Player Matchup

Shiva
Shiva
 
Shiva
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
IVANJKiH
Ares
Level 70
God Stats
28W - 29L
1,540 SR
Queue Stats
79W - 89L
1,453 Elo+
Party 1
Sol
Sol
Kempun
Sol
Level 129
God Stats
4W - 5L
1,593 SR
Queue Stats
247W - 262L
1,431 Elo+
Party 2
Skadi
Skadi
KruziikLokSah
Skadi
Level 59
God Stats
65W - 64L
1,541 SR
Queue Stats
119W - 139L
1,429 Elo+
Party 2
Xbalanque
Xbalanque
godofnothing1
Xbalanque
Level 108
God Stats
2W - 2L
1,776 SR
Queue Stats
278W - 259L
1,444 Elo+
Solo
Team Averages
Level 91
1,590 SR
1,452 Elo+

VS

Team Averages
Level 98
1,501 SR
1,437 Elo+
Izanami
Izanami
BadLemonWheat
Izanami
Level 66
God Stats
14W - 11L
1,580 SR
Queue Stats
84W - 113L
1,397 Elo+
Party 3
Loki
Loki
BountyHunter3075
Loki
Level 89
God Stats
18W - 11L
1,653 SR
Queue Stats
127W - 124L
1,466 Elo+
Solo
Atlas
Atlas
SilverxPyrox98
Atlas
Level 149
God Stats
22W - 28L
1,418 SR
Queue Stats
273W - 310L
1,427 Elo+
Party 3
Achilles
Achilles
Toasty3459
Achilles
Level 65
God Stats
28W - 24L
1,486 SR
Queue Stats
352W - 350L
1,487 Elo+
Solo
Hera
Hera
VashisaNoob
Hera
Level 120
God Stats
6W - 9L
1,366 SR
Queue Stats
70W - 83L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
3 / 6 / 0
8,085
449
9,484
19,691
8,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
10
0 / 4 / 1
7,041
391
4,286
18,734
19,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
Kempun
Sol
15
4 / 4 / 0
9,221
512
8,212
15,107
5,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 10 / 0
6,792
377
6,004
14,848
4,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
godofnothing1
Xbalanque
14
3 / 7 / 3
8,845
491
11,833
16,456
6,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
5 / 3 / 8
9,333
519
13,402
13,173
5,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
7 / 3 / 8
10,017
557
8,709
15,245
6,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 2 / 12
9,878
549
9,617
16,518
17,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Toasty3459
Achilles
16
10 / 0 / 6
10,351
575
17,282
14,603
17,034
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 2 / 5
9,768
543
11,716
7,424
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
10
Kills
31
31
Deaths
10
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
6
0
0.5
W
Izanami
5
3
8
3
W
7
3
8
3.67
L
Ares
0
4
1
0.13
L
Sol
Kempun
Sol
4
4
0
1
L
0
10
0
0
W
6
2
12
6
W
Achilles
Toasty3459
Achilles
10
0
6
13
W
3
2
5
2.75
L
Xbalanque
godofnothing1
Xbalanque
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,819
Damage
60,726
84,836
Taken
66,963
44,546
Mitigated
50,741
14,127
Healing
18,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
9,484
1,711
381
3,839
19,691
8,496
0
2,426
17,265
0
61,278
W
Izanami
13,402
8,413
0
4,038
13,173
5,680
1,107
1,636
11,537
0
79,157
W
8,709
2,897
0
5,938
15,245
6,986
583
4,499
10,746
0
66,789
L
Ares
4,286
501
303
2,048
18,734
19,431
0
4,726
14,008
32,383
0
L
Sol
Kempun
Sol
8,212
3,706
0
3,230
15,107
5,774
0
7,544
7,563
75,744
0
L
6,004
3,283
0
637
14,848
4,630
0
1,265
13,583
0
37,841
W
9,617
3,690
758
4,197
16,518
17,543
54
2,498
14,020
28,111
0
W
Achilles
Toasty3459
Achilles
17,282
4,591
0
2,665
14,603
17,034
1,168
1,464
13,139
0
63,748
W
11,716
2,634
0
1,126
7,424
3,498
861
2,401
5,023
80,462
0
L
Xbalanque
godofnothing1
Xbalanque
11,833
6,002
0
3,689
16,456
6,215
588
5,372
11,084
0
63,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,984
Gold Earned
49,347
416
Minions Killed
507
0
Camps Cleared
0
1,461,616
Distance Traveled
1,672,754
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,085
449
75
4
0
320,314
1
W
Izanami
9,333
519
127
7
0
302,488
2
W
Loki
10,017
557
116
6
0
366,995
2
L
Ares
7,041
391
39
2
0
287,957
0
L
Sol
9,221
512
132
7
0
317,071
1
L
Skadi
6,792
377
71
4
0
232,353
1
W
Atlas
9,878
549
14
1
0
320,567
11
W
Achilles
10,351
575
112
6
0
350,361
2
W
Hera
9,768
543
138
8
0
332,343
3
L
Xbalanque
8,845
491
99
6
0
303,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role