Player Matchup

Hel
Hel
Entomofauna
Hel
Level 147
God Stats
7W - 0L
1,700 SR
Queue Stats
193W - 183L
1,498 Elo+
Party 1
Chernobog
Chernobog
Septentrion
Chernobog
Level 160
God Stats
6W - 2L
1,366 SR
Queue Stats
258W - 260L
1,500 Elo+
Party 1
Zeus
Zeus
SweatJr1
Zeus
Level 158
God Stats
3W - 0L
1,750 SR
Queue Stats
47W - 46L
1,599 Elo+
Party 2
Chaac
Chaac
Xyligan4ik74
Chaac
Level 156
God Stats
7W - 7L
1,370 SR
Queue Stats
795W - 829L
1,542 Elo+
Solo
Cernunnos
Cernunnos
gurra0207
Cernunnos
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 48L
1,608 Elo+
Party 2
Team Averages
Level 137
1,537 SR
1,549 Elo+

VS

Team Averages
Level 132
1,423 SR
1,499 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ConfusedDuck
Athena
Level 144
God Stats
3W - 7L
1,302 SR
Queue Stats
291W - 317L
1,497 Elo+
Solo
Hel
Hel
Sem1589
Hel
Level 157
God Stats
27W - 19L
1,489 SR
Queue Stats
1,043W - 965L
1,522 Elo+
Solo
Erlang Shen
Erlang Shen
YungQwazon
Erlang Shen
Level 125
God Stats
0W - 3L
1,323 SR
Queue Stats
324W - 311L
1,538 Elo+
Solo
Hades
Hades
xBlazingSoul
Hades
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 17
11,131
742
15,931
16,423
17,193
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Septentrion
Chernobog
19
4 / 3 / 18
11,640
776
30,127
16,772
9,878
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
20
12 / 4 / 9
12,871
858
49,508
12,945
6,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
0 / 8 / 17
9,945
663
13,991
28,756
31,791
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
gurra0207
Cernunnos
17
3 / 4 / 16
10,648
710
18,302
16,116
8,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
5 / 4 / 11
10,872
725
19,060
30,192
26,970
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
19
7 / 5 / 14
12,312
821
17,798
38,642
48,428
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hel
18
4 / 4 / 14
10,989
733
13,698
26,465
25,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
YungQwazon
Erlang Shen
18
4 / 4 / 14
11,321
755
9,647
25,348
30,888
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 5 / 12
10,362
691
18,026
24,260
18,843
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
88
22
Kills
23
23
Deaths
22
77
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
5
4
11
2.63
L
Athena
7
5
14
2.8
W
3
4
17
2.88
L
Hel
4
4
14
2.75
W
Chernobog
Septentrion
Chernobog
4
3
18
4.33
W
Zeus
12
4
9
4.13
W
0
8
17
1.06
L
Erlang Shen
YungQwazon
Erlang Shen
4
4
14
2.75
W
Cernunnos
gurra0207
Cernunnos
3
4
16
2.75
L
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,859
Damage
78,229
91,012
Taken
144,907
74,500
Mitigated
150,467
38,167
Healing
72,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
19,060
3,874
2,424
8,997
30,192
26,970
1,419
13,042
17,150
0
29,430
L
Athena
17,798
4,417
494
3,363
38,642
48,428
17
17,304
21,338
26,393
0
W
15,931
1,574
13,479
8,606
16,423
17,193
896
6,732
9,427
30,808
0
L
Hel
13,698
738
28,117
13,824
26,465
25,338
454
14,824
11,641
29,262
0
W
Chernobog
Septentrion
Chernobog
30,127
13,628
1,283
2,379
16,772
9,878
2,404
11,173
5,599
0
57,365
W
Zeus
49,508
7,423
574
2,175
12,945
6,707
1,606
7,811
5,021
69,853
0
W
13,991
2,475
1,043
5,748
28,756
31,791
11
13,224
15,032
0
25,373
L
Erlang Shen
YungQwazon
Erlang Shen
9,647
4,151
3,010
4,561
25,348
30,888
1,102
9,470
15,878
0
22,064
W
Cernunnos
gurra0207
Cernunnos
18,302
8,276
650
2,230
16,116
8,931
2,691
10,582
5,396
0
26,493
L
18,026
1,624
3,875
3,676
24,260
18,843
1,606
10,799
13,461
32,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,235
Gold Earned
55,856
170
Minions Killed
142
0
Camps Cleared
0
1,255,023
Distance Traveled
1,367,400
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,872
725
33
2
0
267,612
0
L
Athena
12,312
821
15
1
0
295,362
0
W
Hel
11,131
742
34
2
0
266,212
1
L
Hel
10,989
733
36
2
0
288,360
0
W
Chernobog
11,640
776
47
3
0
250,516
0
W
Zeus
12,871
858
52
3
0
233,765
0
W
Chaac
9,945
663
12
1
0
248,412
0
L
Erlang Shen
11,321
755
17
1
0
271,893
1
W
Cernunnos
10,648
710
25
2
0
256,118
0
L
Hades
10,362
691
41
3
0
244,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role