Player Matchup

Khepri
Khepri
Silver V
 
Khepri
Silver V
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Bronze V
MisterMeowCat
Mulan
Bronze V
Level 69
God Stats
2W - 0L
1,959 SR
Queue Stats
6W - 1L
1,515 MMR
Party 2
Discordia
Discordia
Silver II
WhiskeyN69
Discordia
Silver II
Level 159
God Stats
8W - 7L
1,500 SR
Queue Stats
81W - 50L
1,500 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 97
1,653 SR
1,505 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 79
1,621 SR
1,533 MMR
Chaac
Chaac
Bronze IV
 
Chaac
Bronze IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
Architectz
Medusa
Bronze III
Level 63
God Stats
1W - 2L
1,862 SR
Queue Stats
8W - 6L
1,600 MMR
Party 1
Merlin
Merlin
Bronze III
ItsMeSick
Merlin
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
5 / 0 / 11
11,370
812
3,315
8,921
12,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
9 / 0 / 9
10,789
771
23,893
20,305
22,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
WhiskeyN69
Discordia
15
4 / 0 / 12
10,317
737
11,694
6,437
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AphroditeAtlasThothAh Muzen CabPersephone

VS

Bans
AresGilgameshCabrakanShivaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 6 / 0
7,739
553
6,580
18,342
9,939
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Architectz
Medusa
12
0 / 7 / 0
7,879
563
8,968
13,107
5,473
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
ItsMeSick
Merlin
13
0 / 5 / 0
8,037
574
8,574
12,319
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
0
18
Kills
0
0
Deaths
18
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
5
0
11
10.5
L
Chaac
 
Chaac
0
6
0
0
L
Medusa
Architectz
Medusa
0
7
0
0
L
Merlin
ItsMeSick
Merlin
0
5
0
0
W
9
0
9
13.5
W
Discordia
WhiskeyN69
Discordia
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,902
Damage
24,122
35,663
Taken
43,768
38,291
Mitigated
20,361
14,710
Healing
5,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,315
209
485
4,062
8,921
12,433
508
2,335
6,586
16,285
0
L
Chaac
 
Chaac
6,580
755
0
3,614
18,342
9,939
0
6,064
11,725
0
20,621
L
Medusa
Architectz
Medusa
8,968
5,021
0
1,347
13,107
5,473
0
5,193
7,634
0
35,405
L
Merlin
ItsMeSick
Merlin
8,574
79
0
500
12,319
4,949
0
3,818
8,284
27,477
0
W
23,893
4,291
0
9,617
20,305
22,467
922
4,525
15,780
0
55,122
W
Discordia
WhiskeyN69
Discordia
11,694
571
0
546
6,437
3,391
1,060
2,124
4,313
45,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,476
Gold Earned
23,655
146
Minions Killed
137
6
Camps Cleared
6
806,999
Distance Traveled
677,899
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,370
812
32
2
1
261,566
3
L
Chaac
7,739
553
29
2
1
222,591
1
L
Medusa
7,879
563
64
5
4
223,520
2
L
Merlin
8,037
574
44
3
1
231,788
0
W
Mulan
10,789
771
51
4
1
279,358
3
W
Discordia
10,317
737
63
5
4
266,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role