Player Matchup

Kumbhakarna
Kumbhakarna
FROST KILLER
Kumbhakarna
Level 60
God Stats
2W - 1L
1,770 SR
Queue Stats
128W - 126L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
RoastedBeans17
Cthulhu
Level 85
God Stats
15W - 10L
1,479 SR
Queue Stats
218W - 211L
1,422 Elo+
Solo
Nu Wa
Nu Wa
ShelbyBoss67
Nu Wa
Level 86
God Stats
13W - 6L
1,664 SR
Queue Stats
94W - 92L
1,546 Elo+
Party 1
Artemis
Artemis
StFrosch
Artemis
Level 86
God Stats
2W - 2L
1,512 SR
Queue Stats
59W - 50L
1,525 Elo+
Solo
Serqet
Serqet
xGhostTears
Serqet
Level 88
God Stats
5W - 4L
1,486 SR
Queue Stats
68W - 58L
1,428 Elo+
Solo
Team Averages
Level 81
1,582 SR
1,491 Elo+

VS

Team Averages
Level 119
1,506 SR
1,457 Elo+
Olorun
Olorun
D4RK x VORTEX
Olorun
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 95L
1,478 Elo+
Party 3
Chaac
Chaac
HAILCARNAGE4087
Chaac
Level 80
God Stats
7W - 5L
1,635 SR
Queue Stats
56W - 67L
1,485 Elo+
Party 3
Ares
Ares
REVZATERRA
Ares
Level 88
God Stats
2W - 2L
1,521 SR
Queue Stats
107W - 120L
1,291 Elo+
Party 3
Cernunnos
Cernunnos
Tetrahydrocanbi
Cernunnos
Level 153
God Stats
2W - 2L
1,561 SR
Queue Stats
8W - 6L
1,587 Elo+
Party 2
Thanatos
Thanatos
x Darth Twist x
Thanatos
Level 152
God Stats
0W - 2L
1,311 SR
Queue Stats
20W - 22L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FROST KILLER
Kumbhakarna
12
2 / 1 / 7
7,657
450
6,419
14,230
10,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 2 / 3
7,937
467
9,794
10,887
10,581
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

15
3 / 0 / 7
8,852
521
15,859
7,198
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
StFrosch
Artemis
16
7 / 1 / 0
9,499
559
11,622
10,422
4,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
13
4 / 5 / 3
8,041
473
5,092
13,721
6,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 3
8,560
504
7,889
13,677
5,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 2
8,119
478
8,299
14,919
14,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 5 / 1
6,783
399
3,353
13,695
7,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
Tetrahydrocanbi
Cernunnos
14
1 / 1 / 0
8,679
511
8,085
12,155
4,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
13
4 / 6 / 4
8,311
489
6,636
16,425
7,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
17
Kills
9
9
Deaths
18
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
Kumbhakarna
FROST KILLER
Kumbhakarna
2
1
7
5.5
L
0
1
2
1
L
1
5
1
0.3
W
1
2
3
1.25
W
3
0
7
6.5
W
Artemis
StFrosch
Artemis
7
1
0
7
L
Cernunnos
Tetrahydrocanbi
Cernunnos
1
1
0
1
L
Thanatos
4
6
4
1
W
Serqet
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,786
Damage
34,262
56,458
Taken
70,871
36,081
Mitigated
38,120
13,261
Healing
25,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,889
3,499
523
4,073
13,677
5,469
83
6,678
6,012
59,590
0
W
Kumbhakarna
FROST KILLER
Kumbhakarna
6,419
1,468
0
2,345
14,230
10,876
0
3,364
10,826
26,608
0
L
8,299
1,631
0
5,619
14,919
14,109
449
9,601
5,318
0
56,122
L
3,353
265
1,119
877
13,695
7,064
0
5,217
8,478
19,901
0
W
9,794
979
260
2,688
10,887
10,581
211
1,791
8,390
54,369
0
W
15,859
3,022
0
605
7,198
3,316
586
2,729
4,422
71,422
0
W
Artemis
StFrosch
Artemis
11,622
5,231
0
3,719
10,422
4,817
797
681
9,741
0
75,781
L
Cernunnos
Tetrahydrocanbi
Cernunnos
8,085
4,335
0
2,855
12,155
4,223
0
2,985
9,170
0
66,365
L
Thanatos
6,636
1,615
0
10,325
16,425
7,255
0
7,757
8,565
0
63,368
W
Serqet
5,092
547
0
3,644
13,721
6,491
0
3,092
10,518
0
44,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,986
Gold Earned
40,452
453
Minions Killed
459
0
Camps Cleared
0
1,574,928
Distance Traveled
1,415,162
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,560
504
120
7
0
259,931
4
W
Kumbhakarna
7,657
450
43
3
0
326,718
5
L
Chaac
8,119
478
112
7
0
289,436
1
L
Ares
6,783
399
23
1
0
273,861
3
W
Cthulhu
7,937
467
79
5
0
298,092
6
W
Nu Wa
8,852
521
115
7
0
315,415
2
W
Artemis
9,499
559
134
8
0
295,392
1
L
Cernunnos
8,679
511
117
7
0
283,167
1
L
Thanatos
8,311
489
87
5
0
308,767
3
W
Serqet
8,041
473
82
5
0
339,311
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role