Player Matchup

Thor
Thor
Hesher16
Thor
Level 66
God Stats
74W - 90L
1,080 SR
Queue Stats
203W - 264L
1,264 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Leoleterrible
Morgan Le Fay
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,404 Elo+
Party 2
Bacchus
Bacchus
Volcaeduens
Bacchus
Level 153
God Stats
0W - 1L
1,715 SR
Queue Stats
108W - 109L
1,511 Elo+
Party 2
Team Averages
Level 88
1,432 SR
1,393 Elo+

VS

Team Averages
Level 86
1,550 SR
1,314 Elo+
Chang'e
Chang'e
 
Chang'e
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Mizalina
Rama
Level 157
God Stats
1W - 1L
1,581 SR
Queue Stats
13W - 24L
1,227 Elo+
Solo
Atlas
Atlas
parzzz
Atlas
Level 60
God Stats
13W - 14L
1,569 SR
Queue Stats
86W - 165L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
0 / 5 / 1
5,771
641
4,851
8,797
3,595
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Leoleterrible
Morgan Le Fay
9
0 / 1 / 1
5,761
640
2,173
4,611
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Volcaeduens
Bacchus
10
1 / 2 / 0
6,088
676
4,608
9,439
8,551
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 0 / 7
6,288
699
3,375
3,861
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
13
7 / 1 / 1
7,943
883
9,824
5,363
3,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
parzzz
Atlas
12
1 / 0 / 6
7,413
824
5,386
9,367
9,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
8
8
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
7
3.5
L
Thor
0
5
1
0.1
L
Morgan Le Fay
Leoleterrible
Morgan Le Fay
0
1
1
0.5
W
Rama
7
1
1
7.5
L
Bacchus
Volcaeduens
Bacchus
1
2
0
0.5
W
Atlas
parzzz
Atlas
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,632
Damage
18,585
22,847
Taken
18,591
14,124
Mitigated
13,503
1,034
Healing
6,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,375
427
793
1,313
3,861
1,330
84
860
3,001
8,452
0
L
Thor
4,851
1,239
0
0
8,797
3,595
0
3,502
5,080
0
17,303
L
Morgan Le Fay
Leoleterrible
Morgan Le Fay
2,173
504
0
104
4,611
1,978
0
1,185
3,426
10,659
0
W
Rama
9,824
7,154
0
2,079
5,363
3,030
1,287
2,759
2,604
0
37,207
L
Bacchus
Volcaeduens
Bacchus
4,608
374
0
930
9,439
8,551
0
4,115
5,153
15,728
0
W
Atlas
parzzz
Atlas
5,386
1,712
0
2,732
9,367
9,143
0
3,801
5,566
15,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,620
Gold Earned
21,644
79
Minions Killed
104
2
Camps Cleared
5
435,534
Distance Traveled
523,255
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,288
699
22
2
2
169,646
0
L
Thor
5,771
641
36
4
0
154,378
1
L
Morgan Le Fay
5,761
640
17
2
0
108,243
1
W
Rama
7,943
883
67
7
2
154,002
3
L
Bacchus
6,088
676
26
3
2
172,913
2
W
Atlas
7,413
824
15
2
1
199,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role