Player Matchup

Bastet
Bastet
BlitZCarn
Bastet
Level 105
God Stats
2W - 1L
1,279 SR
Queue Stats
56W - 51L
1,432 Elo+
Party 3
Apollo
Apollo
Da-Tshad972
Apollo
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 39L
1,436 Elo+
Party 2
Janus
Janus
JulTier972
Janus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,588 Elo+
Party 2
Chronos
Chronos
RaY-shifter
Chronos
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,451 Elo+
Solo
Yemoja
Yemoja
TruSyn1
Yemoja
Level 102
God Stats
2W - 1L
1,183 SR
Queue Stats
118W - 111L
1,461 Elo+
Party 3
Team Averages
Level 106
1,392 SR
1,474 Elo+

VS

Team Averages
Level 64
1,398 SR
1,454 Elo+
Raijin
Raijin
 
Raijin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
FlameyMcBurney
Kali
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,472 Elo+
Party 1
Hel
Hel
Kudanori
Hel
Level 107
God Stats
0W - 2L
1,274 SR
Queue Stats
128W - 119L
1,464 Elo+
Party 1
Bakasura
Bakasura
SuperDob
Bakasura
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,409 Elo+
Party 1
Serqet
Serqet
raptorX16551
Serqet
Level 26
God Stats
0W - 2L
1,216 SR
Queue Stats
11W - 10L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BlitZCarn
Bastet
17
8 / 2 / 11
9,874
898
12,989
8,962
4,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Apollo
16
6 / 3 / 11
9,613
874
11,697
9,389
4,575
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
18
4 / 1 / 15
9,816
892
15,063
6,221
2,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos
RaY-shifter
Chronos
14
5 / 2 / 7
8,833
803
8,458
8,095
3,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Yemoja
TruSyn1
Yemoja
15
2 / 2 / 16
9,394
854
8,958
9,153
7,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
1 / 6 / 2
7,051
641
8,085
11,218
4,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 4 / 1
8,446
768
5,962
13,892
8,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 4 / 6
7,781
707
8,049
14,958
12,214
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
SuperDob
Bakasura
14
1 / 5 / 5
7,547
686
3,860
11,439
6,392
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Serqet
14
1 / 6 / 3
7,250
659
4,823
13,469
8,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
26
25
Kills
9
10
Deaths
25
60
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
6
2
0.33
W
Bastet
BlitZCarn
Bastet
8
2
11
6.75
W
Apollo
6
3
11
3.83
L
5
4
1
1.38
W
Janus
4
1
15
11.5
L
1
4
6
1
W
Chronos
RaY-shifter
Chronos
5
2
7
4.25
L
Bakasura
SuperDob
Bakasura
1
5
5
0.7
W
Yemoja
TruSyn1
Yemoja
2
2
16
5
L
Serqet
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,165
Damage
30,779
41,820
Taken
64,976
22,842
Mitigated
40,095
19,074
Healing
22,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
8,085
1,241
464
914
11,218
4,994
0
6,504
4,714
14,668
0
W
Bastet
BlitZCarn
Bastet
12,989
4,036
1,320
3,455
8,962
4,244
279
2,802
5,988
0
17,294
W
Apollo
11,697
5,193
344
1,477
9,389
4,575
1,637
3,282
6,005
0
28,463
L
5,962
1,740
1,317
4,103
13,892
8,202
0
5,326
8,566
0
10,475
W
Janus
15,063
931
2,107
1,446
6,221
2,462
48
2,124
3,797
31,629
0
L
8,049
664
4,649
5,819
14,958
12,214
0
6,957
8,001
22,959
0
W
Chronos
RaY-shifter
Chronos
8,458
1,970
824
2,336
8,095
3,565
1,915
4,385
3,276
13,689
0
L
Bakasura
SuperDob
Bakasura
3,860
2,841
1,587
1,877
11,439
6,392
0
7,226
4,213
0
7,461
W
Yemoja
TruSyn1
Yemoja
8,958
662
2,888
2,877
9,153
7,996
567
3,541
4,962
18,855
0
L
Serqet
4,823
917
511
1,042
13,469
8,293
0
6,466
7,003
0
7,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,530
Gold Earned
38,075
122
Minions Killed
80
0
Camps Cleared
0
1,015,775
Distance Traveled
848,338
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,051
641
11
1
0
115,003
0
W
Bastet
9,874
898
12
1
0
238,552
0
W
Apollo
9,613
874
38
3
0
182,007
0
L
Kali
8,446
768
9
1
0
162,592
0
W
Janus
9,816
892
46
4
0
217,106
1
L
Hel
7,781
707
23
2
0
205,560
0
W
Chronos
8,833
803
8
1
0
173,471
0
L
Bakasura
7,547
686
28
3
0
166,068
0
W
Yemoja
9,394
854
18
2
0
204,639
0
L
Serqet
7,250
659
9
1
0
199,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role