Player Matchup

Kukulkan
Kukulkan
Arthas233
Kukulkan
Level 100
God Stats
14W - 15L
1,507 SR
Queue Stats
395W - 434L
1,433 Elo+
Party 2
Sylvanus
Sylvanus
Kie150
Sylvanus
Level 104
God Stats
8W - 14L
1,447 SR
Queue Stats
99W - 104L
1,449 Elo+
Party 2
Mulan
Mulan
Vaapadre
Mulan
Level 160
God Stats
3W - 11L
1,563 SR
Queue Stats
161W - 166L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
xAVx
Baron Samedi
Level 88
God Stats
25W - 18L
1,536 SR
Queue Stats
163W - 173L
1,446 Elo+
Party 2
Artemis
Artemis
xxFatalFatmanxx
Artemis
Level 91
God Stats
18W - 22L
1,472 SR
Queue Stats
347W - 403L
1,415 Elo+
Party 2
Team Averages
Level 109
1,505 SR
1,452 Elo+

VS

Team Averages
Level 76
1,561 SR
1,496 Elo+
King Arthur
King Arthur
GraffeXZ
King Arthur
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 14L
1,289 Elo+
Party 1
Chang'e
Chang'e
Griffybuns
Chang'e
Level 49
God Stats
4W - 5L
1,297 SR
Queue Stats
61W - 67L
1,483 Elo+
Party 1
Lancelot
Lancelot
JFrazerJF
Lancelot
Level 100
God Stats
3W - 1L
1,727 SR
Queue Stats
41W - 40L
1,542 Elo+
Solo
Neith
Neith
SF BUMBLEBEE
Neith
Level 64
God Stats
30W - 22L
1,672 SR
Queue Stats
286W - 285L
1,544 Elo+
Solo
Geb
Geb
Sinjal
Geb
Level 147
God Stats
54W - 34L
1,609 SR
Queue Stats
391W - 291L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arthas233
Kukulkan
11
2 / 3 / 2
6,976
1,163
6,686
8,088
3,283
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Kie150
Sylvanus
11
0 / 0 / 2
5,919
987
895
2,085
1,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
Vaapadre
Mulan
12
0 / 0 / 4
6,952
1,159
9,394
12,025
9,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
xAVx
Baron Samedi
11
1 / 4 / 5
6,636
1,106
3,170
7,050
2,967
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 3 / 2
7,607
1,268
5,778
7,178
2,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

301

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GraffeXZ
King Arthur
12
0 / 3 / 5
6,608
1,101
5,002
8,142
6,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Griffybuns
Chang'e
13
1 / 1 / 6
7,078
1,180
6,343
4,374
1,768
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
JFrazerJF
Lancelot
13
5 / 2 / 5
8,071
1,345
14,044
8,422
4,012
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 2
7,127
1,188
2,393
2,337
1,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
Sinjal
Geb
12
2 / 0 / 6
7,721
1,287
6,333
7,359
7,346
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
6
Kills
10
10
Deaths
6
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Arthas233
Kukulkan
2
3
2
1
W
King Arthur
GraffeXZ
King Arthur
0
3
5
0.83
W
Chang'e
Griffybuns
Chang'e
1
1
6
4
W
Lancelot
JFrazerJF
Lancelot
5
2
5
3.75
L
Sylvanus
Kie150
Sylvanus
0
0
2
1
W
2
0
2
3
W
Geb
Sinjal
Geb
2
0
6
5
L
Mulan
Vaapadre
Mulan
0
0
4
2
L
Baron Samedi
xAVx
Baron Samedi
1
4
5
0.88
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,923
Damage
34,115
36,426
Taken
30,634
20,065
Mitigated
20,254
7,334
Healing
7,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Arthas233
Kukulkan
6,686
522
220
728
8,088
3,283
0
2,086
6,002
19,462
0
W
King Arthur
GraffeXZ
King Arthur
5,002
1,281
0
282
8,142
6,071
0
2,740
5,402
0
18,203
W
Chang'e
Griffybuns
Chang'e
6,343
590
1,445
1,566
4,374
1,768
0
1,298
3,076
19,833
0
W
Lancelot
JFrazerJF
Lancelot
14,044
2,574
0
840
8,422
4,012
0
2,434
5,988
0
20,846
L
Sylvanus
Kie150
Sylvanus
895
87
450
1,001
2,085
1,222
0
1,268
786
895
0
W
2,393
1,012
0
1,519
2,337
1,057
0
1,025
1,312
0
14,540
W
Geb
Sinjal
Geb
6,333
905
377
1,390
7,359
7,346
0
3,254
4,105
12,065
0
L
Mulan
Vaapadre
Mulan
9,394
863
0
4,033
12,025
9,775
0
5,019
6,852
0
17,733
L
Baron Samedi
xAVx
Baron Samedi
3,170
242
536
366
7,050
2,967
0
2,961
4,028
6,103
0
L
5,778
2,984
0
0
7,178
2,818
0
1,342
5,774
0
21,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,090
Gold Earned
36,605
100
Minions Killed
117
5
Camps Cleared
7
427,168
Distance Traveled
706,480
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,976
1,163
44
7
0
105,973
0
W
King Arthur
6,608
1,101
27
5
1
117,732
0
W
Chang'e
7,078
1,180
25
4
2
136,098
0
W
Lancelot
8,071
1,345
7
1
2
176,707
1
L
Sylvanus
5,919
987
0
0
0
26,654
0
W
Neith
7,127
1,188
40
7
2
118,897
0
W
Geb
7,721
1,287
18
3
0
157,046
0
L
Mulan
6,952
1,159
20
3
0
128,753
1
L
Baron Samedi
6,636
1,106
6
1
0
80,167
0
L
Artemis
7,607
1,268
30
5
5
85,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role