Player Matchup

Chaac
Chaac
Silver III
BGunter88
Chaac
Silver III
Level 126
God Stats
3W - 0L
1,601 SR
Queue Stats
13W - 11L
1,557 MMR
Party 1
Freya
Freya
Silver III
TDow1820
Freya
Silver III
Level 121
God Stats
1W - 0L
1,404 SR
Queue Stats
15W - 13L
1,462 MMR
Party 1
King Arthur
King Arthur
Bronze V
Trytogess
King Arthur
Bronze V
Level 145
God Stats
1W - 0L
1,209 SR
Queue Stats
5W - 3L
1,386 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 131
1,405 SR
1,469 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,579 SR
1,369 MMR
Cthulhu
Cthulhu
Silver II
NiFe Ganseki
Cthulhu
Silver II
Level 149
God Stats
0W - 3L
1,616 SR
Queue Stats
18W - 33L
1,289 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze V
TermiNeitoR-0811
Ah Muzen Cab
Bronze V
Level 121
God Stats
0W - 2L
1,520 SR
Queue Stats
1W - 4L
1,379 MMR
Solo
Hades
Hades
Silver I
josson64
Hades
Silver I
Level 65
God Stats
147W - 139L
1,601 SR
Queue Stats
175W - 215L
1,439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BGunter88
Chaac
20
7 / 2 / 6
13,599
680
22,274
22,905
16,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
TDow1820
Freya
19
3 / 1 / 8
13,271
664
22,571
13,673
7,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Trytogess
King Arthur
18
4 / 4 / 9
13,318
666
14,025
19,407
19,940
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
Baron SamediGebZeusZhong KuiAtlas

VS

Bans
GilgameshHerculesFenrirShivaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NiFe Ganseki
Cthulhu
16
2 / 6 / 5
12,604
630
14,710
34,002
25,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
TermiNeitoR-0811
Ah Muzen Cab
18
3 / 3 / 3
12,926
646
15,458
15,227
6,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
josson64
Hades
16
2 / 5 / 5
11,877
594
9,901
18,012
11,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
14
Kills
7
7
Deaths
14
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
BGunter88
Chaac
7
2
6
5
L
Cthulhu
NiFe Ganseki
Cthulhu
2
6
5
0.75
W
Freya
TDow1820
Freya
3
1
8
7
L
Ah Muzen Cab
TermiNeitoR-0811
Ah Muzen Cab
3
3
3
1.5
W
King Arthur
Trytogess
King Arthur
4
4
9
2.13
L
Hades
josson64
Hades
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,870
Damage
40,069
55,985
Taken
67,241
44,152
Mitigated
44,322
16,391
Healing
21,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BGunter88
Chaac
22,274
6,489
0
7,550
22,905
16,962
1,134
8,740
14,165
0
46,082
L
Cthulhu
NiFe Ganseki
Cthulhu
14,710
519
884
10,751
34,002
25,428
0
12,355
21,647
37,770
0
W
Freya
TDow1820
Freya
22,571
6,875
0
8,399
13,673
7,250
1,451
8,471
5,202
82,977
6,201
L
Ah Muzen Cab
TermiNeitoR-0811
Ah Muzen Cab
15,458
4,996
0
4,367
15,227
6,897
495
3,857
11,370
0
68,238
W
King Arthur
Trytogess
King Arthur
14,025
2,322
0
442
19,407
19,940
217
7,693
11,714
0
48,284
L
Hades
josson64
Hades
9,901
812
921
4,660
18,012
11,997
48
4,302
13,710
37,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,188
Gold Earned
37,407
280
Minions Killed
224
10
Camps Cleared
7
1,086,177
Distance Traveled
1,024,771
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,599
680
40
2
4
382,525
2
L
Cthulhu
12,604
630
33
2
1
298,049
3
W
Freya
13,271
664
165
8
5
336,585
4
L
Ah Muzen Cab
12,926
646
136
7
3
371,255
1
W
King Arthur
13,318
666
75
4
1
367,067
1
L
Hades
11,877
594
55
3
3
355,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role