Player Matchup

Hun Batz
Hun Batz
BuckedGiant20
Hun Batz
Level 98
God Stats
20W - 56L
1,261 SR
Queue Stats
247W - 382L
1,256 Elo+
Solo
Lancelot
Lancelot
CrackFueled_Tuna
Lancelot
Level 129
God Stats
0W - 4L
1,290 SR
Queue Stats
25W - 53L
1,217 Elo+
Party 1
Bacchus
Bacchus
Evo_Rye
Bacchus
Level 60
God Stats
6W - 18L
1,223 SR
Queue Stats
49W - 97L
1,281 Elo+
Party 1
Team Averages
Level 96
1,258 SR
1,251 Elo+

VS

Team Averages
Level 49
1,516 SR
1,399 Elo+
Poseidon
Poseidon
Jack2Attack
Poseidon
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,448 Elo+
Party 2
Fafnir
Fafnir
RunicxXLegend
Fafnir
Level 46
God Stats
3W - 3L
1,393 SR
Queue Stats
17W - 26L
1,329 Elo+
Solo
Danzaburou
Danzaburou
YoinkMaster69
Danzaburou
Level 17
God Stats
9W - 2L
1,657 SR
Queue Stats
12W - 11L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BuckedGiant20
Hun Batz
17
1 / 7 / 9
12,295
647
10,558
26,351
16,550
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
13 / 7 / 3
14,771
777
23,850
28,844
18,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Evo_Rye
Bacchus
18
2 / 4 / 12
13,674
720
12,852
26,242
37,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Jack2Attack
Poseidon
20
13 / 11 / 3
15,689
826
24,773
19,191
8,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 1 / 14
13,818
727
9,032
22,818
36,551
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
YoinkMaster69
Danzaburou
17
4 / 4 / 9
13,518
711
26,609
17,205
9,049
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
44
16
Kills
18
18
Deaths
16
24
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BuckedGiant20
Hun Batz
1
7
9
0.79
L
13
7
3
2.07
L
Bacchus
Evo_Rye
Bacchus
2
4
12
2
W
Poseidon
Jack2Attack
Poseidon
13
11
3
1.32
W
1
1
14
8
W
Danzaburou
YoinkMaster69
Danzaburou
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,260
Damage
60,414
81,437
Taken
59,214
71,763
Mitigated
54,549
14,385
Healing
11,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BuckedGiant20
Hun Batz
10,558
2,132
0
43
26,351
16,550
0
13,952
12,399
0
53,336
L
23,850
4,994
0
5,917
28,844
18,093
0
10,628
18,216
0
70,032
L
Bacchus
Evo_Rye
Bacchus
12,852
1,761
736
7,689
26,242
37,120
0
9,649
16,593
34,498
0
W
Poseidon
Jack2Attack
Poseidon
24,773
4,233
0
959
19,191
8,949
1,778
4,059
15,132
77,127
0
W
9,032
2,247
873
5,042
22,818
36,551
189
5,012
17,806
21,735
0
W
Danzaburou
YoinkMaster69
Danzaburou
26,609
19,531
0
4,367
17,205
9,049
1,318
4,506
12,699
0
51,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,740
Gold Earned
43,025
192
Minions Killed
174
8
Camps Cleared
7
978,123
Distance Traveled
946,515
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,295
647
81
4
2
307,144
0
L
Lancelot
14,771
777
76
4
6
347,496
0
L
Bacchus
13,674
720
35
2
0
323,483
3
W
Poseidon
15,689
826
95
5
6
280,160
3
W
Fafnir
13,818
727
15
1
0
340,713
0
W
Danzaburou
13,518
711
64
3
1
325,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role