Player Matchup

Cupid
Cupid
 
Cupid
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
CrimsonGrom
Kuzenbo
Level 97
God Stats
0W - 3L
1,505 SR
Queue Stats
53W - 45L
1,432 Elo+
Party 2
Merlin
Merlin
CrimsonPotato78
Merlin
Level 64
God Stats
1W - 2L
1,754 SR
Queue Stats
54W - 48L
1,464 Elo+
Party 2
Sun Wukong
Sun Wukong
MrHiphophase
Sun Wukong
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,358 Elo+
Solo
Team Averages
Level 79
1,552 SR
1,451 Elo+

VS

Team Averages
Level 104
1,500 SR
1,577 Elo+
Lancelot
Lancelot
 
Lancelot
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
DermoSoSmetanoy
Bacchus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 3L
1,885 Elo+
Party 1
Sobek
Sobek
GOMUNOMIDJI
Sobek
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
2 / 6 / 3
8,281
753
7,102
12,579
6,789
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
 
Hercules
13
0 / 5 / 4
7,196
654
7,339
22,904
19,913
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
CrimsonGrom
Kuzenbo
14
0 / 5 / 4
7,172
652
6,501
13,736
19,080
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 8 / 2
8,176
743
10,406
10,966
5,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
MrHiphophase
Sun Wukong
12
2 / 8 / 2
7,552
687
9,807
16,909
11,081
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
19
14 / 2 / 14
11,563
1,051
17,317
15,090
13,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thoth
 
Thoth
18
9 / 1 / 17
10,691
972
21,470
9,399
5,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
 
Baron Samedi
17
4 / 0 / 22
9,978
907
18,283
13,062
8,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 4 / 19
10,402
946
9,896
23,112
36,182
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 2 / 12
8,151
741
3,502
15,330
17,602
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
116
6
Kills
32
32
Deaths
9
15
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
6
3
0.58
L
Hercules
 
Hercules
0
5
4
0.4
W
Lancelot
 
Lancelot
14
2
14
10.5
W
Thoth
 
Thoth
9
1
17
17.5
W
Baron Samedi
 
Baron Samedi
4
0
22
15
L
Kuzenbo
CrimsonGrom
Kuzenbo
0
5
4
0.4
L
2
8
2
0.38
W
4
4
19
3.38
W
1
2
12
3.5
L
Sun Wukong
MrHiphophase
Sun Wukong
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,155
Damage
70,468
77,094
Taken
75,993
62,269
Mitigated
80,497
17,977
Healing
37,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
7,102
2,689
1,229
2,253
12,579
6,789
0
9,073
3,506
0
16,355
L
Hercules
 
Hercules
7,339
1,804
1,002
8,654
22,904
19,913
0
15,265
7,639
0
14,165
W
Lancelot
 
Lancelot
17,317
4,266
31
5,514
15,090
13,249
726
2,124
12,966
0
25,743
W
Thoth
 
Thoth
21,470
1,094
986
338
9,399
5,335
3,543
1,914
7,485
39,583
0
W
Baron Samedi
 
Baron Samedi
18,283
1,523
12,840
7,959
13,062
8,129
1,847
3,843
9,219
40,226
0
L
Kuzenbo
CrimsonGrom
Kuzenbo
6,501
2,691
471
964
13,736
19,080
0
9,499
4,237
11,292
0
L
10,406
448
32
307
10,966
5,406
0
7,221
3,745
19,830
0
W
9,896
1,555
2,906
3,857
23,112
36,182
467
4,640
18,472
16,830
0
W
3,502
629
79
3,174
15,330
17,602
601
4,386
10,944
8,632
0
L
Sun Wukong
MrHiphophase
Sun Wukong
9,807
1,662
2
3,063
16,909
11,081
0
12,093
4,816
0
16,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,377
Gold Earned
50,785
88
Minions Killed
139
0
Camps Cleared
0
974,690
Distance Traveled
1,205,863
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,281
753
31
3
0
185,352
2
L
Hercules
7,196
654
13
1
0
212,302
0
W
Lancelot
11,563
1,051
14
1
0
279,034
0
W
Thoth
10,691
972
47
4
0
227,194
0
W
Baron Samedi
9,978
907
50
5
0
243,593
1
L
Kuzenbo
7,172
652
6
1
0
228,579
0
L
Merlin
8,176
743
26
2
0
168,040
0
W
Bacchus
10,402
946
20
2
0
230,158
0
W
Sobek
8,151
741
8
1
0
225,884
1
L
Sun Wukong
7,552
687
12
1
0
180,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role