Player Matchup

Mercury
Mercury
Abhorzen
Mercury
Level 123
God Stats
1W - 6L
1,300 SR
Queue Stats
164W - 197L
1,393 Elo+
Party 1
Danzaburou
Danzaburou
Acebly80
Danzaburou
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 36L
1,480 Elo+
Party 1
Scylla
Scylla
EndlessBeef
Scylla
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 133L
1,497 Elo+
Solo
Bacchus
Bacchus
Jessid93
Bacchus
Level 83
God Stats
3W - 7L
1,443 SR
Queue Stats
108W - 122L
1,429 Elo+
Party 1
Achilles
Achilles
SurprisedRuby
Achilles
Level 63
God Stats
11W - 20L
1,474 SR
Queue Stats
58W - 71L
1,414 Elo+
Party 1
Team Averages
Level 88
1,443 SR
1,442 Elo+

VS

Team Averages
Level 66
1,451 SR
1,425 Elo+
Chang'e
Chang'e
Franck45Rojas
Chang'e
Level 122
God Stats
4W - 5L
1,553 SR
Queue Stats
48W - 57L
1,482 Elo+
Solo
Xing Tian
Xing Tian
Nickster2424
Xing Tian
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 23L
1,493 Elo+
Solo
Janus
Janus
QuiteAGoodOne
Janus
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 32L
1,404 Elo+
Party 2
Neith
Neith
Satanitas
Neith
Level 64
God Stats
28W - 22L
1,629 SR
Queue Stats
138W - 168L
1,420 Elo+
Solo
Bakasura
Bakasura
termin8or_82
Bakasura
Level 41
God Stats
2W - 4L
1,075 SR
Queue Stats
12W - 20L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Abhorzen
Mercury
5
0 / 2 / 1
3,512
585
902
5,248
1,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
Acebly80
Danzaburou
6
0 / 0 / 0
3,463
577
805
3,201
878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
7
0 / 1 / 0
3,444
574
626
1,911
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Jessid93
Bacchus
1
0 / 0 / 0
2,715
453
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
SurprisedRuby
Achilles
8
2 / 0 / 0
4,179
697
2,191
3,255
1,568
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
8
2 / 0 / 0
4,705
784
2,357
3,346
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xing Tian
Nickster2424
Xing Tian
6
0 / 0 / 1
4,086
681
580
1,821
938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 2 / 0
4,141
690
1,260
2,991
620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Satanitas
Neith
6
1 / 0 / 0
4,088
681
1,959
2,193
613
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
termin8or_82
Bakasura
6
0 / 0 / 1
3,804
634
153
3,304
1,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
3
3
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
Abhorzen
Mercury
0
2
1
0.25
L
Danzaburou
Acebly80
Danzaburou
0
0
0
0
L
Scylla
0
1
0
0
W
Chang'e
2
0
0
2
L
Bacchus
Jessid93
Bacchus
0
0
0
0
W
Xing Tian
Nickster2424
Xing Tian
0
0
1
0.5
W
0
2
0
0
W
Neith
Satanitas
Neith
1
0
0
1
L
Achilles
SurprisedRuby
Achilles
2
0
0
2
W
Bakasura
termin8or_82
Bakasura
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,524
Damage
6,309
13,615
Taken
13,655
4,671
Mitigated
4,351
4,852
Healing
3,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Abhorzen
Mercury
902
516
0
1,716
5,248
1,580
0
1,487
3,761
0
11,681
L
Danzaburou
Acebly80
Danzaburou
805
254
0
1,473
3,201
878
0
234
2,942
0
15,977
L
Scylla
626
235
0
460
1,911
645
0
1,216
695
14,315
0
W
Chang'e
2,357
182
0
1,390
3,346
1,088
623
626
2,720
28,822
0
L
Bacchus
Jessid93
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
Nickster2424
Xing Tian
580
75
0
372
1,821
938
0
0
1,821
9,104
0
W
1,260
31
0
625
2,991
620
0
0
2,991
21,915
0
W
Neith
Satanitas
Neith
1,959
864
0
897
2,193
613
125
0
2,193
0
25,652
L
Achilles
SurprisedRuby
Achilles
2,191
130
0
1,203
3,255
1,568
0
1,260
1,995
0
19,152
W
Bakasura
termin8or_82
Bakasura
153
128
0
714
3,304
1,092
0
0
3,304
0
13,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,313
Gold Earned
20,824
97
Minions Killed
206
0
Camps Cleared
0
506,532
Distance Traveled
619,399
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,512
585
23
4
0
148,177
0
L
Danzaburou
3,463
577
30
5
0
109,546
3
L
Scylla
3,444
574
20
3
0
121,525
0
W
Chang'e
4,705
784
55
9
0
117,873
0
L
Bacchus
2,715
453
0
0
0
0
0
W
Xing Tian
4,086
681
16
3
0
124,760
1
W
Janus
4,141
690
41
7
0
114,441
1
W
Neith
4,088
681
48
8
0
107,902
3
L
Achilles
4,179
697
24
4
0
127,284
0
W
Bakasura
3,804
634
46
8
0
154,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role