Player Matchup

Hachiman
Hachiman
AmbuElit
Hachiman
Level 145
God Stats
3W - 0L
1,921 SR
Queue Stats
232W - 233L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
DeltaUnit14
Gilgamesh
Level 100
God Stats
2W - 1L
1,560 SR
Queue Stats
80W - 64L
1,574 Elo+
Solo
Nike
Nike
TheMiddleWeast
Nike
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,515 Elo+
Solo
Ao Kuang
Ao Kuang
estoyfierro
Ao Kuang
Level 27
God Stats
9W - 5L
1,951 SR
Queue Stats
320W - 235L
1,667 Elo+
Solo
Zeus
Zeus
kellerjudo
Zeus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,627 Elo+
Solo
Team Averages
Level 81
1,686 SR
1,577 Elo+

VS

Team Averages
Level 91
1,531 SR
1,633 Elo+
Hercules
Hercules
Ben_O_Verbich_96
Hercules
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 101L
1,598 Elo+
Party 1
Thanatos
Thanatos
KirbyWith1Knife
Thanatos
Level 27
God Stats
2W - 3L
1,676 SR
Queue Stats
75W - 31L
1,709 Elo+
Party 1
Zhong Kui
Zhong Kui
NoBronzeCap
Zhong Kui
Level 43
God Stats
4W - 2L
1,715 SR
Queue Stats
105W - 58L
1,665 Elo+
Party 1
Nemesis
Nemesis
Th3Br0wnBandit0
Nemesis
Level 125
God Stats
6W - 5L
1,626 SR
Queue Stats
126W - 71L
1,677 Elo+
Party 1
Sun Wukong
Sun Wukong
eroticguz
Sun Wukong
Level 122
God Stats
2W - 7L
1,138 SR
Queue Stats
430W - 426L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AmbuElit
Hachiman
15
7 / 2 / 17
9,029
903
17,952
8,661
4,602
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
DeltaUnit14
Gilgamesh
15
6 / 2 / 18
8,969
897
15,723
16,855
22,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
2 / 1 / 22
8,710
871
8,511
11,580
12,787
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ao Kuang
estoyfierro
Ao Kuang
16
5 / 1 / 21
9,203
920
6,526
10,817
13,843
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
8 / 1 / 14
9,083
908
16,986
9,480
5,177
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,675
668
5,211
17,762
19,965
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
12
1 / 7 / 3
7,009
701
7,140
10,229
5,584
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
NoBronzeCap
Zhong Kui
13
2 / 7 / 2
7,984
798
12,956
13,860
7,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 6 / 3
7,053
705
8,714
13,843
13,508
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
eroticguz
Sun Wukong
13
1 / 4 / 1
7,294
729
10,120
15,204
11,608
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
17
28
Kills
6
7
Deaths
28
92
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AmbuElit
Hachiman
7
2
17
7.75
L
0
4
2
0.25
W
Gilgamesh
DeltaUnit14
Gilgamesh
6
2
18
7.5
L
Thanatos
1
7
3
0.36
L
Zhong Kui
NoBronzeCap
Zhong Kui
2
7
2
0.43
L
2
6
3
0.58
W
2
1
22
13
L
Sun Wukong
eroticguz
Sun Wukong
1
4
1
0.38
W
Ao Kuang
estoyfierro
Ao Kuang
5
1
21
15.5
W
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,698
Damage
44,141
57,393
Taken
70,898
59,165
Mitigated
58,150
22,449
Healing
23,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AmbuElit
Hachiman
17,952
8,890
816
1,135
8,661
4,602
1,408
3,054
5,521
0
28,432
L
5,211
1,866
1,974
6,029
17,762
19,965
0
8,010
9,752
0
9,167
W
Gilgamesh
DeltaUnit14
Gilgamesh
15,723
4,269
3,480
5,867
16,855
22,756
486
3,109
13,590
0
26,732
L
Thanatos
7,140
2,380
458
2,309
10,229
5,584
0
2,179
8,050
0
9,705
L
Zhong Kui
NoBronzeCap
Zhong Kui
12,956
613
1,301
2,046
13,860
7,485
0
4,043
9,817
24,696
0
L
8,714
3,530
1,565
2,075
13,843
13,508
0
5,004
8,839
0
12,484
W
8,511
2,451
1,085
736
11,580
12,787
196
2,947
8,477
0
17,114
L
Sun Wukong
eroticguz
Sun Wukong
10,120
1,344
1,503
4,146
15,204
11,608
0
4,276
10,928
0
21,493
W
Ao Kuang
estoyfierro
Ao Kuang
6,526
1,175
3,132
4,732
10,817
13,843
166
1,609
9,098
9,415
0
W
16,986
2,789
273
1,193
9,480
5,177
1,461
1,677
7,751
29,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,994
Gold Earned
36,015
105
Minions Killed
72
0
Camps Cleared
0
974,685
Distance Traveled
831,283
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,029
903
20
2
0
172,159
1
L
Hercules
6,675
668
5
1
0
165,827
0
W
Gilgamesh
8,969
897
28
3
0
204,765
0
L
Thanatos
7,009
701
10
1
0
175,351
0
L
Zhong Kui
7,984
798
24
2
0
162,742
0
L
Nemesis
7,053
705
5
1
0
148,617
0
W
Nike
8,710
871
17
2
0
217,355
1
L
Sun Wukong
7,294
729
28
3
0
178,746
1
W
Ao Kuang
9,203
920
5
1
0
205,213
3
W
Zeus
9,083
908
35
4
0
175,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role