Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Crumbles1988
Cthulhu
Level 81
God Stats
24W - 23L
1,588 SR
Queue Stats
68W - 107L
1,238 Elo+
Party 1
Da Ji
Da Ji
SorryImAlone
Da Ji
Level 68
God Stats
0W - 2L
1,308 SR
Queue Stats
85W - 93L
1,383 Elo+
Solo
Team Averages
Level 86
1,465 SR
1,374 Elo+

VS

Team Averages
Level 46
1,661 SR
1,502 Elo+
Sobek
Sobek
BigPoppaCap
Sobek
Level 64
God Stats
2W - 2L
1,705 SR
Queue Stats
304W - 358L
1,565 Elo+
Party 2
Lancelot
Lancelot
Fruity Pebbs xX
Lancelot
Level 69
God Stats
10W - 2L
1,500 SR
Queue Stats
184W - 160L
1,511 Elo+
Solo
Olorun
Olorun
Gas2518
Olorun
Level 5
God Stats
3W - 2L
1,778 SR
Queue Stats
193W - 195L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 2 / 2
6,643
664
7,292
6,290
2,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Crumbles1988
Cthulhu
10
0 / 1 / 2
6,352
635
5,507
8,584
8,647
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

10
1 / 4 / 1
6,287
629
6,321
7,861
3,432
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
7,423
742
4,603
10,563
10,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lancelot
12
4 / 1 / 2
7,460
746
9,196
9,272
5,610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Gas2518
Olorun
10
1 / 2 / 4
6,623
662
4,710
7,137
3,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
2
Kills
7
7
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
2
2
1
W
2
0
4
4
L
Cthulhu
Crumbles1988
Cthulhu
0
1
2
1
W
Lancelot
4
1
2
5
W
Olorun
Gas2518
Olorun
1
2
4
1.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,120
Damage
18,509
22,735
Taken
26,972
14,921
Mitigated
19,467
2,511
Healing
5,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
7,292
3,602
0
835
6,290
2,842
33
2,516
3,774
26,932
0
W
4,603
767
0
3,849
10,563
10,290
300
5,304
5,259
11,694
0
L
Cthulhu
Crumbles1988
Cthulhu
5,507
849
446
670
8,584
8,647
0
3,892
4,692
15,257
0
W
Lancelot
9,196
1,773
0
625
9,272
5,610
252
4,247
5,025
0
25,815
W
Olorun
Gas2518
Olorun
4,710
1,878
186
1,319
7,137
3,567
921
3,721
3,416
16,471
2,375
L
6,321
1,743
0
560
7,861
3,432
0
2,639
5,222
0
18,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,282
Gold Earned
21,506
92
Minions Killed
90
5
Camps Cleared
4
526,718
Distance Traveled
555,503
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,643
664
46
5
0
187,118
2
W
Sobek
7,423
742
9
1
0
189,936
2
L
Cthulhu
6,352
635
18
2
1
179,359
3
W
Lancelot
7,460
746
40
4
2
203,267
0
W
Olorun
6,623
662
41
4
2
162,300
2
L
Da Ji
6,287
629
28
3
4
160,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role