Player Matchup

Cerberus
Cerberus
DAFTPUNKFIRE
Cerberus
Level 120
God Stats
5W - 6L
1,194 SR
Queue Stats
110W - 112L
1,348 Elo+
Party 2
Susano
Susano
FaytalForsaken
Susano
Level 126
God Stats
1W - 3L
1,072 SR
Queue Stats
276W - 303L
1,375 Elo+
Party 2
Izanami
Izanami
Scleiger
Izanami
Level 157
God Stats
10W - 5L
1,416 SR
Queue Stats
448W - 497L
1,399 Elo+
Party 2
Eset
Eset
SlothMonke
Eset
Level 108
God Stats
13W - 9L
1,504 SR
Queue Stats
498W - 518L
1,408 Elo+
Party 2
Shiva
Shiva
StormRaven101
Shiva
Level 52
God Stats
4W - 1L
1,708 SR
Queue Stats
340W - 329L
1,405 Elo+
Party 2
Team Averages
Level 113
1,379 SR
1,387 Elo+

VS

Team Averages
Level 57
1,515 SR
1,452 Elo+
Baron Samedi
Baron Samedi
FlameyMcBurney
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,508 Elo+
Party 1
Kali
Kali
Kudanori
Kali
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 119L
1,478 Elo+
Party 1
Chaac
Chaac
M1L1TARYMAN 25
Chaac
Level 88
God Stats
2W - 3L
1,455 SR
Queue Stats
173W - 170L
1,385 Elo+
Solo
Hercules
Hercules
SuperDob
Hercules
Level 37
God Stats
0W - 1L
1,822 SR
Queue Stats
11W - 19L
1,434 Elo+
Party 1
Jormungandr
Jormungandr
raptorX16551
Jormungandr
Level 26
God Stats
0W - 2L
1,297 SR
Queue Stats
11W - 10L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DAFTPUNKFIRE
Cerberus
17
2 / 5 / 18
10,755
717
9,394
33,279
33,622
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

16
6 / 6 / 14
10,896
726
14,084
16,145
7,731
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Scleiger
Izanami
20
8 / 3 / 15
12,328
822
20,202
13,682
6,630
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 3 / 17
11,267
751
17,437
11,373
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 3 / 13
11,447
763
17,461
16,008
9,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FlameyMcBurney
Baron Samedi
14
0 / 8 / 10
8,793
586
10,201
14,523
6,770
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
18
6 / 6 / 9
10,868
725
18,617
19,060
12,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
5 / 5 / 9
10,312
687
12,629
17,545
26,248
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
SuperDob
Hercules
17
3 / 5 / 11
10,169
678
14,147
21,567
19,250
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
raptorX16551
Jormungandr
19
3 / 4 / 13
10,886
726
14,941
18,969
24,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
69
28
Kills
17
20
Deaths
28
77
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DAFTPUNKFIRE
Cerberus
2
5
18
2.2
W
6
6
14
2.17
L
Baron Samedi
FlameyMcBurney
Baron Samedi
0
8
10
0.63
L
Kali
6
6
9
1.75
L
5
5
9
1.9
W
Izanami
Scleiger
Izanami
8
3
15
5.17
W
5
3
17
4.5
W
7
3
13
4.5
L
Hercules
SuperDob
Hercules
3
5
11
1.7
L
Jormungandr
raptorX16551
Jormungandr
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,578
Damage
70,535
90,487
Taken
91,664
62,537
Mitigated
88,997
29,480
Healing
28,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DAFTPUNKFIRE
Cerberus
9,394
1,403
594
11,044
33,279
33,622
1,037
8,699
24,580
16,594
0
W
14,084
2,141
2,709
2,265
16,145
7,731
2,258
5,609
10,536
0
21,242
L
Baron Samedi
FlameyMcBurney
Baron Samedi
10,201
180
2,673
1,693
14,523
6,770
466
4,554
9,969
19,886
0
L
Kali
18,617
8,654
2,329
5,996
19,060
12,058
1,624
6,476
12,584
0
32,684
L
12,629
2,571
3,792
4,940
17,545
26,248
854
4,543
13,002
0
23,409
W
Izanami
Scleiger
Izanami
20,202
13,589
1,155
1,702
13,682
6,630
3,152
3,156
10,526
0
51,121
W
17,437
1,778
3,341
2,011
11,373
5,536
1,618
4,096
7,277
33,584
0
W
17,461
2,043
1,257
3,402
16,008
9,018
1,841
5,042
10,966
0
31,205
L
Hercules
SuperDob
Hercules
14,147
5,278
760
3,765
21,567
19,250
306
7,235
14,332
2,807
17,421
L
Jormungandr
raptorX16551
Jormungandr
14,941
4,989
1,134
1,284
18,969
24,671
570
4,023
14,946
40,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,693
Gold Earned
51,028
144
Minions Killed
140
0
Camps Cleared
0
1,342,012
Distance Traveled
1,192,787
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,755
717
18
1
0
245,342
0
W
Susano
10,896
726
16
1
0
257,459
1
L
Baron Samedi
8,793
586
20
1
0
173,977
0
L
Kali
10,868
725
26
2
0
261,902
1
L
Chaac
10,312
687
28
2
0
274,035
0
W
Izanami
12,328
822
61
4
0
275,826
0
W
Eset
11,267
751
30
2
0
261,678
1
W
Shiva
11,447
763
19
1
0
301,707
0
L
Hercules
10,169
678
20
1
0
232,989
0
L
Jormungandr
10,886
726
46
3
0
249,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role