Player Matchup

Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Kuroshinkirou
Khepri
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
121W - 174L
1,297 Elo+
Solo
Ao Kuang
Ao Kuang
Willyeater
Ao Kuang
Level 67
God Stats
3W - 1L
1,391 SR
Queue Stats
65W - 127L
1,329 Elo+
Party 1
Team Averages
Level 79
1,464 SR
1,375 Elo+

VS

Team Averages
Level 88
1,528 SR
1,497 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
 
Hera
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
NyanCatInLove
Mulan
Level 88
God Stats
7W - 5L
1,584 SR
Queue Stats
232W - 243L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
6 / 0 / 6
8,398
840
12,884
6,338
3,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
0 / 1 / 12
7,725
773
2,856
7,159
5,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Willyeater
Ao Kuang
12
6 / 1 / 4
8,063
806
6,296
7,222
3,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 3 / 1
6,079
608
5,470
7,231
2,915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
 
Hera
10
0 / 5 / 1
5,972
597
5,171
7,029
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 4 / 0
6,224
622
4,490
11,726
8,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
12
Kills
2
2
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
6
9
L
Ah Muzen Cab
 
Ah Muzen Cab
0
3
1
0.17
L
Hera
 
Hera
0
5
1
0.1
W
0
1
12
6
L
2
4
0
0.5
W
Ao Kuang
Willyeater
Ao Kuang
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,036
Damage
15,131
20,719
Taken
25,986
11,763
Mitigated
13,988
5,467
Healing
2,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,884
5,444
0
1,246
6,338
3,142
1,512
1,405
4,837
0
41,747
L
Ah Muzen Cab
 
Ah Muzen Cab
5,470
1,869
0
1,278
7,231
2,915
0
2,467
4,764
0
19,711
L
Hera
 
Hera
5,171
1,638
0
380
7,029
2,306
0
2,009
5,020
17,782
0
W
2,856
569
0
1,974
7,159
5,042
134
2,257
4,686
10,916
0
L
4,490
1,053
0
1,006
11,726
8,767
0
4,398
7,328
0
12,235
W
Ao Kuang
Willyeater
Ao Kuang
6,296
1,899
0
2,247
7,222
3,579
1,198
1,411
5,657
17,719
2,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,186
Gold Earned
18,275
135
Minions Killed
90
6
Camps Cleared
3
567,640
Distance Traveled
496,882
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,398
840
77
8
4
182,427
2
L
Ah Muzen Cab
6,079
608
48
5
2
165,947
2
L
Hera
5,972
597
30
3
1
158,544
2
W
Khepri
7,725
773
27
3
0
186,684
1
L
Mulan
6,224
622
12
1
0
172,391
1
W
Ao Kuang
8,063
806
31
3
2
198,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role