Player Matchup

Hercules
Hercules
Basiachuki
Hercules
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,199 Elo+
Solo
Sol
Sol
Bebeeto
Sol
Level 65
God Stats
2W - 2L
1,630 SR
Queue Stats
41W - 37L
1,399 Elo+
Party 2
Erlang Shen
Erlang Shen
ENDBLAZE
Erlang Shen
Level 60
God Stats
0W - 2L
1,288 SR
Queue Stats
4W - 5L
1,556 Elo+
Solo
Nu Wa
Nu Wa
TamIsAwesome
Nu Wa
Level 68
God Stats
11W - 12L
1,527 SR
Queue Stats
47W - 40L
1,430 Elo+
Solo
Cliodhna
Cliodhna
nomad635
Cliodhna
Level 62
God Stats
12W - 5L
1,634 SR
Queue Stats
33W - 16L
1,600 Elo+
Party 2
Team Averages
Level 58
1,516 SR
1,437 Elo+

VS

Team Averages
Level 63
1,514 SR
1,392 Elo+
Morgan Le Fay
Morgan Le Fay
Fearyon
Morgan Le Fay
Level 40
God Stats
2W - 2L
1,486 SR
Queue Stats
37W - 43L
1,327 Elo+
Party 3
Athena
Athena
LORDAKIS
Athena
Level 39
God Stats
14W - 11L
1,500 SR
Queue Stats
42W - 36L
1,488 Elo+
Party 1
Cliodhna
Cliodhna
ProleX5
Cliodhna
Level 106
God Stats
1W - 0L
1,737 SR
Queue Stats
104W - 97L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
mesohn
Danzaburou
Level 88
God Stats
6W - 6L
1,345 SR
Queue Stats
53W - 55L
1,340 Elo+
Solo
Mercury
Mercury
ЗаКороляЛича
Mercury
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 33L
1,316 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Basiachuki
Hercules
7
2 / 1 / 1
5,281
528
2,904
6,862
5,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
7
1 / 1 / 2
5,015
502
4,179
4,412
1,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
ENDBLAZE
Erlang Shen
10
0 / 4 / 1
5,508
551
2,676
9,372
3,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 1
5,113
511
3,463
4,952
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
nomad635
Cliodhna
8
1 / 1 / 1
5,056
506
3,151
6,931
2,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fearyon
Morgan Le Fay
11
3 / 0 / 0
6,407
641
3,765
4,984
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
LORDAKIS
Athena
7
0 / 1 / 1
5,005
501
2,328
7,326
4,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
ProleX5
Cliodhna
11
6 / 0 / 1
7,259
726
8,216
8,523
3,382
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
mesohn
Danzaburou
7
0 / 1 / 2
4,952
495
3,391
5,659
1,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 3 / 0
5,088
509
1,274
6,876
2,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
4
Kills
10
10
Deaths
5
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
Basiachuki
Hercules
2
1
1
2.5
L
Sol
1
1
2
2
L
Erlang Shen
ENDBLAZE
Erlang Shen
0
4
1
0.13
W
Morgan Le Fay
Fearyon
Morgan Le Fay
3
0
0
3
W
Athena
LORDAKIS
Athena
0
1
1
0.5
W
Cliodhna
ProleX5
Cliodhna
6
0
1
6.5
L
0
3
1
0.17
W
Danzaburou
mesohn
Danzaburou
0
1
2
1
L
Cliodhna
nomad635
Cliodhna
1
1
1
1.5
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,373
Damage
18,974
32,529
Taken
33,368
14,881
Mitigated
13,262
9,057
Healing
8,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Basiachuki
Hercules
2,904
873
0
2,576
6,862
5,874
283
1,196
5,666
0
8,080
L
Sol
4,179
2,031
0
910
4,412
1,259
1,450
969
3,443
27,793
0
L
Erlang Shen
ENDBLAZE
Erlang Shen
2,676
1,720
0
3,104
9,372
3,579
830
0
9,372
0
34,033
W
Morgan Le Fay
Fearyon
Morgan Le Fay
3,765
253
0
1,416
4,984
1,840
171
1,764
3,106
43,711
0
W
Athena
LORDAKIS
Athena
2,328
983
0
1,485
7,326
4,128
242
2,011
5,293
7,841
0
W
Cliodhna
ProleX5
Cliodhna
8,216
2,181
0
3,670
8,523
3,382
230
932
7,491
0
47,376
L
3,463
948
0
38
4,952
1,831
0
2,215
2,737
25,666
0
W
Danzaburou
mesohn
Danzaburou
3,391
1,919
0
1,890
5,659
1,845
420
1,650
3,989
0
26,613
L
Cliodhna
nomad635
Cliodhna
3,151
724
0
2,429
6,931
2,338
0
1,713
5,218
0
23,042
W
1,274
941
0
520
6,876
2,067
0
939
5,847
0
20,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,973
Gold Earned
28,711
213
Minions Killed
264
0
Camps Cleared
0
1,049,936
Distance Traveled
1,091,636
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,281
528
13
1
0
205,612
3
L
Sol
5,015
502
46
5
0
188,700
3
L
Erlang Shen
5,508
551
66
7
0
224,195
3
W
Morgan Le Fay
6,407
641
82
8
0
210,538
1
W
Athena
5,005
501
14
1
0
223,021
2
W
Cliodhna
7,259
726
84
8
0
218,368
3
L
Nu Wa
5,113
511
47
5
0
187,976
6
W
Danzaburou
4,952
495
36
4
0
191,880
2
L
Cliodhna
5,056
506
41
4
0
243,453
1
W
Mercury
5,088
509
48
5
0
247,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role