Player Matchup

Eset
Eset
DracoRex1312
Eset
Level 105
God Stats
3W - 1L
1,278 SR
Queue Stats
209W - 168L
1,487 Elo+
Party 1
Sol
Sol
Kudanori
Sol
Level 107
God Stats
3W - 4L
1,786 SR
Queue Stats
128W - 119L
1,453 Elo+
Party 1
Artio
Artio
LAFFACHICKEN
Artio
Level 66
God Stats
2W - 6L
1,074 SR
Queue Stats
234W - 195L
1,563 Elo+
Solo
Olorun
Olorun
PlaneGoZoom
Olorun
Level 106
God Stats
0W - 3L
1,200 SR
Queue Stats
189W - 173L
1,462 Elo+
Party 1
Gilgamesh
Gilgamesh
TheArcaneStorm
Gilgamesh
Level 104
God Stats
7W - 3L
1,503 SR
Queue Stats
186W - 161L
1,501 Elo+
Party 1
Team Averages
Level 98
1,368 SR
1,493 Elo+

VS

Team Averages
Level 112
1,574 SR
1,453 Elo+
Cupid
Cupid
Chowderxxl
Cupid
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
247W - 240L
1,476 Elo+
Solo
Neith
Neith
YurGrandMa_98
Neith
Level 69
God Stats
1W - 1L
1,229 SR
Queue Stats
179W - 199L
1,468 Elo+
Solo
Cabrakan
Cabrakan
dxdavidavidevil
Cabrakan
Level 147
God Stats
20W - 4L
1,792 SR
Queue Stats
345W - 357L
1,465 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
radrigc
Morgan Le Fay
Level 148
God Stats
2W - 1L
1,481 SR
Queue Stats
117W - 125L
1,459 Elo+
Party 2
Geb
Geb
subanonymus
Geb
Level 73
God Stats
3W - 0L
1,869 SR
Queue Stats
39W - 52L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
5,927
659
194
1,626
466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 3 / 4
7,437
826
10,134
10,184
4,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 3
6,286
698
3,616
12,133
10,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
12
1 / 5 / 3
6,671
741
4,692
10,932
5,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
TheArcaneStorm
Gilgamesh
12
2 / 7 / 3
6,895
766
10,797
14,234
13,268
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
4 / 3 / 12
8,208
912
9,572
7,785
4,185
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 3 / 15
8,687
965
14,278
10,513
5,754
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
15
6 / 2 / 11
9,402
1,045
6,436
12,502
13,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
radrigc
Morgan Le Fay
15
6 / 1 / 12
8,896
988
12,155
10,095
5,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 11
7,997
889
3,588
8,945
7,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
81
8
Kills
20
20
Deaths
10
15
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Cupid
4
3
12
3.33
L
0
1
2
1
L
4
3
4
2
L
1
4
3
0.63
L
Olorun
1
5
3
0.5
L
Gilgamesh
TheArcaneStorm
Gilgamesh
2
7
3
0.5
W
3
3
15
3.5
W
Cabrakan
6
2
11
5.75
W
Morgan Le Fay
radrigc
Morgan Le Fay
6
1
12
12
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,433
Damage
46,029
49,109
Taken
49,840
34,020
Mitigated
36,071
14,539
Healing
22,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
9,572
7,043
1,922
1,711
7,785
4,185
2,264
3,882
3,772
0
21,123
L
194
0
0
0
1,626
466
0
233
1,393
557
0
L
10,134
1,438
714
2,970
10,184
4,366
0
4,485
5,699
24,422
0
L
3,616
104
2,460
2,871
12,133
10,834
0
7,455
4,678
7,203
0
L
Olorun
4,692
2,012
1,457
2,228
10,932
5,086
0
4,895
6,037
7,260
0
L
Gilgamesh
TheArcaneStorm
Gilgamesh
10,797
2,193
840
999
14,234
13,268
0
5,111
9,123
0
17,471
W
14,278
3,595
1,922
3,114
10,513
5,754
1,797
4,614
5,801
0
27,219
W
Cabrakan
6,436
826
5,212
3,418
12,502
13,674
823
3,584
8,781
10,445
0
W
Morgan Le Fay
radrigc
Morgan Le Fay
12,155
780
895
1,953
10,095
5,311
1,599
3,548
6,414
28,036
0
W
3,588
111
951
1,816
8,945
7,147
513
2,419
6,436
8,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,216
Gold Earned
43,190
61
Minions Killed
90
0
Camps Cleared
0
691,754
Distance Traveled
891,460
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,208
912
10
1
0
154,772
0
L
Eset
5,927
659
0
0
0
35,778
0
L
Sol
7,437
826
36
4
0
177,874
0
L
Artio
6,286
698
2
0
0
173,555
0
L
Olorun
6,671
741
9
1
0
160,427
0
L
Gilgamesh
6,895
766
14
2
0
144,120
0
W
Neith
8,687
965
37
4
0
183,041
0
W
Cabrakan
9,402
1,045
5
1
0
179,851
1
W
Morgan Le Fay
8,896
988
28
3
0
196,569
0
W
Geb
7,997
889
10
1
0
177,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role