Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Eqpyt
Gilgamesh
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,571 Elo+
Solo
Danzaburou
Danzaburou
KidLuBuu
Danzaburou
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 15L
1,198 Elo+
Party 2
Chaac
Chaac
PedroDeLeon3
Chaac
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
522W - 530L
1,418 Elo+
Solo
Geb
Geb
whoHoudini11
Geb
Level 123
God Stats
1W - 0L
1,206 SR
Queue Stats
18W - 23L
1,143 Elo+
Party 2
Team Averages
Level 114
1,441 SR
1,366 Elo+

VS

Team Averages
Level 140
1,509 SR
1,534 Elo+
Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
DiabolicCreed84
Ravana
Level 104
God Stats
35W - 33L
1,474 SR
Queue Stats
806W - 763L
1,467 Elo+
Solo
Hercules
Hercules
IVI_a_r_c_u_5
Hercules
Level 141
God Stats
0W - 1L
1,430 SR
Queue Stats
5W - 6L
1,672 Elo+
Party 1
Yu Huang
Yu Huang
MerksInsanity
Yu Huang
Level 148
God Stats
0W - 1L
1,701 SR
Queue Stats
8W - 9L
1,559 Elo+
Party 1
Cabrakan
Cabrakan
ÅżèÍfŅèóş
Cabrakan
Level 160
God Stats
5W - 12L
1,442 SR
Queue Stats
232W - 238L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
4 / 1 / 1
9,466
592
5,257
8,815
3,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Eqpyt
Gilgamesh
14
2 / 1 / 5
8,472
530
8,736
13,432
6,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
KidLuBuu
Danzaburou
13
1 / 1 / 6
7,620
476
11,838
9,259
3,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 0 / 3
9,210
576
9,785
9,441
11,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
4 / 1 / 2
8,236
515
7,782
12,686
12,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 2 / 1
7,116
445
7,726
9,418
3,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

12
3 / 3 / 0
7,444
465
5,455
9,451
4,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
IVI_a_r_c_u_5
Hercules
13
0 / 2 / 1
7,763
485
5,479
14,323
18,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yu Huang
MerksInsanity
Yu Huang
10
0 / 3 / 2
6,365
398
6,006
7,743
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
0 / 3 / 2
6,910
432
4,577
18,439
16,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
13
Kills
3
4
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
1
1
4.5
L
Izanami
 
Izanami
0
2
1
0.25
L
3
3
0
1
W
Gilgamesh
Eqpyt
Gilgamesh
2
1
5
4.5
L
Hercules
IVI_a_r_c_u_5
Hercules
0
2
1
0.25
W
Danzaburou
KidLuBuu
Danzaburou
1
1
6
4
L
Yu Huang
MerksInsanity
Yu Huang
0
3
2
0.33
W
2
0
3
3.5
W
4
1
2
5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,398
Damage
29,243
53,633
Taken
59,374
37,865
Mitigated
46,137
22,223
Healing
22,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,257
1,121
0
4,695
8,815
3,129
51
2,632
6,151
86,136
0
L
Izanami
 
Izanami
7,726
4,671
0
2,950
9,418
3,891
0
2,799
6,619
0
74,716
L
5,455
1,212
0
3,381
9,451
4,134
0
2,453
6,998
0
45,263
W
Gilgamesh
Eqpyt
Gilgamesh
8,736
3,764
0
3,051
13,432
6,199
1,439
2,358
10,986
0
73,951
L
Hercules
IVI_a_r_c_u_5
Hercules
5,479
2,482
0
6,223
14,323
18,227
0
250
14,073
0
52,814
W
Danzaburou
KidLuBuu
Danzaburou
11,838
5,037
0
3,566
9,259
3,826
1,948
1,693
7,566
0
56,587
L
Yu Huang
MerksInsanity
Yu Huang
6,006
705
0
900
7,743
3,457
0
2,606
5,137
40,719
0
W
9,785
2,318
0
6,498
9,441
11,964
0
752
8,052
0
64,926
W
7,782
1,158
673
3,740
12,686
12,747
263
3,148
9,538
30,031
0
L
4,577
728
715
8,652
18,439
16,428
0
4,931
13,508
17,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,004
Gold Earned
35,598
497
Minions Killed
414
0
Camps Cleared
0
1,657,705
Distance Traveled
1,464,101
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,466
592
136
9
0
360,965
4
L
Izanami
7,116
445
151
9
0
271,427
7
L
Ravana
7,444
465
79
5
0
365,649
2
W
Gilgamesh
8,472
530
114
7
0
383,800
5
L
Hercules
7,763
485
96
6
0
262,742
3
W
Danzaburou
7,620
476
88
6
0
288,582
3
L
Yu Huang
6,365
398
63
4
0
293,833
6
W
Chaac
9,210
576
133
8
0
306,502
0
W
Geb
8,236
515
26
2
0
317,856
6
L
Cabrakan
6,910
432
25
2
0
270,450
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role