Player Matchup

Xbalanque
Xbalanque
Degati
Xbalanque
Level 129
God Stats
4W - 2L
1,681 SR
Queue Stats
65W - 54L
1,567 Elo+
Party 1
Bellona
Bellona
K0str3va
Bellona
Level 128
God Stats
9W - 1L
1,803 SR
Queue Stats
48W - 52L
1,541 Elo+
Party 1
Da Ji
Da Ji
LorianRose
Da Ji
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,522 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SoHeartless
Morgan Le Fay
Level 160
God Stats
4W - 5L
1,609 SR
Queue Stats
157W - 166L
1,476 Elo+
Solo
Atlas
Atlas
SquirtinOgre
Atlas
Level 142
God Stats
45W - 42L
1,505 SR
Queue Stats
79W - 86L
1,466 Elo+
Party 1
Team Averages
Level 140
1,619 SR
1,514 Elo+

VS

Team Averages
Level 85
1,369 SR
1,546 Elo+
Morgan Le Fay
Morgan Le Fay
GhostEkko221
Morgan Le Fay
Level 76
God Stats
0W - 3L
1,287 SR
Queue Stats
343W - 337L
1,529 Elo+
Solo
Achilles
Achilles
Marticus 2439
Achilles
Level 60
God Stats
3W - 4L
1,470 SR
Queue Stats
180W - 220L
1,444 Elo+
Solo
Sol
Sol
WhoaSnow
Sol
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Nemesis
Nemesis
camocop52
Nemesis
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,773 Elo+
Solo
Izanami
Izanami
rockstar_puppy44
Izanami
Level 68
God Stats
0W - 6L
1,086 SR
Queue Stats
156W - 181L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Degati
Xbalanque
10
1 / 0 / 1
5,520
502
4,148
5,123
1,613
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
K0str3va
Bellona
12
0 / 0 / 3
6,600
600
5,423
7,480
6,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
10
6 / 1 / 2
6,468
588
5,191
8,730
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
SoHeartless
Morgan Le Fay
11
5 / 2 / 4
6,846
622
7,694
7,590
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 0 / 3
5,998
545
2,968
6,286
4,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GhostEkko221
Morgan Le Fay
6
1 / 6 / 0
4,816
438
2,040
6,703
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
Marticus 2439
Achilles
11
0 / 1 / 0
5,367
488
4,289
8,809
8,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 1 / 0
6,081
553
6,578
7,517
2,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
camocop52
Nemesis
9
0 / 3 / 2
5,543
504
2,778
10,579
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
5,288
481
2,222
6,864
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
13
Kills
3
3
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Degati
Xbalanque
1
0
1
1.5
L
Morgan Le Fay
GhostEkko221
Morgan Le Fay
1
6
0
0.17
W
Bellona
K0str3va
Bellona
0
0
3
1.5
W
Da Ji
6
1
2
7
L
Achilles
Marticus 2439
Achilles
0
1
0
0
W
Morgan Le Fay
SoHeartless
Morgan Le Fay
5
2
4
3.5
W
1
0
3
2.5
L
2
1
0
2
L
Nemesis
camocop52
Nemesis
0
3
2
0.33
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,424
Damage
17,907
35,209
Taken
40,472
18,955
Mitigated
20,488
13,548
Healing
12,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Degati
Xbalanque
4,148
1,382
0
1,742
5,123
1,613
0
435
4,688
0
36,295
L
Morgan Le Fay
GhostEkko221
Morgan Le Fay
2,040
238
0
425
6,703
2,608
0
3,445
3,258
19,388
0
W
Bellona
K0str3va
Bellona
5,423
1,673
0
4,192
7,480
6,233
390
546
6,934
0
48,478
W
Da Ji
5,191
1,136
0
3,458
8,730
3,683
846
1,656
7,074
0
28,954
L
Achilles
Marticus 2439
Achilles
4,289
807
0
2,394
8,809
8,963
0
0
8,809
5,322
29,526
W
Morgan Le Fay
SoHeartless
Morgan Le Fay
7,694
1,003
0
1,959
7,590
3,185
0
4,140
3,450
40,653
0
W
2,968
995
289
1,908
6,286
4,241
0
1,870
4,416
18,921
0
L
6,578
2,399
0
2,895
7,517
2,990
225
3,409
4,108
32,248
5,796
L
Nemesis
camocop52
Nemesis
2,778
790
0
3,673
10,579
3,896
0
2,209
8,370
0
29,043
L
2,222
1,670
0
3,436
6,864
2,031
104
1,599
5,265
0
37,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,432
Gold Earned
27,095
300
Minions Killed
280
0
Camps Cleared
0
1,106,172
Distance Traveled
939,064
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,520
502
68
6
0
213,715
4
L
Morgan Le Fay
4,816
438
32
3
0
136,274
1
W
Bellona
6,600
600
85
8
0
230,665
3
W
Da Ji
6,468
588
44
4
0
217,018
2
L
Achilles
5,367
488
60
5
0
182,320
2
W
Morgan Le Fay
6,846
622
71
6
0
210,803
4
W
Atlas
5,998
545
32
3
0
233,971
2
L
Sol
6,081
553
60
5
0
202,158
2
L
Nemesis
5,543
504
65
6
0
234,102
0
L
Izanami
5,288
481
63
6
0
184,210
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role