Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BronzeFriedRice
Neith
Level 157
God Stats
1W - 4L
1,126 SR
Queue Stats
336W - 393L
1,492 Elo+
Solo
Xing Tian
Xing Tian
Hacksaw114
Xing Tian
Level 101
God Stats
8W - 6L
1,548 SR
Queue Stats
25W - 38L
1,371 Elo+
Solo
Tiamat
Tiamat
TimeCrisis3
Tiamat
Level 114
God Stats
2W - 1L
1,851 SR
Queue Stats
287W - 290L
1,511 Elo+
Solo
Skadi
Skadi
piichii97
Skadi
Level 67
God Stats
19W - 18L
1,588 SR
Queue Stats
352W - 382L
1,436 Elo+
Solo
Team Averages
Level 120
1,523 SR
1,462 Elo+

VS

Team Averages
Level 64
1,529 SR
1,461 Elo+
Lancelot
Lancelot
DarkX2000
Lancelot
Level 107
God Stats
5W - 3L
1,541 SR
Queue Stats
57W - 43L
1,575 Elo+
Party 1
Mercury
Mercury
GentexG
Mercury
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 36L
1,348 Elo+
Party 1
Odin
Odin
Lanaswetwet21
Odin
Level 17
God Stats
2W - 0L
1,717 SR
Queue Stats
8W - 5L
1,519 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
aetiumn01
Ah Muzen Cab
Level 95
God Stats
1W - 3L
1,388 SR
Queue Stats
50W - 56L
1,365 Elo+
Party 1
Vulcan
Vulcan
zPayday
Vulcan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
0 / 5 / 3
8,457
651
8,125
11,834
5,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 6 / 6
9,262
712
11,169
12,247
6,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Hacksaw114
Xing Tian
18
8 / 6 / 0
11,751
904
7,547
21,564
25,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
16
1 / 7 / 6
9,276
714
13,433
15,901
10,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
piichii97
Skadi
15
0 / 6 / 3
8,465
651
7,041
13,616
5,841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DarkX2000
Lancelot
18
13 / 3 / 10
11,397
877
15,129
19,053
20,626
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Mercury
GentexG
Mercury
18
6 / 3 / 13
10,747
827
10,696
12,858
7,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 1 / 16
10,193
784
11,104
13,995
11,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
aetiumn01
Ah Muzen Cab
18
2 / 1 / 20
10,706
824
9,631
11,878
6,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
zPayday
Vulcan
17
7 / 2 / 9
10,341
795
17,396
9,630
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
98
10
Kills
30
30
Deaths
10
18
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
5
3
0.3
L
1
6
6
0.67
W
Lancelot
DarkX2000
Lancelot
13
3
10
6
W
Mercury
GentexG
Mercury
6
3
13
4.17
L
Xing Tian
Hacksaw114
Xing Tian
8
6
0
1.33
W
2
1
16
10
L
Tiamat
1
7
6
0.57
W
Ah Muzen Cab
aetiumn01
Ah Muzen Cab
2
1
20
12
L
Skadi
piichii97
Skadi
0
6
3
0.25
W
Vulcan
zPayday
Vulcan
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,315
Damage
63,956
75,162
Taken
67,414
55,098
Mitigated
50,383
8,330
Healing
5,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,125
1,566
148
1,530
11,834
5,969
0
2,089
9,745
27,005
0
L
11,169
3,561
0
1,246
12,247
6,938
0
3,612
8,487
0
32,657
W
Lancelot
DarkX2000
Lancelot
15,129
2,320
0
125
19,053
20,626
205
5,905
13,148
0
33,308
W
Mercury
GentexG
Mercury
10,696
5,804
485
1,123
12,858
7,105
1,543
6,768
6,090
0
30,457
L
Xing Tian
Hacksaw114
Xing Tian
7,547
329
178
2,861
21,564
25,556
0
5,612
15,565
21,885
0
W
11,104
1,376
0
2,158
13,995
11,728
661
7,208
6,787
3,441
26,469
L
Tiamat
13,433
1,108
0
1,701
15,901
10,794
0
2,480
13,128
31,117
0
W
Ah Muzen Cab
aetiumn01
Ah Muzen Cab
9,631
2,855
195
1,235
11,878
6,155
3,024
5,097
6,781
0
54,600
L
Skadi
piichii97
Skadi
7,041
2,085
0
666
13,616
5,841
17
4,811
8,720
0
23,942
W
Vulcan
zPayday
Vulcan
17,396
6,042
0
180
9,630
4,769
1,105
4,127
5,503
37,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,211
Gold Earned
53,384
223
Minions Killed
278
0
Camps Cleared
0
1,086,170
Distance Traveled
1,475,130
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,457
651
39
3
0
145,402
1
L
Neith
9,262
712
64
5
0
225,368
2
W
Lancelot
11,397
877
34
3
0
319,928
3
W
Mercury
10,747
827
53
4
0
310,232
0
L
Xing Tian
11,751
904
32
2
0
252,050
1
W
Odin
10,193
784
39
3
0
299,871
2
L
Tiamat
9,276
714
49
4
0
243,398
0
W
Ah Muzen Cab
10,706
824
100
8
0
273,250
0
L
Skadi
8,465
651
39
3
0
219,952
6
W
Vulcan
10,341
795
52
4
0
271,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role