Player Matchup

Discordia
Discordia
Alexnoobatxbox
Discordia
Level 60
God Stats
7W - 12L
1,186 SR
Queue Stats
45W - 36L
1,601 Elo+
Party 2
Thanatos
Thanatos
ChimeraSoup
Thanatos
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 192L
1,592 Elo+
Party 2
Horus
Horus
Destroy all ahh
Horus
Level 129
God Stats
3W - 6L
1,544 SR
Queue Stats
446W - 404L
1,639 Elo+
Party 3
Neith
Neith
ItsGettinHeated
Neith
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
572W - 520L
1,547 Elo+
Party 3
Athena
Athena
medicallystoned
Athena
Level 154
God Stats
5W - 8L
1,561 SR
Queue Stats
399W - 351L
1,633 Elo+
Party 3
Team Averages
Level 122
1,458 SR
1,602 Elo+

VS

Team Averages
Level 105
1,601 SR
1,484 Elo+
Hou Yi
Hou Yi
AblazeCorn
Hou Yi
Level 120
God Stats
1W - 1L
1,600 SR
Queue Stats
124W - 122L
1,524 Elo+
Party 1
Ne Zha
Ne Zha
Dfootey
Ne Zha
Level 108
God Stats
8W - 17L
1,445 SR
Queue Stats
121W - 133L
1,505 Elo+
Party 4
Fafnir
Fafnir
IC PuertoRican
Fafnir
Level 73
God Stats
8W - 12L
1,652 SR
Queue Stats
98W - 91L
1,477 Elo+
Party 1
Vamana
Vamana
NotBambino
Vamana
Level 120
God Stats
9W - 9L
1,696 SR
Queue Stats
69W - 67L
1,415 Elo+
Party 1
Baron Samedi
Baron Samedi
Zfont04
Baron Samedi
Level 106
God Stats
5W - 6L
1,610 SR
Queue Stats
286W - 302L
1,497 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alexnoobatxbox
Discordia
18
1 / 2 / 3
10,562
621
13,696
9,455
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
ChimeraSoup
Thanatos
19
4 / 3 / 3
11,382
670
13,147
16,434
10,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 2 / 4
10,511
618
6,690
18,436
21,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 1 / 6
10,813
636
18,653
14,804
9,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 1 / 6
11,086
652
10,743
23,669
34,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AblazeCorn
Hou Yi
18
1 / 3 / 7
11,107
653
14,859
13,668
8,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Dfootey
Ne Zha
17
1 / 5 / 4
10,700
629
11,166
18,253
8,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
0 / 0 / 8
12,187
717
7,059
16,007
25,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
NotBambino
Vamana
20
4 / 0 / 2
12,493
735
16,430
18,081
15,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Zfont04
Baron Samedi
18
3 / 1 / 4
11,483
675
21,478
14,538
8,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
34
9
Kills
9
9
Deaths
9
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AblazeCorn
Hou Yi
1
3
7
1.5
L
Discordia
Alexnoobatxbox
Discordia
1
2
3
1.25
L
Thanatos
ChimeraSoup
Thanatos
4
3
3
1.83
L
1
2
4
1.5
W
Ne Zha
Dfootey
Ne Zha
1
5
4
0.6
W
0
0
8
4
L
2
1
6
5
W
Vamana
NotBambino
Vamana
4
0
2
5
W
Baron Samedi
Zfont04
Baron Samedi
3
1
4
5
L
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,929
Damage
70,992
82,798
Taken
80,547
80,098
Mitigated
67,111
29,079
Healing
27,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AblazeCorn
Hou Yi
14,859
6,145
0
2,416
13,668
8,221
3,513
4,636
9,032
0
54,540
L
Discordia
Alexnoobatxbox
Discordia
13,696
1,117
0
1,687
9,455
4,413
0
3,822
5,493
46,780
0
L
Thanatos
ChimeraSoup
Thanatos
13,147
2,356
0
11,326
16,434
10,842
0
4,037
12,184
0
49,588
L
6,690
2,555
5,820
5,267
18,436
21,663
0
6,413
11,505
0
27,780
W
Ne Zha
Dfootey
Ne Zha
11,166
1,629
0
4,656
18,253
8,795
585
4,483
13,770
0
42,619
W
7,059
1,017
496
4,803
16,007
25,871
376
5,973
10,034
18,130
0
L
18,653
6,039
0
3,554
14,804
9,105
54
5,277
9,169
0
60,651
W
Vamana
NotBambino
Vamana
16,430
8,415
300
4,172
18,081
15,959
1,701
5,079
13,002
0
60,293
W
Baron Samedi
Zfont04
Baron Samedi
21,478
705
4,925
6,229
14,538
8,265
1,229
4,268
10,270
52,674
0
L
10,743
2,139
0
1,425
23,669
34,075
0
7,223
15,910
23,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,354
Gold Earned
57,970
302
Minions Killed
322
0
Camps Cleared
0
1,668,543
Distance Traveled
1,735,448
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,107
653
68
4
0
301,294
2
L
Discordia
10,562
621
75
4
0
322,909
1
L
Thanatos
11,382
670
61
4
0
356,195
1
L
Horus
10,511
618
44
3
0
314,816
0
W
Ne Zha
10,700
629
52
3
0
350,428
2
W
Fafnir
12,187
717
20
1
0
355,325
1
L
Neith
10,813
636
93
5
0
300,891
0
W
Vamana
12,493
735
101
6
0
389,984
1
W
Baron Samedi
11,483
675
81
5
0
338,417
0
L
Athena
11,086
652
29
2
0
373,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role