Player Matchup

Geb
Geb
 
Geb
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Dovydαs
Nemesis
Level 157
God Stats
1W - 0L
1,491 SR
Queue Stats
56W - 57L
1,533 Elo+
Party 1
Danzaburou
Danzaburou
SilentShadow07
Danzaburou
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,755 Elo+
Solo
Zeus
Zeus
TralionaZ
Zeus
Level 129
God Stats
5W - 2L
1,724 SR
Queue Stats
211W - 226L
1,559 Elo+
Party 1
Horus
Horus
ValkCeltigar
Horus
Level 87
God Stats
14W - 14L
1,661 SR
Queue Stats
130W - 121L
1,577 Elo+
Solo
Team Averages
Level 119
1,575 SR
1,585 Elo+

VS

Team Averages
Level 128
1,441 SR
1,532 Elo+
Ganesha
Ganesha
Caffz7
Ganesha
Level 129
God Stats
8W - 9L
1,196 SR
Queue Stats
187W - 189L
1,506 Elo+
Party 2
Freya
Freya
Greisen
Freya
Level 84
God Stats
2W - 4L
1,252 SR
Queue Stats
19W - 20L
1,491 Elo+
Party 2
Terra
Terra
RoyPapaya
Terra
Level 149
God Stats
2W - 3L
1,607 SR
Queue Stats
181W - 172L
1,572 Elo+
Party 2
Ravana
Ravana
ShannPl
Ravana
Level 158
God Stats
11W - 10L
1,649 SR
Queue Stats
399W - 371L
1,532 Elo+
Solo
Chiron
Chiron
pknickstr
Chiron
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 136L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 0 / 11
8,686
483
6,963
14,458
16,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
Dovydαs
Nemesis
16
2 / 0 / 8
9,733
541
8,731
11,755
6,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
SilentShadow07
Danzaburou
15
1 / 2 / 3
9,955
553
7,102
10,841
4,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
18
9 / 0 / 3
10,917
607
19,029
7,054
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 2 / 5
10,003
556
11,942
15,488
13,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Caffz7
Ganesha
12
0 / 1 / 2
7,719
429
5,196
15,098
17,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
Greisen
Freya
13
1 / 3 / 0
7,993
444
5,982
12,035
4,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
RoyPapaya
Terra
13
2 / 5 / 0
8,418
468
7,047
21,081
19,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
ShannPl
Ravana
14
0 / 6 / 1
8,079
449
6,564
13,086
6,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
pknickstr
Chiron
14
1 / 2 / 0
8,076
449
4,319
7,571
2,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
17
Kills
4
4
Deaths
17
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
11
5.5
L
Ganesha
Caffz7
Ganesha
0
1
2
1
W
Nemesis
Dovydαs
Nemesis
2
0
8
6
L
Freya
Greisen
Freya
1
3
0
0.33
L
Terra
RoyPapaya
Terra
2
5
0
0.4
L
Ravana
ShannPl
Ravana
0
6
1
0.08
W
Danzaburou
SilentShadow07
Danzaburou
1
2
3
1.25
W
Zeus
9
0
3
10.5
W
5
2
5
3.75
L
Chiron
pknickstr
Chiron
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,767
Damage
29,108
59,596
Taken
68,871
43,578
Mitigated
50,685
21,098
Healing
13,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,963
1,717
0
2,452
14,458
16,067
438
5,076
8,922
22,585
0
L
Ganesha
Caffz7
Ganesha
5,196
550
0
2,014
15,098
17,273
0
6,193
8,488
22,883
0
W
Nemesis
Dovydαs
Nemesis
8,731
4,378
0
2,245
11,755
6,899
1,603
1,468
10,207
0
97,249
L
Freya
Greisen
Freya
5,982
1,788
0
2,485
12,035
4,414
0
3,236
8,673
56,909
0
L
Terra
RoyPapaya
Terra
7,047
910
297
3,813
21,081
19,428
416
7,177
13,126
41,151
0
L
Ravana
ShannPl
Ravana
6,564
2,819
0
2,468
13,086
6,730
982
3,645
9,180
0
80,433
W
Danzaburou
SilentShadow07
Danzaburou
7,102
3,810
0
5,371
10,841
4,604
4,993
4,122
6,305
0
80,781
W
Zeus
19,029
1,683
232
3,438
7,054
2,992
1,133
1,984
5,026
92,882
0
W
11,942
4,959
922
6,438
15,488
13,016
289
5,870
9,029
0
58,137
L
Chiron
pknickstr
Chiron
4,319
898
322
1,893
7,571
2,840
0
4,896
2,396
0
62,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,294
Gold Earned
40,285
519
Minions Killed
480
0
Camps Cleared
0
1,842,950
Distance Traveled
1,717,512
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,686
483
10
1
0
375,120
8
L
Ganesha
7,719
429
10
1
0
366,173
2
W
Nemesis
9,733
541
137
8
0
441,136
2
L
Freya
7,993
444
118
7
0
322,427
10
L
Terra
8,418
468
104
6
0
320,254
0
L
Ravana
8,079
449
119
7
0
335,445
1
W
Danzaburou
9,955
553
115
6
0
334,851
3
W
Zeus
10,917
607
159
9
0
327,949
5
W
Horus
10,003
556
98
5
0
363,894
2
L
Chiron
8,076
449
129
7
0
373,213
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role