Player Matchup

Tiamat
Tiamat
CosMo-Drink
Tiamat
Level 29
God Stats
3W - 6L
1,428 SR
Queue Stats
28W - 35L
1,412 Elo+
Party 3
Sun Wukong
Sun Wukong
PasteurMupa
Sun Wukong
Level 37
God Stats
2W - 4L
1,469 SR
Queue Stats
45W - 49L
1,433 Elo+
Party 3
Xbalanque
Xbalanque
Snow_OfDespair
Xbalanque
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 35L
1,437 Elo+
Party 2
Nemesis
Nemesis
Susanooni
Nemesis
Level 77
God Stats
3W - 9L
1,326 SR
Queue Stats
99W - 100L
1,433 Elo+
Party 2
Khepri
Khepri
roro1009b
Khepri
Level 25
God Stats
5W - 6L
1,703 SR
Queue Stats
30W - 41L
1,414 Elo+
Party 2
Team Averages
Level 45
1,485 SR
1,426 Elo+

VS

Team Averages
Level 88
1,427 SR
1,404 Elo+
Freya
Freya
Carnaja
Freya
Level 129
God Stats
57W - 42L
1,530 SR
Queue Stats
149W - 195L
1,386 Elo+
Solo
Lancelot
Lancelot
Palminox
Lancelot
Level 113
God Stats
14W - 14L
1,438 SR
Queue Stats
622W - 736L
1,422 Elo+
Party 1
Horus
Horus
TheMorro1987
Horus
Level 19
God Stats
19W - 7L
1,773 SR
Queue Stats
43W - 49L
1,459 Elo+
Party 1
Osiris
Osiris
ilpunitore911
Osiris
Level 135
God Stats
1W - 2L
1,279 SR
Queue Stats
255W - 282L
1,448 Elo+
Party 1
Erlang Shen
Erlang Shen
lendo93
Erlang Shen
Level 45
God Stats
5W - 9L
1,114 SR
Queue Stats
412W - 469L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 3 / 1
6,615
473
5,259
8,634
4,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
PasteurMupa
Sun Wukong
13
1 / 0 / 0
6,853
490
3,788
8,214
6,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
Snow_OfDespair
Xbalanque
9
0 / 8 / 0
5,354
382
5,136
11,297
1,806
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Susanooni
Nemesis
12
1 / 3 / 0
6,956
497
5,906
12,388
4,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
roro1009b
Khepri
9
0 / 3 / 0
6,108
436
2,910
10,785
7,937
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Carnaja
Freya
14
3 / 1 / 0
8,355
597
8,018
11,569
5,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
Palminox
Lancelot
14
2 / 0 / 0
8,046
575
7,850
7,252
5,975
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
6 / 1 / 5
7,403
529
13,123
12,519
5,896
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
5 / 0 / 6
7,890
564
7,896
8,719
5,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
lendo93
Erlang Shen
12
1 / 0 / 2
6,997
500
2,293
7,838
4,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
17
17
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Freya
Carnaja
Freya
3
1
0
3
L
Tiamat
0
3
1
0.17
W
Lancelot
Palminox
Lancelot
2
0
0
2
L
Sun Wukong
PasteurMupa
Sun Wukong
1
0
0
1
L
Xbalanque
Snow_OfDespair
Xbalanque
0
8
0
0
L
Nemesis
Susanooni
Nemesis
1
3
0
0.33
W
6
1
5
8.5
W
5
0
6
8
W
Erlang Shen
lendo93
Erlang Shen
1
0
2
2
L
Khepri
roro1009b
Khepri
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,999
Damage
39,180
51,318
Taken
47,897
26,097
Mitigated
27,285
10,594
Healing
17,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Carnaja
Freya
8,018
2,851
0
6,209
11,569
5,733
717
3,623
7,465
58,548
5,787
L
Tiamat
5,259
1,060
0
2,714
8,634
4,864
0
4,485
4,149
39,557
0
W
Lancelot
Palminox
Lancelot
7,850
519
0
720
7,252
5,975
0
273
6,612
0
63,631
L
Sun Wukong
PasteurMupa
Sun Wukong
3,788
456
0
2,638
8,214
6,526
0
0
8,214
1,804
45,965
L
Xbalanque
Snow_OfDespair
Xbalanque
5,136
1,099
0
637
11,297
1,806
62
0
11,297
0
27,726
L
Nemesis
Susanooni
Nemesis
5,906
2,861
87
1,532
12,388
4,964
0
2,375
10,013
0
57,656
W
13,123
6,142
457
3,765
12,519
5,896
0
1,412
11,107
0
38,064
W
7,896
3,706
0
3,241
8,719
5,669
0
1,258
7,461
0
50,542
W
Erlang Shen
lendo93
Erlang Shen
2,293
909
0
3,109
7,838
4,012
0
1,296
6,351
0
45,452
L
Khepri
roro1009b
Khepri
2,910
588
151
2,835
10,785
7,937
0
0
10,785
19,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,886
Gold Earned
38,691
364
Minions Killed
406
0
Camps Cleared
0
1,353,589
Distance Traveled
1,394,158
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,355
597
126
9
0
250,984
1
L
Tiamat
6,615
473
81
6
0
258,330
3
W
Lancelot
8,046
575
92
7
0
281,352
1
L
Sun Wukong
6,853
490
101
7
0
270,511
0
L
Xbalanque
5,354
382
54
4
0
239,318
3
L
Nemesis
6,956
497
100
7
0
314,045
0
W
Horus
7,403
529
47
3
0
251,008
6
W
Osiris
7,890
564
74
5
0
288,776
2
W
Erlang Shen
6,997
500
67
5
0
322,038
0
L
Khepri
6,108
436
28
2
0
271,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role