Player Matchup

Ra
Ra
CookieTheLord
Ra
Level 33
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 33L
1,093 Elo+
Party 2
Neith
Neith
N0VAxGH0ST
Neith
Level 19
God Stats
1W - 2L
1,201 SR
Queue Stats
68W - 87L
1,053 Elo+
Party 2
Bacchus
Bacchus
WiIderz
Bacchus
Level 21
God Stats
12W - 10L
1,285 SR
Queue Stats
39W - 49L
1,092 Elo+
Party 2
Team Averages
Level 24
1,329 SR
1,079 Elo+

VS

Team Averages
Level 53
1,281 SR
1,146 Elo+
Serqet
Serqet
EnzoTheGamer62
Serqet
Level 88
God Stats
0W - 6L
1,500 SR
Queue Stats
200W - 469L
1,172 Elo+
Party 1
Cabrakan
Cabrakan
Fire_Zila
Cabrakan
Level 15
God Stats
17W - 30L
1,099 SR
Queue Stats
73W - 172L
1,052 Elo+
Party 1
Tyr
Tyr
thedests91
Tyr
Level 57
God Stats
4W - 10L
1,243 SR
Queue Stats
58W - 151L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 7
11,315
666
10,454
11,117
4,858
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
18
7 / 0 / 2
12,917
760
17,730
7,344
4,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
WiIderz
Bacchus
16
1 / 0 / 7
12,078
710
5,319
12,628
26,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
9,663
568
5,278
12,939
6,060
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Fire_Zila
Cabrakan
14
0 / 2 / 4
10,464
616
3,320
16,573
26,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
4 / 4 / 0
10,445
614
10,884
17,440
12,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
9
Kills
4
4
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
4
7
1.13
L
0
3
3
0.5
L
Cabrakan
Fire_Zila
Cabrakan
0
2
4
1
W
Neith
7
0
2
8
W
Bacchus
WiIderz
Bacchus
1
0
7
4.5
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,503
Damage
19,482
31,089
Taken
46,952
35,756
Mitigated
45,100
11,317
Healing
8,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,454
2,203
1,897
3,002
11,117
4,858
1,030
1,139
9,423
61,802
0
L
5,278
1,258
0
890
12,939
6,060
0
5,232
7,707
0
26,782
L
Cabrakan
Fire_Zila
Cabrakan
3,320
441
0
3,720
16,573
26,275
0
5,980
10,593
23,448
0
W
Neith
17,730
8,566
0
2,841
7,344
4,199
1,125
821
6,259
0
69,745
W
Bacchus
WiIderz
Bacchus
5,319
744
0
3,577
12,628
26,699
353
2,399
10,091
11,749
0
L
10,884
760
0
3,740
17,440
12,765
0
5,168
12,272
0
51,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,310
Gold Earned
30,572
219
Minions Killed
169
10
Camps Cleared
5
956,749
Distance Traveled
891,803
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,315
666
101
6
6
287,872
0
L
Serqet
9,663
568
55
3
3
289,127
2
L
Cabrakan
10,464
616
39
2
0
277,375
1
W
Neith
12,917
760
106
6
3
328,172
0
W
Bacchus
12,078
710
12
1
1
340,705
0
L
Tyr
10,445
614
75
4
2
325,301
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role