Player Matchup

Cthulhu
Cthulhu
P1ZZAonP1NEAPPLE
Cthulhu
Level 3
God Stats
3W - 2L
1,770 SR
Queue Stats
4W - 5L
1,320 Elo+
Party 1
Fenrir
Fenrir
TheSaltMiningCo
Fenrir
Level 39
God Stats
3W - 5L
1,292 SR
Queue Stats
4W - 6L
1,302 Elo+
Party 1
Kukulkan
Kukulkan
jvdm-F95
Kukulkan
Level 64
God Stats
12W - 24L
1,285 SR
Queue Stats
77W - 160L
1,323 Elo+
Solo
Team Averages
Level 35
1,449 SR
1,315 Elo+

VS

Team Averages
Level 49
1,418 SR
1,248 Elo+
Nike
Nike
 
Nike
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
SCPN93971
Izanami
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 32L
1,207 Elo+
Party 2
Thoth
Thoth
Saitama93160
Thoth
Level 26
God Stats
0W - 2L
1,253 SR
Queue Stats
3W - 25L
1,039 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
7,419
674
4,168
8,643
6,660
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
8 / 0 / 1
8,630
785
5,898
6,872
5,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
jvdm-F95
Kukulkan
12
0 / 0 / 6
7,690
699
11,374
6,592
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
0 / 1 / 0
6,567
597
5,385
8,713
6,456
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
SCPN93971
Izanami
9
0 / 4 / 0
6,485
590
4,962
10,448
4,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 0
6,658
605
4,800
6,615
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
9
Kills
0
0
Deaths
9
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
1
0
0
W
1
0
5
3.5
L
Izanami
SCPN93971
Izanami
0
4
0
0
L
0
4
0
0
W
8
0
1
8.5
W
Kukulkan
jvdm-F95
Kukulkan
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,440
Damage
15,147
22,107
Taken
25,776
15,389
Mitigated
13,340
2,813
Healing
4,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
5,385
577
0
1,315
8,713
6,456
0
5,038
3,675
0
14,464
W
4,168
336
110
0
8,643
6,660
0
2,455
6,188
16,362
0
L
Izanami
SCPN93971
Izanami
4,962
3,736
288
2,630
10,448
4,170
0
6,262
4,186
0
14,892
L
4,800
517
0
0
6,615
2,714
0
4,362
2,253
23,820
0
W
5,898
526
0
158
6,872
5,877
0
1,043
5,829
135
10,743
W
Kukulkan
jvdm-F95
Kukulkan
11,374
1,139
349
2,196
6,592
2,852
0
2,132
4,460
41,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,739
Gold Earned
19,710
110
Minions Killed
87
6
Camps Cleared
0
619,861
Distance Traveled
537,160
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,567
597
21
2
0
215,927
5
W
Cthulhu
7,419
674
17
2
2
215,225
0
L
Izanami
6,485
590
27
2
0
140,824
0
L
Thoth
6,658
605
39
4
0
180,409
0
W
Fenrir
8,630
785
13
1
1
203,193
2
W
Kukulkan
7,690
699
80
7
3
201,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role