Player Matchup

Ne Zha
Ne Zha
PtrikPsn
Ne Zha
Level 147
God Stats
8W - 4L
1,709 SR
Queue Stats
316W - 288L
1,608 Elo+
Party 1
Lancelot
Lancelot
Tzvetan
Lancelot
Level 126
God Stats
24W - 35L
1,450 SR
Queue Stats
30W - 52L
1,406 Elo+
Solo
Vulcan
Vulcan
koromača
Vulcan
Level 139
God Stats
29W - 28L
1,493 SR
Queue Stats
501W - 484L
1,617 Elo+
Party 1
Team Averages
Level 137
1,551 SR
1,544 Elo+

VS

Team Averages
Level 30
1,585 SR
1,571 Elo+
Janus
Janus
ByNeizan
Janus
Level 28
God Stats
1W - 6L
1,495 SR
Queue Stats
34W - 32L
1,541 Elo+
Party 2
Neith
Neith
MeShur
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 40L
1,587 Elo+
Party 2
Tyr
Tyr
ReiViN44
Tyr
Level 43
God Stats
1W - 1L
1,759 SR
Queue Stats
50W - 30L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
PtrikPsn
Ne Zha
16
4 / 4 / 10
11,393
670
9,793
24,130
25,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lancelot
Tzvetan
Lancelot
18
12 / 6 / 5
14,045
826
19,929
20,297
13,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
koromača
Vulcan
19
3 / 1 / 14
12,877
757
23,530
13,157
5,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ByNeizan
Janus
13
0 / 12 / 4
9,871
581
9,121
17,019
5,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
MeShur
Neith
16
5 / 5 / 6
11,501
677
15,729
18,684
8,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 2 / 5
11,568
680
18,187
22,870
14,317

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
19
Kills
10
11
Deaths
19
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
ByNeizan
Janus
0
12
4
0.17
L
Neith
MeShur
Neith
5
5
6
1.6
W
Ne Zha
PtrikPsn
Ne Zha
4
4
10
2.25
L
5
2
5
3.75
W
Lancelot
Tzvetan
Lancelot
12
6
5
2.42
W
Vulcan
koromača
Vulcan
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,252
Damage
43,037
57,584
Taken
58,573
44,552
Mitigated
28,752
7,910
Healing
9,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
ByNeizan
Janus
9,121
437
93
1,203
17,019
5,965
0
7,961
8,650
45,829
0
L
Neith
MeShur
Neith
15,729
6,481
0
4,474
18,684
8,470
0
5,503
12,835
0
49,232
W
Ne Zha
PtrikPsn
Ne Zha
9,793
2,379
0
2,214
24,130
25,270
421
4,969
19,161
0
30,826
L
18,187
3,916
0
3,896
22,870
14,317
0
9,543
12,867
0
38,163
W
Lancelot
Tzvetan
Lancelot
19,929
3,506
0
3,096
20,297
13,321
1,312
1,242
19,055
0
41,701
W
Vulcan
koromača
Vulcan
23,530
5,036
0
2,600
13,157
5,961
1,055
3,230
9,927
69,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,315
Gold Earned
32,940
175
Minions Killed
215
7
Camps Cleared
8
1,018,586
Distance Traveled
915,531
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,871
581
82
5
2
267,607
1
L
Neith
11,501
677
91
5
5
288,673
4
W
Ne Zha
11,393
670
31
2
1
318,610
2
L
Tyr
11,568
680
42
2
1
359,251
3
W
Lancelot
14,045
826
37
2
1
346,532
2
W
Vulcan
12,877
757
107
6
5
353,444
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role