Player Matchup

Hercules
Hercules
Daddyval
Hercules
Level 108
God Stats
30W - 31L
1,364 SR
Queue Stats
205W - 192L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
Malefiiquee
Baron Samedi
Level 107
God Stats
0W - 1L
1,566 SR
Queue Stats
13W - 39L
1,269 Elo+
Party 2
Rama
Rama
PsychoLoutre
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 18L
1,124 Elo+
Party 2
Team Averages
Level 73
1,477 SR
1,300 Elo+

VS

Team Averages
Level 133
1,678 SR
1,552 Elo+
Artemis
Artemis
 
Artemis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Sangedou
Ne Zha
Level 109
God Stats
11W - 2L
1,922 SR
Queue Stats
53W - 40L
1,581 Elo+
Party 1
Ra
Ra
Szityi
Ra
Level 148
God Stats
14W - 11L
1,612 SR
Queue Stats
239W - 220L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Daddyval
Hercules
15
5 / 4 / 0
11,397
712
18,151
27,637
36,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Malefiiquee
Baron Samedi
13
0 / 7 / 2
9,284
580
7,973
14,789
6,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 7 / 2
9,761
610
5,079
16,928
5,590
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
5 / 2 / 9
11,067
692
14,412
10,794
5,323
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
Sangedou
Ne Zha
17
8 / 2 / 8
11,992
750
21,549
16,401
11,597
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
18
5 / 1 / 8
12,291
768
17,527
10,664
5,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
5
Kills
18
18
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
2
9
4.75
L
Hercules
Daddyval
Hercules
5
4
0
1.25
L
Baron Samedi
Malefiiquee
Baron Samedi
0
7
2
0.14
L
0
7
2
0.14
W
Ne Zha
Sangedou
Ne Zha
8
2
8
6
W
Ra
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,203
Damage
53,488
59,354
Taken
37,859
48,215
Mitigated
22,915
15,761
Healing
11,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,412
6,509
0
530
10,794
5,323
1,985
2,158
8,636
0
25,755
L
Hercules
Daddyval
Hercules
18,151
4,032
0
8,676
27,637
36,213
0
10,628
17,009
0
38,533
L
Baron Samedi
Malefiiquee
Baron Samedi
7,973
971
2,140
2,951
14,789
6,412
0
2,808
11,981
24,894
0
L
5,079
3,606
0
1,994
16,928
5,590
519
4,368
12,560
0
36,938
W
Ne Zha
Sangedou
Ne Zha
21,549
7,196
0
4,388
16,401
11,597
0
4,129
12,272
0
40,727
W
Ra
17,527
752
2,444
4,244
10,664
5,995
561
3,120
7,544
78,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,442
Gold Earned
35,350
159
Minions Killed
196
5
Camps Cleared
9
729,308
Distance Traveled
897,591
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,067
692
33
2
0
252,675
2
L
Hercules
11,397
712
51
3
3
301,583
5
L
Baron Samedi
9,284
580
44
3
1
206,138
1
L
Rama
9,761
610
64
4
1
221,587
0
W
Ne Zha
11,992
750
24
2
3
294,606
5
W
Ra
12,291
768
139
9
6
350,310
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role