Player Matchup

Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Debreziner_01
Guan Yu
Level 113
God Stats
2W - 2L
1,547 SR
Queue Stats
214W - 242L
1,495 Elo+
Party 1
Sol
Sol
Grok22
Sol
Level 60
God Stats
9W - 10L
1,508 SR
Queue Stats
545W - 544L
1,451 Elo+
Solo
Nu Wa
Nu Wa
da_heu
Nu Wa
Level 160
God Stats
2W - 2L
1,543 SR
Queue Stats
153W - 195L
1,393 Elo+
Party 1
Team Averages
Level 129
1,520 SR
1,468 Elo+

VS

Team Averages
Level 102
1,657 SR
1,488 Elo+
Eset
Eset
Karotten_Brot
Eset
Level 124
God Stats
1W - 3L
1,550 SR
Queue Stats
114W - 135L
1,478 Elo+
Solo
Thor
Thor
Kygaros
Thor
Level 63
God Stats
3W - 5L
1,585 SR
Queue Stats
157W - 158L
1,536 Elo+
Party 2
Khepri
Khepri
Ulrira
Khepri
Level 138
God Stats
5W - 2L
1,913 SR
Queue Stats
204W - 217L
1,517 Elo+
Party 2
He Bo
He Bo
babyeater97
He Bo
Level 64
God Stats
0W - 1L
1,740 SR
Queue Stats
9W - 17L
1,455 Elo+
Party 3
Sylvanus
Sylvanus
sapdoz
Sylvanus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
2 / 4 / 10
10,293
735
8,119
27,702
29,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kuzenbo
 
Kuzenbo
15
0 / 3 / 13
9,759
697
8,211
21,591
35,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
18
5 / 2 / 10
10,567
755
13,200
16,374
19,725
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sol
Grok22
Sol
18
7 / 1 / 10
11,023
787
25,547
8,602
4,647
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
da_heu
Nu Wa
17
3 / 1 / 12
10,185
728
19,838
8,789
4,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 5
9,581
684
14,668
10,034
6,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
Kygaros
Thor
17
5 / 3 / 6
9,731
695
16,327
16,047
11,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
Ulrira
Khepri
15
1 / 4 / 9
8,667
619
7,668
21,782
25,403
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 5 / 5
8,570
612
11,526
15,139
8,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
sapdoz
Sylvanus
16
1 / 3 / 5
8,398
600
6,649
19,796
23,433
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
41
17
Kills
11
11
Deaths
17
55
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
4
10
1.75
W
Kuzenbo
 
Kuzenbo
0
3
13
2.17
W
Guan Yu
5
2
10
5
W
Sol
Grok22
Sol
7
1
10
12
L
2
2
5
2.25
L
Thor
Kygaros
Thor
5
3
6
2.67
L
Khepri
Ulrira
Khepri
1
4
9
1.38
L
2
5
5
0.9
W
Nu Wa
da_heu
Nu Wa
3
1
12
9
L
Sylvanus
sapdoz
Sylvanus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,915
Damage
56,838
83,058
Taken
82,798
93,418
Mitigated
74,962
45,272
Healing
34,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
8,119
1,054
2,344
7,440
27,702
29,093
44
8,708
18,727
18,410
0
W
Kuzenbo
 
Kuzenbo
8,211
3,424
3,541
5,149
21,591
35,229
325
10,331
11,009
15,905
0
W
Guan Yu
13,200
1,625
12,593
6,446
16,374
19,725
1,190
9,237
6,790
0
21,313
W
Sol
Grok22
Sol
25,547
11,157
1,676
1,768
8,602
4,647
3,422
6,224
2,200
46,966
0
L
14,668
502
3,739
1,897
10,034
6,782
0
8,291
1,743
47,850
0
L
Thor
Kygaros
Thor
16,327
602
2,692
1,439
16,047
11,182
0
11,880
4,167
0
40,702
L
Khepri
Ulrira
Khepri
7,668
290
1,331
2,854
21,782
25,403
0
15,108
6,674
21,447
0
L
11,526
910
2,059
3,167
15,139
8,162
0
12,275
2,864
26,566
0
W
Nu Wa
da_heu
Nu Wa
19,838
6,092
2,544
1,771
8,789
4,724
2,557
5,021
3,718
45,449
0
L
Sylvanus
sapdoz
Sylvanus
6,649
1,447
9,531
5,620
19,796
23,433
0
14,161
5,635
13,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,827
Gold Earned
44,947
139
Minions Killed
184
0
Camps Cleared
0
1,367,394
Distance Traveled
1,221,299
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,293
735
15
1
0
269,055
3
W
Kuzenbo
9,759
697
14
1
0
269,155
0
W
Guan Yu
10,567
755
20
1
0
309,509
0
W
Sol
11,023
787
49
4
0
257,643
2
L
Eset
9,581
684
77
6
0
269,052
0
L
Thor
9,731
695
48
3
0
278,281
1
L
Khepri
8,667
619
16
1
0
230,258
0
L
He Bo
8,570
612
31
2
0
232,686
0
W
Nu Wa
10,185
728
41
3
0
262,032
0
L
Sylvanus
8,398
600
12
1
0
211,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role