Player Matchup

Ares
Ares
AtlasPass
Ares
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 1
Lancelot
Lancelot
RangerX123754
Lancelot
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,248 Elo+
Party 1
Poseidon
Poseidon
URL_Ranger_Q_7
Poseidon
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,248 Elo+
Party 1
Tyr
Tyr
mr_flamingo420
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 56L
1,248 Elo+
Party 1
Sylvanus
Sylvanus
zack00700
Sylvanus
Level 141
God Stats
14W - 8L
1,647 SR
Queue Stats
243W - 248L
1,384 Elo+
Solo
Team Averages
Level 48
1,529 SR
1,326 Elo+

VS

Team Averages
Level 52
1,502 SR
1,308 Elo+
Ymir
Ymir
Melona92
Ymir
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 59L
1,284 Elo+
Party 3
Nox
Nox
Nuk3-Hamsterdu54
Nox
Level 61
God Stats
4W - 4L
1,500 SR
Queue Stats
171W - 226L
1,307 Elo+
Party 2
Jormungandr
Jormungandr
Nuk3-flambeaux54
Jormungandr
Level 69
God Stats
23W - 13L
1,631 SR
Queue Stats
244W - 253L
1,353 Elo+
Party 2
Xbalanque
Xbalanque
Nuk3-hoiz54
Xbalanque
Level 47
God Stats
8W - 6L
1,521 SR
Queue Stats
191W - 223L
1,331 Elo+
Party 2
Izanami
Izanami
PEC022
Izanami
Level 45
God Stats
29W - 36L
1,358 SR
Queue Stats
57W - 91L
1,267 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
1 / 4 / 5
8,192
431
6,422
17,449
18,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
RangerX123754
Lancelot
14
2 / 7 / 3
8,992
473
6,193
17,071
8,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
13
1 / 7 / 1
8,590
452
7,562
10,522
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 7 / 3
8,227
433
5,592
18,441
8,456
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
zack00700
Sylvanus
15
7 / 3 / 3
9,808
516
17,802
15,044
8,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 2 / 10
8,914
469
3,660
16,828
15,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 3 / 14
9,850
518
10,016
13,140
6,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Nuk3-flambeaux54
Jormungandr
17
12 / 2 / 13
11,694
615
18,857
16,489
14,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
Nuk3-hoiz54
Xbalanque
14
2 / 5 / 5
8,660
456
8,598
13,287
4,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
PEC022
Izanami
16
8 / 0 / 8
10,519
554
12,476
15,626
6,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
11
Kills
28
28
Deaths
12
15
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ares
1
4
5
0.88
W
Ymir
2
2
10
3.5
W
4
3
14
3.67
W
Jormungandr
Nuk3-flambeaux54
Jormungandr
12
2
13
9.25
W
Xbalanque
Nuk3-hoiz54
Xbalanque
2
5
5
0.9
W
Izanami
PEC022
Izanami
8
0
8
12
L
Lancelot
RangerX123754
Lancelot
2
7
3
0.5
L
Poseidon
1
7
1
0.21
L
0
7
3
0.21
L
Sylvanus
zack00700
Sylvanus
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,571
Damage
53,607
78,527
Taken
75,370
47,561
Mitigated
46,469
15,046
Healing
17,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
6,422
805
258
2,919
17,449
18,090
315
4,767
12,682
32,295
0
W
Ymir
3,660
353
622
3,540
16,828
15,394
755
8,019
8,809
12,602
0
W
10,016
1,232
457
2,104
13,140
6,171
1,933
6,399
6,741
56,622
0
W
Jormungandr
Nuk3-flambeaux54
Jormungandr
18,857
6,361
110
1,905
16,489
14,319
794
3,352
13,137
75,498
0
W
Xbalanque
Nuk3-hoiz54
Xbalanque
8,598
4,363
220
3,549
13,287
4,197
1,144
7,446
5,841
0
59,177
W
Izanami
PEC022
Izanami
12,476
9,783
0
5,209
15,626
6,388
5,767
4,470
11,156
0
83,567
L
Lancelot
RangerX123754
Lancelot
6,193
908
0
4,373
17,071
8,103
0
7,419
9,652
0
58,462
L
Poseidon
7,562
1,677
0
250
10,522
4,057
389
4,989
5,533
62,987
0
L
5,592
1,652
0
2,738
18,441
8,456
1,054
11,218
7,223
0
44,381
L
Sylvanus
zack00700
Sylvanus
17,802
5,371
441
4,067
15,044
8,855
891
4,140
10,904
62,618
14,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,809
Gold Earned
49,637
428
Minions Killed
430
0
Camps Cleared
0
1,677,582
Distance Traveled
1,618,405
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,192
431
33
2
0
339,460
10
W
Ymir
8,914
469
7
0
0
322,837
3
W
Nox
9,850
518
90
5
0
315,043
3
W
Jormungandr
11,694
615
114
6
0
343,513
0
W
Xbalanque
8,660
456
92
5
0
324,144
0
W
Izanami
10,519
554
127
7
0
312,868
4
L
Lancelot
8,992
473
96
5
0
374,254
1
L
Poseidon
8,590
452
109
6
0
299,316
0
L
Tyr
8,227
433
85
4
0
356,804
3
L
Sylvanus
9,808
516
105
6
0
307,748
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role