Player Matchup

Cerberus
Cerberus
BobFrikinRoss
Cerberus
Level 107
God Stats
6W - 6L
1,423 SR
Queue Stats
254W - 189L
1,529 Elo+
Party 2
Chiron
Chiron
FlannTheeMann
Chiron
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Skadi
Skadi
FrikinBoston
Skadi
Level 83
God Stats
8W - 3L
1,755 SR
Queue Stats
426W - 312L
1,576 Elo+
Party 2
Bastet
Bastet
TylerLogic
Bastet
Level 84
God Stats
11W - 9L
1,553 SR
Queue Stats
432W - 334L
1,591 Elo+
Party 2
Cthulhu
Cthulhu
WillFrikinSmith
Cthulhu
Level 69
God Stats
20W - 8L
1,592 SR
Queue Stats
215W - 150L
1,571 Elo+
Party 2
Team Averages
Level 74
1,565 SR
1,553 Elo+

VS

Team Averages
Level 114
1,502 SR
1,460 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Alejandro122342
Zhong Kui
Level 109
God Stats
1W - 1L
1,687 SR
Queue Stats
71W - 86L
1,425 Elo+
Party 3
Kali
Kali
GoGoM4R1K0N_
Kali
Level 102
God Stats
0W - 3L
1,164 SR
Queue Stats
60W - 92L
1,366 Elo+
Party 3
Chiron
Chiron
aGeek
Chiron
Level 156
God Stats
7W - 6L
1,660 SR
Queue Stats
161W - 172L
1,544 Elo+
Party 1
Bellona
Bellona
moneysigneli
Bellona
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 85L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BobFrikinRoss
Cerberus
18
8 / 2 / 15
11,839
846
13,645
18,029
21,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 1 / 14
10,455
747
10,149
10,433
5,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
12 / 3 / 11
11,792
842
23,724
16,294
8,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
TylerLogic
Bastet
17
3 / 3 / 19
10,354
740
13,329
16,309
9,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 3 / 19
10,424
745
11,842
14,857
19,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
6 / 3 / 1
10,843
775
15,572
11,111
6,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
Alejandro122342
Zhong Kui
16
3 / 6 / 3
10,004
715
14,304
20,436
14,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 12 / 5
8,216
587
8,612
20,219
12,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chiron
aGeek
Chiron
17
2 / 1 / 6
9,586
685
13,928
7,220
3,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
moneysigneli
Bellona
14
0 / 7 / 7
8,981
642
5,189
18,122
13,553
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
34
29
Kills
12
12
Deaths
29
78
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
6
3
1
2.17
L
Zhong Kui
Alejandro122342
Zhong Kui
3
6
3
0.75
W
Cerberus
BobFrikinRoss
Cerberus
8
2
15
7.75
W
3
1
14
10
W
12
3
11
5.83
L
1
12
5
0.29
W
Bastet
TylerLogic
Bastet
3
3
19
4.17
W
3
3
19
4.17
L
Chiron
aGeek
Chiron
2
1
6
5
L
Bellona
moneysigneli
Bellona
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,689
Damage
57,605
75,922
Taken
77,108
64,976
Mitigated
50,291
37,882
Healing
23,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
15,572
990
420
3,152
11,111
6,987
0
2,413
8,631
29,932
0
L
Zhong Kui
Alejandro122342
Zhong Kui
14,304
1,507
469
7,566
20,436
14,252
0
6,376
13,815
26,720
0
W
Cerberus
BobFrikinRoss
Cerberus
13,645
748
2,939
8,134
18,029
21,428
952
5,910
11,873
29,127
0
W
10,149
3,795
2,497
2,752
10,433
5,460
1,634
4,664
5,715
0
27,215
W
23,724
13,017
1,255
4,892
16,294
8,808
3,072
7,324
8,684
0
46,038
L
8,612
1,953
425
1,953
20,219
12,098
0
7,343
12,654
0
11,672
W
Bastet
TylerLogic
Bastet
13,329
3,533
3,669
5,471
16,309
9,788
998
5,102
11,175
0
20,389
W
11,842
587
3,420
2,853
14,857
19,492
830
6,092
8,599
22,214
0
L
Chiron
aGeek
Chiron
13,928
1,654
2,854
1,794
7,220
3,401
0
2,860
4,147
0
31,775
L
Bellona
moneysigneli
Bellona
5,189
533
1,925
2,558
18,122
13,553
0
5,436
12,374
0
9,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,864
Gold Earned
47,630
158
Minions Killed
142
0
Camps Cleared
0
1,329,927
Distance Traveled
1,042,446
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,843
775
29
2
0
193,219
1
L
Zhong Kui
10,004
715
49
4
0
193,508
0
W
Cerberus
11,839
846
40
3
0
267,980
3
W
Chiron
10,455
747
40
3
0
241,132
0
W
Skadi
11,792
842
47
3
0
249,809
2
L
Kali
8,216
587
7
1
0
183,687
0
W
Bastet
10,354
740
19
1
0
302,290
0
W
Cthulhu
10,424
745
12
1
0
268,716
0
L
Chiron
9,586
685
49
4
0
256,690
5
L
Bellona
8,981
642
8
1
0
215,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role