Player Matchup

Atlas
Atlas
CherbikBBG
Atlas
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,328 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DosPelos
Morgan Le Fay
Level 152
God Stats
3W - 1L
1,688 SR
Queue Stats
158W - 119L
1,574 Elo+
Party 1
Medusa
Medusa
Gaeljk
Medusa
Level 28
God Stats
5W - 0L
1,552 SR
Queue Stats
137W - 151L
1,418 Elo+
Party 1
Eset
Eset
MarleySayer
Eset
Level 70
God Stats
4W - 3L
1,505 SR
Queue Stats
80W - 86L
1,363 Elo+
Party 1
Cerberus
Cerberus
Mlore
Cerberus
Level 44
God Stats
5W - 2L
1,157 SR
Queue Stats
88W - 107L
1,420 Elo+
Party 1
Team Averages
Level 68
1,480 SR
1,421 Elo+

VS

Team Averages
Level 89
1,481 SR
1,396 Elo+
Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Baba_Jejken
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,337 Elo+
Solo
Kuzenbo
Kuzenbo
DAVE232323
Kuzenbo
Level 101
God Stats
1W - 4L
1,557 SR
Queue Stats
189W - 222L
1,381 Elo+
Solo
Raijin
Raijin
Hazard32
Raijin
Level 146
God Stats
4W - 5L
1,347 SR
Queue Stats
184W - 143L
1,486 Elo+
Solo
Heimdallr
Heimdallr
Lieutenant Mist
Heimdallr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
18
2 / 5 / 23
11,118
654
6,945
21,076
18,749
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
DosPelos
Morgan Le Fay
20
15 / 3 / 16
14,643
861
33,284
21,050
11,218
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Gaeljk
Medusa
20
13 / 4 / 18
13,719
807
23,164
24,579
12,455
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 3 / 20
12,016
707
13,313
21,076
11,068
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Mlore
Cerberus
18
0 / 4 / 31
12,100
712
3,386
30,942
32,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 10 / 7
10,787
635
19,262
16,632
6,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Baba_Jejken
Artemis
16
2 / 9 / 11
10,070
592
21,390
18,291
8,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
DAVE232323
Kuzenbo
20
5 / 4 / 7
11,129
655
11,873
18,893
25,151
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Hazard32
Raijin
19
3 / 6 / 14
12,215
719
15,544
16,046
7,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
Lieutenant Mist
Heimdallr
17
5 / 7 / 7
10,840
638
21,160
15,712
7,648
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
64
36
Kills
18
19
Deaths
36
108
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
10
7
0.65
L
Artemis
Baba_Jejken
Artemis
2
9
11
0.83
W
Atlas
2
5
23
2.7
L
Kuzenbo
DAVE232323
Kuzenbo
5
4
7
2.13
W
Morgan Le Fay
DosPelos
Morgan Le Fay
15
3
16
7.67
W
Medusa
Gaeljk
Medusa
13
4
18
5.5
L
Raijin
Hazard32
Raijin
3
6
14
1.67
L
Heimdallr
Lieutenant Mist
Heimdallr
5
7
7
1.21
W
6
3
20
5.33
W
Cerberus
Mlore
Cerberus
0
4
31
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,092
Damage
89,229
118,723
Taken
85,574
85,896
Mitigated
55,656
55,373
Healing
17,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
19,262
926
739
1,367
16,632
6,742
0
14,056
2,576
33,146
0
L
Artemis
Baba_Jejken
Artemis
21,390
7,985
0
1,616
18,291
8,589
784
13,772
4,519
0
37,947
W
Atlas
6,945
2,241
1,721
2,072
21,076
18,749
721
4,489
16,587
17,246
0
L
Kuzenbo
DAVE232323
Kuzenbo
11,873
2,894
1,093
4,402
18,893
25,151
0
11,208
7,685
29,221
0
W
Morgan Le Fay
DosPelos
Morgan Le Fay
33,284
2,777
3,295
6,548
21,050
11,218
2,861
10,995
10,055
68,910
0
W
Medusa
Gaeljk
Medusa
23,164
9,672
8,564
10,644
24,579
12,455
3,178
11,526
13,049
0
42,601
L
Raijin
Hazard32
Raijin
15,544
1,002
1,077
4,351
16,046
7,526
660
9,122
6,924
33,768
0
L
Heimdallr
Lieutenant Mist
Heimdallr
21,160
6,495
1,558
1,567
15,712
7,648
0
8,770
6,942
0
28,906
W
13,313
839
4,519
6,897
21,076
11,068
1,762
11,957
9,119
41,438
0
W
Cerberus
Mlore
Cerberus
3,386
511
3,044
8,069
30,942
32,406
729
7,712
23,230
13,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,596
Gold Earned
55,041
210
Minions Killed
154
0
Camps Cleared
0
1,700,408
Distance Traveled
1,257,928
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,787
635
33
2
0
246,636
0
L
Artemis
10,070
592
26
2
0
233,237
2
W
Atlas
11,118
654
15
1
0
297,621
0
L
Kuzenbo
11,129
655
28
2
0
294,617
0
W
Morgan Le Fay
14,643
861
78
5
0
321,491
0
W
Medusa
13,719
807
37
2
0
391,215
0
L
Raijin
12,215
719
48
3
0
244,748
1
L
Heimdallr
10,840
638
19
1
0
238,690
1
W
Eset
12,016
707
50
3
0
359,819
0
W
Cerberus
12,100
712
30
2
0
330,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role