Player Matchup

Cthulhu
Cthulhu
DrMacska
Cthulhu
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,614 Elo+
Party 1
Artio
Artio
Fimbur91
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,623 Elo+
Party 1
Rama
Rama
Hópamacska
Rama
Level 148
God Stats
4W - 5L
1,437 SR
Queue Stats
250W - 213L
1,516 Elo+
Party 1
Thoth
Thoth
MoonDxD
Thoth
Level 157
God Stats
4W - 7L
1,470 SR
Queue Stats
367W - 310L
1,495 Elo+
Party 1
Cliodhna
Cliodhna
NexuSh4me
Cliodhna
Level 160
God Stats
2W - 0L
1,670 SR
Queue Stats
114W - 91L
1,568 Elo+
Party 1
Team Averages
Level 105
1,515 SR
1,563 Elo+

VS

Team Averages
Level 58
1,496 SR
1,474 Elo+
Tyr
Tyr
 
Tyr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Boooruta
Jing Wei
Level 83
God Stats
1W - 2L
1,479 SR
Queue Stats
73W - 84L
1,475 Elo+
Party 2
Geb
Geb
Infernox2711
Geb
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,376 Elo+
Solo
Freya
Freya
fraupaciana
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 76L
1,464 Elo+
Party 2
Fenrir
Fenrir
jarex2003
Fenrir
Level 88
God Stats
1W - 5L
1,500 SR
Queue Stats
212W - 189L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrMacska
Cthulhu
16
7 / 2 / 16
9,494
863
13,982
15,827
18,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
Fimbur91
Artio
16
2 / 1 / 16
9,706
882
2,815
13,863
17,532
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 0 / 17
9,875
898
7,181
7,707
4,407
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
MoonDxD
Thoth
17
8 / 2 / 14
10,051
914
19,281
11,421
6,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
NexuSh4me
Cliodhna
17
8 / 2 / 11
10,321
938
19,852
17,626
10,682
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
0 / 5 / 3
7,028
639
4,375
11,256
12,324
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
Boooruta
Jing Wei
15
3 / 8 / 2
8,867
806
12,498
15,598
7,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 5 / 2
7,121
647
6,526
13,350
13,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 7 / 2
6,646
604
6,964
18,161
8,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
jarex2003
Fenrir
14
3 / 5 / 0
7,998
727
7,260
10,547
5,524
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
15
30
Kills
6
7
Deaths
30
74
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
5
3
0.3
L
Jing Wei
Boooruta
Jing Wei
3
8
2
0.5
W
Cthulhu
DrMacska
Cthulhu
7
2
16
7.5
W
Artio
Fimbur91
Artio
2
1
16
10
W
5
0
17
13.5
L
0
5
2
0.2
W
Thoth
MoonDxD
Thoth
8
2
14
7.5
W
Cliodhna
NexuSh4me
Cliodhna
8
2
11
6.75
L
0
7
2
0.14
L
Fenrir
jarex2003
Fenrir
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,111
Damage
37,623
66,444
Taken
68,912
57,073
Mitigated
47,610
27,591
Healing
11,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,375
585
991
1,191
11,256
12,324
0
5,424
5,832
0
6,816
L
Jing Wei
Boooruta
Jing Wei
12,498
8,676
422
1,829
15,598
7,628
0
8,366
7,232
0
28,544
W
Cthulhu
DrMacska
Cthulhu
13,982
981
3,384
3,395
15,827
18,424
146
3,037
12,790
23,960
0
W
Artio
Fimbur91
Artio
2,815
188
3,641
3,923
13,863
17,532
370
2,989
10,874
8,302
0
W
7,181
5,610
1,293
1,990
7,707
4,407
3,814
1,066
6,641
0
19,134
L
6,526
109
0
1,011
13,350
13,649
0
5,517
7,833
12,330
0
W
Thoth
MoonDxD
Thoth
19,281
480
567
1,664
11,421
6,028
3,827
2,924
8,497
34,878
0
W
Cliodhna
NexuSh4me
Cliodhna
19,852
3,169
1,601
6,133
17,626
10,682
889
3,474
14,152
0
36,887
L
6,964
1,741
680
2,983
18,161
8,485
0
11,242
6,919
10,912
0
L
Fenrir
jarex2003
Fenrir
7,260
1,725
582
1,691
10,547
5,524
0
5,529
5,018
0
16,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,447
Gold Earned
37,660
119
Minions Killed
76
0
Camps Cleared
0
1,184,439
Distance Traveled
971,528
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,028
639
6
1
0
215,364
0
L
Jing Wei
8,867
806
38
3
0
170,163
2
W
Cthulhu
9,494
863
24
2
0
242,171
6
W
Artio
9,706
882
7
1
0
238,741
0
W
Rama
9,875
898
36
3
0
215,267
1
L
Geb
7,121
647
7
1
0
208,758
0
W
Thoth
10,051
914
22
2
0
228,385
0
W
Cliodhna
10,321
938
30
3
0
259,875
1
L
Freya
6,646
604
12
1
0
175,681
1
L
Fenrir
7,998
727
13
1
0
201,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role