Player Matchup

Lancelot
Lancelot
Artorias_killer
Lancelot
Level 121
God Stats
12W - 14L
1,511 SR
Queue Stats
111W - 114L
1,489 Elo+
Party 1
Ra
Ra
BRUMOTTE
Ra
Level 108
God Stats
4W - 8L
1,751 SR
Queue Stats
342W - 375L
1,387 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ONOBB5E
Ah Muzen Cab
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 112L
1,399 Elo+
Party 2
Hercules
Hercules
ThE-KiN6_KillER
Hercules
Level 119
God Stats
1W - 5L
1,226 SR
Queue Stats
176W - 162L
1,501 Elo+
Party 2
Freya
Freya
thomas38440
Freya
Level 59
God Stats
12W - 16L
1,605 SR
Queue Stats
158W - 222L
1,354 Elo+
Party 1
Team Averages
Level 99
1,519 SR
1,426 Elo+

VS

Team Averages
Level 71
1,502 SR
1,445 Elo+
Loki
Loki
Alex_15_vk
Loki
Level 67
God Stats
0W - 2L
1,817 SR
Queue Stats
210W - 261L
1,434 Elo+
Party 3
Thanatos
Thanatos
Catra9493
Thanatos
Level 83
God Stats
12W - 3L
1,500 SR
Queue Stats
148W - 138L
1,493 Elo+
Solo
Rama
Rama
Corpa__vk
Rama
Level 77
God Stats
0W - 4L
1,150 SR
Queue Stats
205W - 256L
1,434 Elo+
Party 3
Nox
Nox
Elathom
Nox
Level 76
God Stats
0W - 4L
1,500 SR
Queue Stats
200W - 179L
1,442 Elo+
Solo
Cabrakan
Cabrakan
m1shanea608
Cabrakan
Level 52
God Stats
26W - 21L
1,542 SR
Queue Stats
102W - 116L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
19
17 / 1 / 2
12,789
609
25,457
15,052
12,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 3 / 9
9,921
472
6,130
12,185
5,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
ONOBB5E
Ah Muzen Cab
14
3 / 4 / 7
8,796
419
13,380
16,387
5,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
14
2 / 1 / 10
10,108
481
8,150
18,089
17,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 7 / 0
10,443
497
5,255
14,114
6,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 10
9,885
471
10,263
14,869
7,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Catra9493
Thanatos
17
12 / 7 / 3
11,116
529
20,671
21,769
12,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
13
1 / 3 / 5
8,495
405
9,458
12,344
6,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Nox
12
0 / 4 / 6
7,903
376
5,237
12,265
10,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
m1shanea608
Cabrakan
12
0 / 6 / 3
7,284
347
6,384
19,723
20,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
43
26
Kills
16
16
Deaths
26
28
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
6
10
1.33
W
Lancelot
17
1
2
18
W
2
3
9
2.17
L
Thanatos
Catra9493
Thanatos
12
7
3
1.93
L
Rama
1
3
5
1.17
L
Nox
0
4
6
0.75
W
Ah Muzen Cab
ONOBB5E
Ah Muzen Cab
3
4
7
1.63
W
Hercules
2
1
10
7
L
Cabrakan
m1shanea608
Cabrakan
0
6
3
0.25
W
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,372
Damage
52,013
75,827
Taken
80,970
47,553
Mitigated
57,869
31,143
Healing
24,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,263
2,355
0
1,736
14,869
7,804
161
4,265
10,604
0
67,987
W
Lancelot
25,457
7,225
0
7,703
15,052
12,244
0
3,004
12,048
0
111,038
W
6,130
450
1,266
5,290
12,185
5,983
615
2,477
9,708
76,140
0
L
Thanatos
Catra9493
Thanatos
20,671
6,436
0
17,071
21,769
12,408
289
1,049
20,720
0
86,565
L
Rama
9,458
6,847
0
610
12,344
6,559
1,122
1,015
11,329
0
58,919
L
Nox
5,237
906
600
1,909
12,265
10,122
62
1,568
10,697
28,396
0
W
Ah Muzen Cab
ONOBB5E
Ah Muzen Cab
13,380
4,395
0
6,384
16,387
5,823
1,504
1,733
14,654
0
56,680
W
Hercules
8,150
2,250
484
6,869
18,089
17,399
282
3,744
14,345
0
36,271
L
Cabrakan
m1shanea608
Cabrakan
6,384
1,149
185
2,155
19,723
20,976
0
3,488
16,235
26,511
0
W
5,255
1,563
0
3,147
14,114
6,104
1,607
663
13,451
65,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,057
Gold Earned
44,683
543
Minions Killed
413
0
Camps Cleared
0
2,032,334
Distance Traveled
1,857,161
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,885
471
98
5
0
381,027
1
W
Lancelot
12,789
609
176
8
0
498,272
2
W
Ra
9,921
472
105
5
0
423,069
2
L
Thanatos
11,116
529
108
5
0
379,722
4
L
Rama
8,495
405
113
5
0
343,752
0
L
Nox
7,903
376
53
3
0
383,272
2
W
Ah Muzen Cab
8,796
419
78
4
0
384,162
2
W
Hercules
10,108
481
51
2
0
424,170
0
L
Cabrakan
7,284
347
41
2
0
369,388
1
W
Freya
10,443
497
133
6
0
302,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role