Player Matchup

Tyr
Tyr
BanditBeef
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,242 Elo+
Party 1
Xbalanque
Xbalanque
DizzyGoBoom
Xbalanque
Level 138
God Stats
1W - 0L
1,607 SR
Queue Stats
19W - 15L
1,480 Elo+
Party 1
Lancelot
Lancelot
El Sapo Toad
Lancelot
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 241L
1,455 Elo+
Party 3
Scylla
Scylla
PcBlacknBlue
Scylla
Level 29
God Stats
2W - 1L
1,369 SR
Queue Stats
125W - 93L
1,528 Elo+
Party 3
Thoth
Thoth
Sw1fT Buttcheek
Thoth
Level 63
God Stats
4W - 6L
1,371 SR
Queue Stats
257W - 235L
1,460 Elo+
Party 3
Team Averages
Level 65
1,469 SR
1,433 Elo+

VS

Team Averages
Level 58
1,456 SR
1,355 Elo+
Vulcan
Vulcan
AYNC2
Vulcan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,098 Elo+
Party 2
Janus
Janus
AsesinnoDeDios
Janus
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 199L
1,467 Elo+
Solo
Raijin
Raijin
CRISENLLAMAS
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 51L
1,329 Elo+
Solo
He Bo
He Bo
TRlPOWER
He Bo
Level 104
God Stats
0W - 2L
1,278 SR
Queue Stats
73W - 67L
1,576 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheWichoRG
Ah Muzen Cab
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 49L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 15
10,811
721
13,191
22,118
22,645
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
DizzyGoBoom
Xbalanque
20
16 / 3 / 18
13,604
907
19,837
15,104
6,629
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
El Sapo Toad
Lancelot
17
4 / 6 / 21
11,302
753
8,662
15,515
9,377
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
19
7 / 4 / 20
12,020
801
16,989
10,416
4,227
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
7 / 4 / 19
11,411
761
11,249
12,461
4,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AYNC2
Vulcan
14
2 / 10 / 6
9,105
607
7,044
15,125
7,011
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 7 / 4
11,708
781
11,455
14,177
6,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
17
3 / 6 / 7
10,150
677
8,895
12,715
5,960
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
TRlPOWER
He Bo
17
2 / 10 / 10
10,239
683
13,717
15,008
5,558
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
TheWichoRG
Ah Muzen Cab
18
6 / 6 / 4
11,082
739
14,961
16,113
8,293
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
48
39
Kills
17
20
Deaths
39
93
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Vulcan
AYNC2
Vulcan
2
10
6
0.5
L
4
7
4
0.86
W
5
3
15
4.17
L
Raijin
3
6
7
1.08
W
Xbalanque
DizzyGoBoom
Xbalanque
16
3
18
8.33
W
Lancelot
El Sapo Toad
Lancelot
4
6
21
2.42
W
Scylla
7
4
20
4.25
W
7
4
19
4.13
L
He Bo
TRlPOWER
He Bo
2
10
10
0.7
L
Ah Muzen Cab
TheWichoRG
Ah Muzen Cab
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,928
Damage
56,072
75,614
Taken
73,138
47,315
Mitigated
32,960
30,108
Healing
10,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
AYNC2
Vulcan
7,044
2,026
222
450
15,125
7,011
217
5,108
10,017
11,754
0
L
11,455
255
803
2,122
14,177
6,138
96
6,563
7,614
35,251
0
W
13,191
853
3,854
7,338
22,118
22,645
238
10,435
11,683
0
25,470
L
Raijin
8,895
597
160
1,475
12,715
5,960
339
5,695
7,020
14,723
0
W
Xbalanque
DizzyGoBoom
Xbalanque
19,837
10,682
1,901
5,660
15,104
6,629
3,665
6,505
8,599
0
53,099
W
Lancelot
El Sapo Toad
Lancelot
8,662
1,104
1,938
2,336
15,515
9,377
1,228
9,986
5,529
0
24,204
W
Scylla
16,989
1,534
1,688
1,424
10,416
4,227
1,125
6,728
3,688
34,692
0
W
11,249
1,183
1,651
2,318
12,461
4,437
2,523
7,457
5,004
17,657
0
L
He Bo
TRlPOWER
He Bo
13,717
529
726
769
15,008
5,558
554
5,313
9,695
19,253
0
L
Ah Muzen Cab
TheWichoRG
Ah Muzen Cab
14,961
5,169
310
3,597
16,113
8,293
330
5,559
10,554
0
37,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,148
Gold Earned
52,284
203
Minions Killed
143
0
Camps Cleared
0
1,422,060
Distance Traveled
1,128,212
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,105
607
12
1
0
213,652
0
L
Janus
11,708
781
56
4
0
232,084
0
W
Tyr
10,811
721
20
1
0
304,593
0
L
Raijin
10,150
677
15
1
0
232,563
1
W
Xbalanque
13,604
907
73
5
0
274,060
0
W
Lancelot
11,302
753
23
2
0
301,546
0
W
Scylla
12,020
801
66
4
0
281,622
1
W
Thoth
11,411
761
21
1
0
260,239
0
L
He Bo
10,239
683
9
1
0
234,238
0
L
Ah Muzen Cab
11,082
739
51
3
0
215,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role