Player Matchup

Poseidon
Poseidon
Devestator37
Poseidon
Level 149
God Stats
2W - 0L
1,691 SR
Queue Stats
81W - 70L
1,539 Elo+
Party 2
Kukulkan
Kukulkan
GumGumDab
Kukulkan
Level 156
God Stats
10W - 14L
1,788 SR
Queue Stats
454W - 471L
1,436 Elo+
Party 2
Fenrir
Fenrir
HeavenHound11
Fenrir
Level 158
God Stats
2W - 1L
1,743 SR
Queue Stats
92W - 49L
1,603 Elo+
Party 2
Cerberus
Cerberus
L0RD 0F L0RD
Cerberus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,521 Elo+
Party 2
Yemoja
Yemoja
Petecubed
Yemoja
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,407 Elo+
Solo
Team Averages
Level 135
1,644 SR
1,501 Elo+

VS

Team Averages
Level 113
1,506 SR
1,531 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Englishmufen
Aphrodite
Level 73
God Stats
1W - 1L
1,749 SR
Queue Stats
19W - 18L
1,560 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KomaGhost
Ah Muzen Cab
Level 88
God Stats
0W - 2L
1,292 SR
Queue Stats
27W - 24L
1,542 Elo+
Party 1
Xing Tian
Xing Tian
Wallin065
Xing Tian
Level 129
God Stats
0W - 1L
1,777 SR
Queue Stats
194W - 168L
1,538 Elo+
Solo
King Arthur
King Arthur
xMr BoLt NasTyx
King Arthur
Level 118
God Stats
2W - 4L
1,212 SR
Queue Stats
251W - 241L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Devestator37
Poseidon
20
4 / 7 / 15
13,106
655
21,346
20,234
8,616
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
GumGumDab
Kukulkan
20
9 / 5 / 15
15,083
754
34,920
20,138
12,418
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 3 / 12
13,354
668
18,146
33,826
50,299
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
L0RD 0F L0RD
Cerberus
20
7 / 4 / 14
13,431
672
16,956
38,329
53,822
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
Petecubed
Yemoja
20
1 / 4 / 19
13,244
662
12,890
26,609
33,168
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
7 / 7 / 9
13,344
667
21,592
21,079
10,039
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Englishmufen
Aphrodite
20
5 / 4 / 10
12,735
637
14,450
22,575
20,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
KomaGhost
Ah Muzen Cab
20
6 / 7 / 12
14,362
718
42,856
23,325
13,360
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Wallin065
Xing Tian
20
2 / 4 / 14
13,774
689
18,401
30,984
46,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
xMr BoLt NasTyx
King Arthur
20
3 / 5 / 14
12,377
619
22,390
34,422
42,171
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
82
27
Kills
23
23
Deaths
27
75
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
7
7
9
1.64
W
Poseidon
Devestator37
Poseidon
4
7
15
1.64
L
Aphrodite
Englishmufen
Aphrodite
5
4
10
2.5
W
Kukulkan
GumGumDab
Kukulkan
9
5
15
3.3
W
6
3
12
4
L
Ah Muzen Cab
KomaGhost
Ah Muzen Cab
6
7
12
1.71
W
Cerberus
L0RD 0F L0RD
Cerberus
7
4
14
3.5
W
Yemoja
Petecubed
Yemoja
1
4
19
2.63
L
Xing Tian
Wallin065
Xing Tian
2
4
14
2.25
L
King Arthur
xMr BoLt NasTyx
King Arthur
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,258
Damage
119,689
139,136
Taken
132,385
158,323
Mitigated
131,930
66,679
Healing
58,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
21,592
5,065
370
4,693
21,079
10,039
737
11,567
9,166
30,018
0
W
Poseidon
Devestator37
Poseidon
21,346
4,693
2,695
2,315
20,234
8,616
2,297
7,961
12,273
52,216
0
L
Aphrodite
Englishmufen
Aphrodite
14,450
1,577
18,711
12,610
22,575
20,081
0
18,267
4,110
27,129
0
W
Kukulkan
GumGumDab
Kukulkan
34,920
3,557
1,929
2,695
20,138
12,418
1,538
7,403
12,735
77,195
0
W
18,146
6,521
5,481
12,723
33,826
50,299
1,484
12,079
21,747
361
26,380
L
Ah Muzen Cab
KomaGhost
Ah Muzen Cab
42,856
13,589
1,194
3,676
23,325
13,360
3,150
13,510
9,726
0
87,399
W
Cerberus
L0RD 0F L0RD
Cerberus
16,956
1,326
4,097
14,097
38,329
53,822
843
16,869
21,460
25,690
0
W
Yemoja
Petecubed
Yemoja
12,890
3,402
13,562
7,085
26,609
33,168
2,166
10,131
16,478
27,074
0
L
Xing Tian
Wallin065
Xing Tian
18,401
1,649
1,466
5,443
30,984
46,279
285
17,732
12,904
32,000
0
L
King Arthur
xMr BoLt NasTyx
King Arthur
22,390
2,343
1,407
8,830
34,422
42,171
300
23,854
10,006
0
33,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,218
Gold Earned
66,592
232
Minions Killed
195
0
Camps Cleared
0
1,723,563
Distance Traveled
1,804,613
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,344
667
10
1
0
337,409
0
W
Poseidon
13,106
655
62
3
0
322,523
0
L
Aphrodite
12,735
637
39
2
0
389,721
0
W
Kukulkan
15,083
754
102
5
0
335,825
0
W
Fenrir
13,354
668
17
1
0
355,700
2
L
Ah Muzen Cab
14,362
718
97
5
0
330,146
0
W
Cerberus
13,431
672
21
1
0
374,564
3
W
Yemoja
13,244
662
30
2
0
334,951
0
L
Xing Tian
13,774
689
22
1
0
391,723
0
L
King Arthur
12,377
619
27
1
0
355,614
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role