Player Matchup

Artemis
Artemis
 
Artemis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Driverblade
Baron Samedi
Level 145
God Stats
18W - 17L
1,500 SR
Queue Stats
378W - 334L
1,536 Elo+
Party 2
Vamana
Vamana
Johnzo94
Vamana
Level 143
God Stats
9W - 8L
1,580 SR
Queue Stats
218W - 195L
1,480 Elo+
Party 2
Lancelot
Lancelot
MORSITA_98977
Lancelot
Level 124
God Stats
27W - 14L
1,556 SR
Queue Stats
170W - 133L
1,545 Elo+
Party 1
Kukulkan
Kukulkan
nerf_me_plz_jeff
Kukulkan
Level 102
God Stats
3W - 0L
1,866 SR
Queue Stats
148W - 139L
1,535 Elo+
Party 1
Team Averages
Level 124
1,601 SR
1,519 Elo+

VS

Team Averages
Level 101
1,460 SR
1,437 Elo+
Khepri
Khepri
Melona92
Khepri
Level 39
God Stats
1W - 4L
1,231 SR
Queue Stats
42W - 59L
1,294 Elo+
Party 3
Vulcan
Vulcan
PEC022
Vulcan
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 91L
1,277 Elo+
Party 3
Izanami
Izanami
darwin_nik17
Izanami
Level 108
God Stats
34W - 28L
1,600 SR
Queue Stats
479W - 422L
1,543 Elo+
Party 4
Lancelot
Lancelot
faboss677
Lancelot
Level 157
God Stats
10W - 8L
1,486 SR
Queue Stats
275W - 224L
1,548 Elo+
Party 4
Bakasura
Bakasura
marck16997
Bakasura
Level 158
God Stats
6W - 6L
1,485 SR
Queue Stats
497W - 458L
1,523 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
3 / 2 / 3
9,713
511
10,767
11,403
4,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Driverblade
Baron Samedi
16
5 / 2 / 4
9,798
516
12,415
9,243
5,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
Johnzo94
Vamana
15
0 / 3 / 2
9,011
474
7,510
16,881
13,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
MORSITA_98977
Lancelot
17
5 / 1 / 5
10,365
546
15,385
15,195
7,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 1 / 8
9,499
500
6,372
6,622
7,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Melona92
Khepri
13
0 / 3 / 4
8,660
456
2,443
13,368
15,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
PEC022
Vulcan
15
0 / 5 / 2
8,729
459
4,792
9,409
4,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
darwin_nik17
Izanami
17
3 / 4 / 1
10,477
551
5,418
16,080
6,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
faboss677
Lancelot
16
2 / 2 / 1
9,833
518
8,021
16,628
7,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
marck16997
Bakasura
18
4 / 1 / 2
11,296
595
15,458
17,024
10,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
15
Kills
9
9
Deaths
15
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
2
3
2.25
W
Baron Samedi
Driverblade
Baron Samedi
5
2
4
3.5
W
Vamana
Johnzo94
Vamana
0
3
2
0.33
W
Lancelot
MORSITA_98977
Lancelot
5
1
5
7.5
L
Khepri
Melona92
Khepri
0
3
4
0.67
L
Vulcan
PEC022
Vulcan
0
5
2
0.2
L
Izanami
darwin_nik17
Izanami
3
4
1
0.88
L
Lancelot
faboss677
Lancelot
2
2
1
1.25
L
Bakasura
marck16997
Bakasura
4
1
2
5
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,449
Damage
36,132
59,344
Taken
72,509
38,876
Mitigated
44,272
19,954
Healing
20,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,767
5,705
0
2,327
11,403
4,584
1,545
1,223
9,690
0
73,248
W
Baron Samedi
Driverblade
Baron Samedi
12,415
1,630
1,100
2,706
9,243
5,470
1,939
2,756
6,487
70,353
0
W
Vamana
Johnzo94
Vamana
7,510
3,330
0
3,564
16,881
13,962
204
747
13,127
0
56,871
W
Lancelot
MORSITA_98977
Lancelot
15,385
3,553
0
7,872
15,195
7,133
824
914
13,642
0
103,416
L
Khepri
Melona92
Khepri
2,443
173
196
2,354
13,368
15,248
0
6,546
6,781
12,007
0
L
Vulcan
PEC022
Vulcan
4,792
909
0
36
9,409
4,627
368
4,839
4,570
53,399
0
L
Izanami
darwin_nik17
Izanami
5,418
2,596
0
5,756
16,080
6,407
1,410
3,106
12,939
0
96,279
L
Lancelot
faboss677
Lancelot
8,021
573
0
6,474
16,628
7,851
0
3,997
12,603
0
91,658
L
Bakasura
marck16997
Bakasura
15,458
9,122
0
6,169
17,024
10,139
810
299
16,125
0
73,477
W
6,372
1,587
297
2,088
6,622
7,727
251
2,408
4,100
45,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,386
Gold Earned
48,995
552
Minions Killed
576
0
Camps Cleared
0
1,876,536
Distance Traveled
1,875,682
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,713
511
110
6
0
333,373
9
W
Baron Samedi
9,798
516
103
5
0
331,758
4
W
Vamana
9,011
474
114
6
0
358,778
6
W
Lancelot
10,365
546
157
8
0
503,080
2
L
Khepri
8,660
456
18
1
0
376,647
3
L
Vulcan
8,729
459
81
4
0
335,186
1
L
Izanami
10,477
551
172
9
0
339,142
6
L
Lancelot
9,833
518
129
7
0
439,110
2
L
Bakasura
11,296
595
176
9
0
385,597
4
W
Kukulkan
9,499
500
68
4
0
349,547
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role