Player Matchup

Anubis
Anubis
Glennzero
Anubis
Level 117
God Stats
7W - 7L
1,630 SR
Queue Stats
196W - 209L
1,491 Elo+
Party 1
Neith
Neith
HerrNachtmahr
Neith
Level 5
God Stats
1W - 2L
1,672 SR
Queue Stats
1W - 2L
1,528 Elo+
Party 1
Ares
Ares
VanRat
Ares
Level 56
God Stats
2W - 4L
1,452 SR
Queue Stats
128W - 130L
1,494 Elo+
Party 1
Team Averages
Level 59
1,585 SR
1,504 Elo+

VS

Team Averages
Level 57
1,477 SR
1,633 Elo+
Hercules
Hercules
IsseiHyoudo
Hercules
Level 17
God Stats
4W - 2L
1,540 SR
Queue Stats
68W - 18L
1,762 Elo+
Party 2
Artemis
Artemis
KARRAKA
Artemis
Level 42
God Stats
2W - 2L
1,386 SR
Queue Stats
66W - 62L
1,510 Elo+
Solo
Chang'e
Chang'e
Shiioya
Chang'e
Level 112
God Stats
31W - 19L
1,505 SR
Queue Stats
101W - 60L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Glennzero
Anubis
11
2 / 6 / 0
6,852
623
6,472
9,523
4,839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 3 / 1
6,467
588
4,789
6,028
2,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
VanRat
Ares
9
0 / 4 / 1
6,726
611
3,404
14,157
11,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IsseiHyoudo
Hercules
13
6 / 1 / 7
8,691
790
8,470
10,908
11,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
KARRAKA
Artemis
10
0 / 3 / 10
7,267
661
9,513
7,311
2,901
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Shiioya
Chang'e
14
7 / 0 / 6
9,013
819
7,440
6,885
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
13
13
Deaths
4
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
Glennzero
Anubis
2
6
0
0.33
L
0
3
1
0.17
W
Hercules
IsseiHyoudo
Hercules
6
1
7
9.5
W
Artemis
KARRAKA
Artemis
0
3
10
1.67
W
Chang'e
Shiioya
Chang'e
7
0
6
10
L
Ares
VanRat
Ares
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,665
Damage
25,423
29,708
Taken
25,104
18,485
Mitigated
17,049
3,470
Healing
9,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Glennzero
Anubis
6,472
204
0
2,428
9,523
4,839
0
2,874
6,649
26,246
0
L
4,789
1,614
0
624
6,028
2,125
0
854
5,174
0
21,081
W
Hercules
IsseiHyoudo
Hercules
8,470
3,147
0
2,673
10,908
11,147
104
3,145
7,763
0
17,516
W
Artemis
KARRAKA
Artemis
9,513
3,627
0
490
7,311
2,901
1,679
4,072
3,239
0
24,946
W
Chang'e
Shiioya
Chang'e
7,440
377
2,715
3,318
6,885
3,001
390
3,164
3,721
37,866
0
L
Ares
VanRat
Ares
3,404
151
0
418
14,157
11,521
0
3,873
10,284
9,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,045
Gold Earned
24,971
75
Minions Killed
126
1
Camps Cleared
9
502,476
Distance Traveled
574,153
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,852
623
32
3
0
152,917
3
L
Neith
6,467
588
29
3
1
174,278
0
W
Hercules
8,691
790
16
1
3
195,369
1
W
Artemis
7,267
661
38
3
3
180,861
5
W
Chang'e
9,013
819
72
7
3
197,923
2
L
Ares
6,726
611
14
1
0
175,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role