
Minions Killed
297
0
Camps Cleared
0
1,577,370
Distance Traveled
1,771,671
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,758
633
64
4
0
269,677
0
W
Yu Huang
12,327
725
53
3
0
353,858
0
W
Sol
14,720
866
92
5
0
303,287
1
L
Neith
12,229
719
86
5
0
288,838
0
W
Odin
12,445
732
38
2
0
367,952
3
L
Bacchus
12,159
715
32
2
0
323,138
4
L
Lancelot
11,637
685
67
4
0
367,785
0
L
Shiva
10,861
639
39
2
0
327,932
0
W
Lancelot
13,216
777
93
5
0
400,936
1
W
Cabrakan
12,273
722
21
1
0
345,638
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role